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Environment
-----------

Some environment variables can be set to alter how GEGL runs, these
options are also available as properties on a singleton GObject returned
from `gegl_config()`. The defaults should be what one normally use -
overriding

[[GEGL_MIPMAP_RENDERING]]
GEGL_MIPMAP_RENDERING::
  [`true`, `false`] default: `false` +
  Render output as an image preview mipmap. `1` and `yes` are synonyms
  for `true`, everything else is taken as `false`.

[[GEGL_QUALITY]]
GEGL_QUALITY::
  [`0.0-1.0, fast, good, best`] default: `1.0` +
  The quality of the rendering, a value between `0.0` (fast) and `1.0`
  (reference). The values `fast`, `good` and `best` are also accepted as
  synonyms for `0.0`, `0.5` and `1.0` respectively.

[[BABL_TOLERANCE]]
BABL_TOLERANCE::
  [`0.0-1.0`] default: `0.000001` +
  Controls a accuracy/performance trade off with low values representing
  high numerical accuracy. By default `BABL_TOLERANCE` is set to a very
  low (`0.000001`) value. Values in the range `0.01-0.1` are suitable for
  providing preview images with reasonable performance an accuracy.

[[GEGL_CACHE_SIZE]]
GEGL_CACHE_SIZE::
  The size, in megabytes, of the tile cache used by `GeglBuffer`.

[[GEGL_CHUNK_SIZE]]
GEGL_CHUNK_SIZE::
  The number of pixels processed simultaneously.

[[GEGL_TILE_SIZE]]
GEGL_TILE_SIZE::
  [`<width>x<height>`] default: `128x64` +
  The tile size used internally by GEGL, in pixels.

[[GEGL_THREADS]]
GEGL_THREADS::
  [`1-64`] +
  Number of threads to use. Setting to `1` ensures single threaded
  processing.

[[GEGL_SWAP]]
GEGL_SWAP::
  The directory where temporary swap files are written. If not specified
  GEGL will not swap to disk.

[[GEGL_DEBUG]]
GEGL_DEBUG::
  [`process, cache, buffer-load, buffer-save, tile-backend, processor,
  invalidation, opencl, license, all`] +
  Enable internal debug tooling on one or more domains - `all` enables
  all debug domains.

[[GEGL_DEBUG_BUFS]]
GEGL_DEBUG_BUFS::
  Display tile/buffer leakage statistics.

[[GEGL_DEBUG_RECTS]]
GEGL_DEBUG_RECTS::
  Show the results of have/need rect negotiations.

[[GEGL_DEBUG_TIME]]
GEGL_DEBUG_TIME::
  Setting to any value will print a performance instrumentation
  breakdown of GEGL and it's operations.

[[GEGL_USE_OPENCL]]
GEGL_USE_OPENCL::
  [`yes, no, cpu, gpu, accelerator`] +
  Enable use of OpenCL processing.

[[GEGL_PATH]]
GEGL_PATH::
  The directory where GEGL looks (recursively) for dynamically
  loadable operation libraries.

[[BABL_PATH]]
BABL_PATH::
  The directory containing babl extensions, both new pixel formats/color
  models as well as fast-paths for efficient pixel format conversions.

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