dwww Home | Manual pages | Find package

r3.in.ascii(1grass)         GRASS GIS User's Manual        r3.in.ascii(1grass)

NAME
       r3.in.ascii   - Converts a 3D ASCII raster text file into a (binary) 3D
       raster map.

KEYWORDS
       raster3d, import, voxel, conversion, ASCII

SYNOPSIS
       r3.in.ascii
       r3.in.ascii --help
       r3.in.ascii input=name output=name  [null_value=string]   [type=string]
       [precision=string]      [compression=string]      [tiledimension=XxYxZ]
       [--overwrite]  [--help]  [--verbose]  [--quiet]  [--ui]

   Flags:
       --overwrite
           Allow output files to overwrite existing files

       --help
           Print usage summary

       --verbose
           Verbose module output

       --quiet
           Quiet module output

       --ui
           Force launching GUI dialog

   Parameters:
       input=name [required]
           Name of input file to be imported
           ’-’ for standard input

       output=name [required]
           Name for output 3D raster map

       null_value=string
           String representing NULL value data cell (use  ’none’  if  no  such
           value)
           Default: *

       type=string
           Data type used in the output raster3d map
           Options: default, double, float
           Default: default

       precision=string
           Number  of  digits  used as mantissa in the internal map storage, 0
           -23 for float, 0 - 52 for double, max or default
           Default: default

       compression=string
           The compression method used in the output raster3d map
           Options: default, zip, none
           Default: default

       tiledimension=XxYxZ
           The dimensions of the tiles used in the output raster3d map  (XxYxZ
           or default: 16x16x8)
           Default: default

DESCRIPTION
       r3.in.ascii  allows  a  user  to  create a (binary) GRASS 3D raster map
       layer from a 3D ASCII raster input file.

       The tiledimension parameter defines the dimension of the tiles used  in
       the output file. The format is: XxYxZ

       The  nv  parameter  specifies which value to convert to NULL-value.  If
       the specified value is none, no conversion is  performed.   Default  is
       none.

NOTES
       The data is automatically imported into the correct internal coordinate
       system, that is visualized in the following picture, independently from
       the specified ordering in the ASCII input file:

       The volume coordinate system and tile layout of the imported
       voxel map

NOTES
       The format of the 3D ASCII file:
       version: "grass7"
       order:   "nsbt" or "nstb" or "snbt" or "sntb"
       north:   floating point
       south:   floating point
       east:    floating point
       west:    floating point
       top:     floating point
       bottom:  floating point
       rows:    integer
       cols:    integer
       levels:  integer
       The version and order option have been introduced in GRASS  7  in  June
       2011.   The  version option is self explaining. The order option speci-
       fies the row and depth order of the data in the input file.   The  sup-
       ported  row/depth  ordering  is  documented  in the r3.out.ascii manual
       page. The order of the data in the input file does not specify the data
       order  in the generated output 3D raster map which is in any case north
       -> south, west -> east, bottom -> top order.  So dependent on the order
       information  the data is automatically imported into the correct inter-
       nal coordinate system.

       The version and order options are not mandatory. In case no version and
       order option is specified, the default GRASS 6 ASCII format is assumed.

       This header is followed by the cell values in floating point format or-
       ganized in rows with constant col and level coordinate.  The  rows  are
       organized by constant level coordinate. Individual cell values are sep-
       arated by space or CR.

EXAMPLES
       4x3x2 sample. Note in case no specific ordering is specified in the in-
       put  file  the  upper-left (NW) corner of the bottom level comes first.
       The according order option is: nsbt for north -> south, bottom  ->  top
       ordering.  This  is identical with r.in.ascii for single level data. So
       the y coordinate is 0 at the northern edge.  north: 3.0
       south: 0.0
       east: 4.0
       west: 0.0
       top: 2.0
       bottom: 0.0
       rows: 3
       cols: 4
       levels: 2
       w111x1,y1,z1  w211x2,y1,z1  w311x3,y1,z1  w411x4,y1,z1
       w121x1,y2,z1  w221x2,y2,z1  w321x3,y2,z1  w421x4,y2,z1
       w131x1,y3,z1  w231x2,y3,z1  w331x3,y3,z1  w431x4,y3,z1
       w112x1,y1,z2  w212x2,y1,z2  w312x3,y1,z2  w412x4,y1,z2
       w122x1,y2,z2  w222x2,y2,z2  w322x3,y2,z2  w422x4,y2,z2
       w132x1,y3,z2  w232x2,y3,z2  w332x3,y3,z2  w432x4,y3,z2

       Note  that  unit  tests  for  r3.in.ascii  are   implemented   in   the
       test.r3.out.ascii.sh script located in the r3.out.ascii directory.

EXAMPLES
       Please refer to the detailed examples in r3.out.ascii.

AUTHORS
       Roman  Waupotitsch, Michael Shapiro, Helena Mitasova, Bill Brown, Lubos
       Mitas, Jaro Hofierka, Sören Gebbert

SEE ALSO
        r.in.ascii, r3.out.ascii, v.to.rast3, g.region

SOURCE CODE
       Available at: r3.in.ascii source code (history)

       Accessed: unknown

       Main index | 3D raster index | Topics index | Keywords index |  Graphi-
       cal index | Full index

       © 2003-2022 GRASS Development Team, GRASS GIS 7.8.7 Reference Manual

GRASS 7.8.7                                                r3.in.ascii(1grass)

Generated by dwww version 1.14 on Sun Dec 29 18:57:12 CET 2024.