maze3d(6x) XScreenSaver manual maze3d(6x) NAME maze3d - A 3D maze. SYNOPSIS maze3d [-display host:display.screen] [-visual visual] [-window] [-root] [-speed float] [-delay number] [-fps] [-rows number] [-columns number] [-overlay] [-wall-texture texture] [-floor-texture texture] [-ceiling-texture texture] [-drop-acid] [-drop-acid-walls] [-drop-acid- floor] [-drop-acid-ceiling] [-inverters number] [-rats number] DESCRIPTION A recreation of the 3D Maze screensaver from Windows 95. OPTIONS -visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. -window Draw on a newly-created window. This is the default. -root Draw on the root window. -speed number Speed of the dungeon crawl. 2 is twice as fast, 0.5 is half as fast. -delay number Per-frame delay, in microseconds. Default: 20000 (0.02 sec- onds). -fps | -no-fps Display the current frame rate and CPU load. -rows number The number of rows in the maze. Default: 12. -columns number The number of columns in the maze. Default: 12. -overlay Overlays a minimap of the maze on the screen. -wall-texture texture Sets the wall texture. texture can be a path to an image file, or it can be one of the built-in textures (see TEXTURES below). -floor-texture texture Sets the floor texture. texture can be a path to an image file, or it can be one of the built-in textures (see TEXTURES below). -ceiling-texture texture Sets the ceiling texture. texture can be a path to an image file, or it can be one of the built-in textures (see TEXTURES below). -drop-acid-walls Continuously shifts the hue of the wall texture. (This looks like an LSD trip, hence the name.) -drop-acid-floor Continuously shifts the hue of the floor texture. -drop-acid-ceiling Continuously shifts the hue of the ceiling texture. -drop-acid Turns on all three. -inverters number Sets the number of inverters (the spinny grey things that flip the camera upside-down) in the maze. Default: 10. -rats number Sets the number of rats, or rather "Bobs", in the maze. De- fault: 1. TEXTURES The wall, ceiling, and floor textures can be set to one of the following: brick-wall A brick wall. This is the default wall texture. wood-floor A wooden floor. This is the default floor texture. ceiling-tiles Ceiling tiles. This is the default ceiling texture. You can also specify a path to an image file, instead of using one of the built-in textures. ENVIRONMENT DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property. SEE ALSO X(1), xscreensaver(1) COPYRIGHT Copyright © 2018 by sudoer@riseup.net. Permission to use, copy, mod- ify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copy- right notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No rep- resentations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty. X Version 11 5.45 (08-Dec-2020) maze3d(6x)
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