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v.in.dxf(1grass)            GRASS GIS User's Manual           v.in.dxf(1grass)

NAME
       v.in.dxf  - Converts file in DXF format to GRASS vector map.

KEYWORDS
       vector, import, DXF, level1

SYNOPSIS
       v.in.dxf
       v.in.dxf --help
       v.in.dxf       [-etbfli1]       input=name      output=name       [lay-
       ers=string[,string,...]]     [--overwrite]     [--help]     [--verbose]
       [--quiet]  [--ui]

   Flags:
       -e
           Ignore the map extent of DXF file

       -t
           Do not create attribute table

       -b
           Do not build topology
           Advantageous when handling a large number of points

       -f
           Import polyface meshes as 3D wire frame

       -l
           List available DXF layers and exit

       -i
           Invert selection by DXF layers (don’t import layers in list)

       -1
           Import all objects into one layer

       --overwrite
           Allow output files to overwrite existing files

       --help
           Print usage summary

       --verbose
           Verbose module output

       --quiet
           Quiet module output

       --ui
           Force launching GUI dialog

   Parameters:
       input=name [required]
           Path to input DXF file

       output=name [required]
           Name for output vector map

       layers=string[,string,...]
           List of DXF layers to import (default: all)

DESCRIPTION
       v.in.dxf converts DXF format CAD files to GRASS vector format. The fol-
       lowing graphical objects (DXF entities) are supported:

           •   point

               •   DXF POINT

           •   line

               •   DXF LINEDXF POLYLINEDXF LWPOLYLINEDXF ARCDXF CIRCLEDXF TEXT

           •   face

               •   DXF POLYFACE MESHESDXF 3DFACE
       Table and column names are changed to lowercase characters  for  easier
       SQL usage (lowercase table/column names avoid the need to quote them if
       the attribute table is stored in a SQL DBMS such as PostgreSQL).

       The "layer" column will contain the name(s) of the DXF input  layer(s).
       The DXF entity type string will be stored in the "entity" column as up-
       percase.

       The "handle" column can be used to store small bits of data  associated
       with  any  entity in the DXF file (i.e., entity handle or unique object
       identifiers in the layer). The entity handle is a "text string of up to
       16  hexadecimal  digits", which is a 64-bit integer (currently not sup-
       ported by GRASS database drivers).  For text type  entities,  the  text
       value  will  be stored in the "label" column of the GRASS vector output
       map. Neither the "handle" nor "label" column is mandatory.

REFERENCES
       AutoCad DXF (from Wikipedia, the free encyclopedia)
       DXF References (Autodesk-supplied documentation)

SEE ALSO
        v.out.dxf, v.in.ogr, v.out.ogr

        How-to import DXF files in wxGUI (from GRASS User Wiki)

AUTHORS
       Original written by Chuck Ehlschlaeger, 6/1989
       Revised by Dave Gerdes, 12/1989
       US Army Construction Engineering Research Lab

       Updated for GRASS 6 and 3D support. Huidae Cho, 3/2006
       With minor additions by Benjamin Ducke (Oxford Archaeology), 4/2009

SOURCE CODE
       Available at: v.in.dxf source code (history)

       Accessed: unknown

       Main index | Vector index | Topics index | Keywords index  |  Graphical
       index | Full index

       © 2003-2022 GRASS Development Team, GRASS GIS 7.8.7 Reference Manual

GRASS 7.8.7                                                   v.in.dxf(1grass)

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