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crackberg(6x)                 XScreenSaver manual                crackberg(6x)

NAME
       crackberg  -  Lose  your  way  wandering  some height fields, and enjoy
       candy.

SYNOPSIS
       crackberg [-root] [-window] [-install]  [-display  host:display.screen]
       [-visual  visual] [-window-id id] [-delay usecs] [-fps] [-crack] [-lit]
       [-boring] [-letterbox] [-flat] [-wire] [-nowater]  [-visibility  float]
       [-color string] [-nsubdivs integer]

DESCRIPTION
       Flies  through  height maps, optionally animating the instantiation and
       destruction of generated tiles; by default,  tiles  'grow'  into  place
       (height gradually increased up to correct value).  In windowed mode the
       following key controls are available:

       left, right
               Turn left and right.

       a,w,s,d Move left, forwards, backwards, and to the right, respectively.

       1,2     Decrease and increase manual speed, respectively.

       Spacebar
               Return to automatic control.

OPTIONS
       crackberg accepts the following options:

       -root   Draw on the root window.

       -window Draw on a newly-created window.  This is the default.

       -install
               Install a private colormap for the window.

       -visual visual
               Specify which visual to use.  Legal values are the  name  of  a
               visual  class,  or the id number (decimal or hex) of a specific
               visual.

       -delay microseconds
               Delay between frames; default 20000 (1/50th of a second).

       -fps    Display the current frame rate, CPU load, and polygon count.

       -crack  Use all possible methods to animate tile instantiation.

       -boring Do not animate instatiation at all; use this  to  get  standard
               landscape generator behavior.

       -letterbox
               Drawable  window  region has a 16:9 aspect ratio, regardless of
               actual window size.

       -lit    Enable lighting.

       -flat   Flat shading (OpenGL will use one color per  primitive,  rather
               than interpolating betwixt vertices).

       -wire   Wireframe.

       -nowater
               Do not display 'water' (forces negative values to zero, and se-
               lects a different coloring method).

       -visibility float
               Value in range [0.2,1.0] (default 0.6) specifying proportion of
               viewable XY plane which is to be drawn upon.

       -color string
               Selects  color  scheme.  Use with no or bogus argument for cur-
               rent list.

       -nsubdivs integer
               Number of times to recursively subdivide each triangular  tile.
               Each  increment increases total triangles by a factor of 4; for
               instance the default setting 4 results  in  256  triangles  per
               tile.

ENVIRONMENT
       DISPLAY to get the default host and display number.

       XENVIRONMENT
               to  get  the  name of a resource file that overrides the global
               resources stored in the RESOURCE_MANAGER property.

SEE ALSO
       X(1), xscreensaver(1)

COPYRIGHT
       Copyright © 2005 by Matus Telgarsky.  Permission to use, copy,  modify,
       distribute,  and  sell this software and its documentation for any pur-
       pose is hereby granted without fee, provided that the  above  copyright
       notice  appear  in  all  copies and that both that copyright notice and
       this permission notice appear in supporting documentation.   No  repre-
       sentations are made about the suitability of this software for any pur-
       pose.  It is provided "as is" without express or implied warranty.

AUTHOR
       Matus Telgarsky <catachresis@cmu.edu>, 2005.

X Version 11                  5.45 (08-Dec-2020)                 crackberg(6x)

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