2016-06-19 Rinat Ibragimov <ibragimovrinat@mail.ru>
* tag: v0.4.0
* deps: convert code to use C++11
* deps: drop libswscale and GLib dependencies
* core: include copy of VDPAU headers
* core: drop own tracing code in favor of libvdpau's
* core: fix VLC video scaling
2016-03-19 Rinat Ibragimov <ibragimovrinat@mail.ru>
* license: change to the MIT license
2016-03-02 Rinat Ibragimov <ibragimovrinat@mail.ru>
* tag v0.3.6
* core: handle Constrained Baseline profile for H.264
* misc: bugfixes
2016-02-21 Rinat Ibragimov <ibragimovrinat@mail.ru>
* tag: v0.3.5
* misc: bugfixes
* misc: compatibility with some other ffmpeg versions
2014-01-19 Rinat Ibragimov <ibragimovrinat@mail.ru>
* tag: v0.3.0
* core: avoid NULL dereference on proprietary drivers
* core: minor refactoring
2014-01-13 Rinat Ibragimov <ibragimovrinat@mail.ru>
* core: mitigate memleaks on glx contexts by using own
vaCopySurfaceGLX implementation
2014-01-11 Rinat Ibragimov <ibragimovrinat@mail.ru>
* doc: add known-issues.md
* core: use glsl shaders for colorspace conversion and texture
components reordering
* core: split large source code file into smaller pieces relevant
to various parts of API
* tests: use static linking with core code. `make check` now
checks current source, not current VDPAU driver.
* core: render to pixmap with bitblitting afterwards
* core: mitigate GLX context leaks from per thread context pool
* core: fix some concurrency bugs
2013-11-15 Rinat Ibragimov <ibragimovrinat@mail.ru>
* tag: v0.2.1
* core: fix some NULL dereferences, memcpy warning, deadlock in
presentation thread
* core: implement rotation and coloring in surface rendering functions
* core: reuse render_target entries (VdpDecoder)
2013-09-21 Rinat Ibragimov <ibragimovrinat@mail.ru>
* core: start splitting vdpau-soft.c into smaller pieces
* core: use separate thread for presentation queue
* core: drop global locking, try to use fine grained locking instead
2013-07-06 Rinat Ibragimov <ibragimovrinat@mail.ru>
* tag: v0.1.0
* core: remove miscellaneous unused code
* core: add basic documentation on structures
* core: fix build system to simplify further packaging
* core: enable compiling against new libva 1.2.1 release
2013-05-14 Rinat Ibragimov <ibragimovrinat@mail.ru>
* libvdpau-va-gl use common GL context pool across several vdp
devices. Shrinks memory overhead from ~100% to ~50%
* libvdpau-va-gl add new quirk named AvoidVA, which disables using
VA-API even on systems that have it
* libvdpau-va-gl start writing changes to ChangeLog
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