r3.in.ascii(1grass) GRASS GIS User's Manual r3.in.ascii(1grass) NAME r3.in.ascii - Converts a 3D ASCII raster text file into a (binary) 3D raster map. KEYWORDS raster3d, import, voxel, conversion, ASCII SYNOPSIS r3.in.ascii r3.in.ascii --help r3.in.ascii input=name output=name [null_value=string] [type=string] [precision=string] [compression=string] [tiledimension=XxYxZ] [--overwrite] [--help] [--verbose] [--quiet] [--ui] Flags: --overwrite Allow output files to overwrite existing files --help Print usage summary --verbose Verbose module output --quiet Quiet module output --ui Force launching GUI dialog Parameters: input=name [required] Name of input file to be imported ’-’ for standard input output=name [required] Name for output 3D raster map null_value=string String representing NULL value data cell (use ’none’ if no such value) Default: * type=string Data type used in the output raster3d map Options: default, double, float Default: default precision=string Number of digits used as mantissa in the internal map storage, 0 -23 for float, 0 - 52 for double, max or default Default: default compression=string The compression method used in the output raster3d map Options: default, zip, none Default: default tiledimension=XxYxZ The dimensions of the tiles used in the output raster3d map (XxYxZ or default: 16x16x8) Default: default DESCRIPTION r3.in.ascii allows a user to create a (binary) GRASS 3D raster map layer from a 3D ASCII raster input file. The tiledimension parameter defines the dimension of the tiles used in the output file. The format is: XxYxZ The nv parameter specifies which value to convert to NULL-value. If the specified value is none, no conversion is performed. Default is none. NOTES The data is automatically imported into the correct internal coordinate system, that is visualized in the following picture, independently from the specified ordering in the ASCII input file: The volume coordinate system and tile layout of the imported voxel map NOTES The format of the 3D ASCII file: version: "grass7" order: "nsbt" or "nstb" or "snbt" or "sntb" north: floating point south: floating point east: floating point west: floating point top: floating point bottom: floating point rows: integer cols: integer levels: integer The version and order option have been introduced in GRASS 7 in June 2011. The version option is self explaining. The order option speci- fies the row and depth order of the data in the input file. The sup- ported row/depth ordering is documented in the r3.out.ascii manual page. The order of the data in the input file does not specify the data order in the generated output 3D raster map which is in any case north -> south, west -> east, bottom -> top order. So dependent on the order information the data is automatically imported into the correct inter- nal coordinate system. The version and order options are not mandatory. In case no version and order option is specified, the default GRASS 6 ASCII format is assumed. This header is followed by the cell values in floating point format or- ganized in rows with constant col and level coordinate. The rows are organized by constant level coordinate. Individual cell values are sep- arated by space or CR. EXAMPLES 4x3x2 sample. Note in case no specific ordering is specified in the in- put file the upper-left (NW) corner of the bottom level comes first. The according order option is: nsbt for north -> south, bottom -> top ordering. This is identical with r.in.ascii for single level data. So the y coordinate is 0 at the northern edge. north: 3.0 south: 0.0 east: 4.0 west: 0.0 top: 2.0 bottom: 0.0 rows: 3 cols: 4 levels: 2 w111x1,y1,z1 w211x2,y1,z1 w311x3,y1,z1 w411x4,y1,z1 w121x1,y2,z1 w221x2,y2,z1 w321x3,y2,z1 w421x4,y2,z1 w131x1,y3,z1 w231x2,y3,z1 w331x3,y3,z1 w431x4,y3,z1 w112x1,y1,z2 w212x2,y1,z2 w312x3,y1,z2 w412x4,y1,z2 w122x1,y2,z2 w222x2,y2,z2 w322x3,y2,z2 w422x4,y2,z2 w132x1,y3,z2 w232x2,y3,z2 w332x3,y3,z2 w432x4,y3,z2 Note that unit tests for r3.in.ascii are implemented in the test.r3.out.ascii.sh script located in the r3.out.ascii directory. EXAMPLES Please refer to the detailed examples in r3.out.ascii. AUTHORS Roman Waupotitsch, Michael Shapiro, Helena Mitasova, Bill Brown, Lubos Mitas, Jaro Hofierka, Sören Gebbert SEE ALSO r.in.ascii, r3.out.ascii, v.to.rast3, g.region SOURCE CODE Available at: r3.in.ascii source code (history) Accessed: unknown Main index | 3D raster index | Topics index | Keywords index | Graphi- cal index | Full index © 2003-2022 GRASS Development Team, GRASS GIS 7.8.7 Reference Manual GRASS 7.8.7 r3.in.ascii(1grass)
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