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PERLPACKTUT(1)          Perl Programmers Reference Guide         PERLPACKTUT(1)

NAME
       perlpacktut - tutorial on "pack" and "unpack"

DESCRIPTION
       "pack" and "unpack" are two functions for transforming data according to
       a user-defined template, between the guarded way Perl stores values and
       some well-defined representation as might be required in the environment
       of a Perl program. Unfortunately, they're also two of the most
       misunderstood and most often overlooked functions that Perl provides.
       This tutorial will demystify them for you.

The Basic Principle
       Most programming languages don't shelter the memory where variables are
       stored. In C, for instance, you can take the address of some variable,
       and the "sizeof" operator tells you how many bytes are allocated to the
       variable. Using the address and the size, you may access the storage to
       your heart's content.

       In Perl, you just can't access memory at random, but the structural and
       representational conversion provided by "pack" and "unpack" is an
       excellent alternative. The "pack" function converts values to a byte
       sequence containing representations according to a given specification,
       the so-called "template" argument. "unpack" is the reverse process,
       deriving some values from the contents of a string of bytes. (Be
       cautioned, however, that not all that has been packed together can be
       neatly unpacked - a very common experience as seasoned travellers are
       likely to confirm.)

       Why, you may ask, would you need a chunk of memory containing some
       values in binary representation? One good reason is input and output
       accessing some file, a device, or a network connection, whereby this
       binary representation is either forced on you or will give you some
       benefit in processing. Another cause is passing data to some system call
       that is not available as a Perl function: "syscall" requires you to
       provide parameters stored in the way it happens in a C program. Even
       text processing (as shown in the next section) may be simplified with
       judicious usage of these two functions.

       To see how (un)packing works, we'll start with a simple template code
       where the conversion is in low gear: between the contents of a byte
       sequence and a string of hexadecimal digits. Let's use "unpack", since
       this is likely to remind you of a dump program, or some desperate last
       message unfortunate programs are wont to throw at you before they expire
       into the wild blue yonder. Assuming that the variable $mem holds a
       sequence of bytes that we'd like to inspect without assuming anything
       about its meaning, we can write

          my( $hex ) = unpack( 'H*', $mem );
          print "$hex\n";

       whereupon we might see something like this, with each pair of hex digits
       corresponding to a byte:

          41204d414e204120504c414e20412043414e414c2050414e414d41

       What was in this chunk of memory? Numbers, characters, or a mixture of
       both? Assuming that we're on a computer where ASCII (or some similar)
       encoding is used: hexadecimal values in the range 0x40 - 0x5A indicate
       an uppercase letter, and 0x20 encodes a space. So we might assume it is
       a piece of text, which some are able to read like a tabloid; but others
       will have to get hold of an ASCII table and relive that firstgrader
       feeling. Not caring too much about which way to read this, we note that
       "unpack" with the template code "H" converts the contents of a sequence
       of bytes into the customary hexadecimal notation. Since "a sequence of"
       is a pretty vague indication of quantity, "H" has been defined to
       convert just a single hexadecimal digit unless it is followed by a
       repeat count. An asterisk for the repeat count means to use whatever
       remains.

       The inverse operation - packing byte contents from a string of
       hexadecimal digits - is just as easily written. For instance:

          my $s = pack( 'H2' x 10, 30..39 );
          print "$s\n";

       Since we feed a list of ten 2-digit hexadecimal strings to "pack", the
       pack template should contain ten pack codes. If this is run on a
       computer with ASCII character coding, it will print 0123456789.

Packing Text
       Let's suppose you've got to read in a data file like this:

           Date      |Description                | Income|Expenditure
           01/24/2001 Zed's Camel Emporium                    1147.99
           01/28/2001 Flea spray                                24.99
           01/29/2001 Camel rides to tourists      235.00

       How do we do it? You might think first to use "split"; however, since
       "split" collapses blank fields, you'll never know whether a record was
       income or expenditure. Oops. Well, you could always use "substr":

           while (<>) {
               my $date   = substr($_,  0, 11);
               my $desc   = substr($_, 12, 27);
               my $income = substr($_, 40,  7);
               my $expend = substr($_, 52,  7);
               ...
           }

       It's not really a barrel of laughs, is it? In fact, it's worse than it
       may seem; the eagle-eyed may notice that the first field should only be
       10 characters wide, and the error has propagated right through the other
       numbers - which we've had to count by hand. So it's error-prone as well
       as horribly unfriendly.

       Or maybe we could use regular expressions:

           while (<>) {
               my($date, $desc, $income, $expend) =
                   m|(\d\d/\d\d/\d{4}) (.{27}) (.{7})(.*)|;
               ...
           }

       Urgh. Well, it's a bit better, but - well, would you want to maintain
       that?

       Hey, isn't Perl supposed to make this sort of thing easy? Well, it does,
       if you use the right tools. "pack" and "unpack" are designed to help you
       out when dealing with fixed-width data like the above. Let's have a look
       at a solution with "unpack":

           while (<>) {
               my($date, $desc, $income, $expend) = unpack("A10xA27xA7A*", $_);
               ...
           }

       That looks a bit nicer; but we've got to take apart that weird template.
       Where did I pull that out of?

       OK, let's have a look at some of our data again; in fact, we'll include
       the headers, and a handy ruler so we can keep track of where we are.

                    1         2         3         4         5
           1234567890123456789012345678901234567890123456789012345678
           Date      |Description                | Income|Expenditure
           01/28/2001 Flea spray                                24.99
           01/29/2001 Camel rides to tourists      235.00

       From this, we can see that the date column stretches from column 1 to
       column 10 - ten characters wide. The "pack"-ese for "character" is "A",
       and ten of them are "A10". So if we just wanted to extract the dates, we
       could say this:

           my($date) = unpack("A10", $_);

       OK, what's next? Between the date and the description is a blank column;
       we want to skip over that. The "x" template means "skip forward", so we
       want one of those. Next, we have another batch of characters, from 12 to
       38. That's 27 more characters, hence "A27". (Don't make the fencepost
       error - there are 27 characters between 12 and 38, not 26. Count 'em!)

       Now we skip another character and pick up the next 7 characters:

           my($date,$description,$income) = unpack("A10xA27xA7", $_);

       Now comes the clever bit. Lines in our ledger which are just income and
       not expenditure might end at column 46. Hence, we don't want to tell our
       "unpack" pattern that we need to find another 12 characters; we'll just
       say "if there's anything left, take it". As you might guess from regular
       expressions, that's what the "*" means: "use everything remaining".

       •  Be  warned,  though, that unlike regular expressions, if the "unpack"
          template doesn't match the incoming data, Perl will scream and die.

       Hence, putting it all together:

           my ($date, $description, $income, $expend) =
               unpack("A10xA27xA7xA*", $_);

       Now, that's our data parsed. I suppose what we might want to do  now  is
       total  up our income and expenditure, and add another line to the end of
       our ledger - in the same format - saying how much we've brought  in  and
       how much we've spent:

           while (<>) {
               my ($date, $desc, $income, $expend) =
                   unpack("A10xA27xA7xA*", $_);
               $tot_income += $income;
               $tot_expend += $expend;
           }

           $tot_income = sprintf("%.2f", $tot_income); # Get them into
           $tot_expend = sprintf("%.2f", $tot_expend); # "financial" format

           $date = POSIX::strftime("%m/%d/%Y", localtime);

           # OK, let's go:

           print pack("A10xA27xA7xA*", $date, "Totals",
               $tot_income, $tot_expend);

       Oh, hmm. That didn't quite work. Let's see what happened:

           01/24/2001 Zed's Camel Emporium                     1147.99
           01/28/2001 Flea spray                                 24.99
           01/29/2001 Camel rides to tourists     1235.00
           03/23/2001Totals                     1235.001172.98

       OK,  it's  a  start, but what happened to the spaces? We put "x", didn't
       we? Shouldn't it skip forward? Let's look at  what  "pack"  in  perlfunc
       says:

           x   A null byte.

       Urgh.  No  wonder.  There's  a  big  difference  between  "a null byte",
       character zero, and  "a  space",  character  32.  Perl's  put  something
       between  the  date and the description - but unfortunately, we can't see
       it!

       What we actually need to do is expand the width of the fields.  The  "A"
       format  pads  any non-existent characters with spaces, so we can use the
       additional spaces to line up our fields, like this:

           print pack("A11 A28 A8 A*", $date, "Totals",
               $tot_income, $tot_expend);

       (Note that you can put spaces in the template to make it more  readable,
       but  they  don't  translate to spaces in the output.) Here's what we got
       this time:

           01/24/2001 Zed's Camel Emporium                     1147.99
           01/28/2001 Flea spray                                 24.99
           01/29/2001 Camel rides to tourists     1235.00
           03/23/2001 Totals                      1235.00 1172.98

       That's a bit better, but we still have that last column which  needs  to
       be   moved   further   over.  There's  an  easy  way  to  fix  this  up:
       unfortunately, we can't get "pack" to right-justify our fields,  but  we
       can get "sprintf" to do it:

           $tot_income = sprintf("%.2f", $tot_income);
           $tot_expend = sprintf("%12.2f", $tot_expend);
           $date = POSIX::strftime("%m/%d/%Y", localtime);
           print pack("A11 A28 A8 A*", $date, "Totals",
               $tot_income, $tot_expend);

       This time we get the right answer:

           01/28/2001 Flea spray                                 24.99
           01/29/2001 Camel rides to tourists     1235.00
           03/23/2001 Totals                      1235.00      1172.98

       So  that's how we consume and produce fixed-width data. Let's recap what
       we've seen of "pack" and "unpack" so far:

       •  Use "pack" to go from several  pieces  of  data  to  one  fixed-width
          version;  use  "unpack"  to  turn  a  fixed-width-format  string into
          several pieces of data.

       •  The pack format "A" means "any character"; if  you're  "pack"ing  and
          you've  run  out of things to pack, "pack" will fill the rest up with
          spaces.

       •  "x" means "skip a byte" when "unpack"ing; when  "pack"ing,  it  means
          "introduce a null byte" - that's probably not what you mean if you're
          dealing with plain text.

       •  You  can  follow  the formats with numbers to say how many characters
          should be affected by that format: "A12" means "take 12  characters";
          "x6" means "skip 6 bytes" or "character 0, 6 times".

       •  Instead of a number, you can use "*" to mean "consume everything else
          left".

          Warning:  when  packing  multiple  pieces  of  data,  "*"  only means
          "consume all of the current piece of data". That's to say

              pack("A*A*", $one, $two)

          packs all of $one into the first "A*" and then all of $two  into  the
          second.   This   is   a  general  principle:  each  format  character
          corresponds to one piece of data to be "pack"ed.

Packing Numbers
       So much for textual data. Let's get onto the meaty stuff that "pack" and
       "unpack" are best at: handling binary formats for numbers. There is,  of
       course,  not  just  one  binary format  - life would be too simple - but
       Perl will do all the finicky labor for you.

   Integers
       Packing and unpacking  numbers  implies  conversion  to  and  from  some
       specific binary representation. Leaving floating point numbers aside for
       the moment, the salient properties of any such representation are:

       •   the number of bytes used for storing the integer,

       •   whether the contents are interpreted as a signed or unsigned number,

       •   the  byte  ordering:  whether  the  first  byte is the least or most
           significant byte (or: little-endian or big-endian, respectively).

       So, for instance, to pack 20302 to a  signed  16  bit  integer  in  your
       computer's representation you write

          my $ps = pack( 's', 20302 );

       Again, the result is a string, now containing 2 bytes. If you print this
       string (which is, generally, not recommended) you might see "ON" or "NO"
       (depending  on  your  system's  byte  ordering)  - or something entirely
       different  if  your  computer  doesn't  use  ASCII  character  encoding.
       Unpacking $ps with the same template returns the original integer value:

          my( $s ) = unpack( 's', $ps );

       This  is true for all numeric template codes. But don't expect miracles:
       if the packed value exceeds the allotted byte capacity, high order  bits
       are  silently discarded, and unpack certainly won't be able to pull them
       back out of some magic hat. And, when you pack using a  signed  template
       code  such  as  "s",  an excess value may result in the sign bit getting
       set, and unpacking this will smartly return a negative value.

       16 bits won't get you too far with integers, but there is  "l"  and  "L"
       for  signed  and unsigned 32-bit integers. And if this is not enough and
       your system supports 64 bit integers you can push the limits much closer
       to infinity with pack codes "q" and "Q". A notable exception is provided
       by pack codes "i" and "I" for signed and unsigned integers of the "local
       custom" variety: Such an integer will take up as many bytes as a local C
       compiler returns for sizeof(int), but it'll use at least 32 bits.

       Each of the integer pack codes "sSlLqQ" results in  a  fixed  number  of
       bytes,  no matter where you execute your program. This may be useful for
       some applications, but it does not provide for a portable  way  to  pass
       data  structures  between  Perl and C programs (bound to happen when you
       call XS extensions or the Perl function "syscall"), or when you read  or
       write  binary  files.  What  you'll need in this case are template codes
       that depend on what your local C compiler compiles when you code "short"
       or "unsigned long", for instance. These codes  and  their  corresponding
       byte  lengths are shown in the table below.  Since the C standard leaves
       much leeway with respect to the relative  sizes  of  these  data  types,
       actual  values  may  vary,  and  that's  why  the  values  are  given as
       expressions in C and Perl. (If you'd like to use values from %Config  in
       your program you have to import it with "use Config".)

          signed unsigned  byte length in C   byte length in Perl
            s!     S!      sizeof(short)      $Config{shortsize}
            i!     I!      sizeof(int)        $Config{intsize}
            l!     L!      sizeof(long)       $Config{longsize}
            q!     Q!      sizeof(long long)  $Config{longlongsize}

       The  "i!"  and  "I!"  codes  aren't different from "i" and "I"; they are
       tolerated for completeness' sake.

   Unpacking a Stack Frame
       Requesting a particular byte ordering may be  necessary  when  you  work
       with  binary  data  coming  from some specific architecture whereas your
       program could run on a totally different system. As an  example,  assume
       you  have  24  bytes  containing a stack frame as it happens on an Intel
       8086:

             +---------+        +----+----+               +---------+
        TOS: |   IP    |  TOS+4:| FL | FH | FLAGS  TOS+14:|   SI    |
             +---------+        +----+----+               +---------+
             |   CS    |        | AL | AH | AX            |   DI    |
             +---------+        +----+----+               +---------+
                                | BL | BH | BX            |   BP    |
                                +----+----+               +---------+
                                | CL | CH | CX            |   DS    |
                                +----+----+               +---------+
                                | DL | DH | DX            |   ES    |
                                +----+----+               +---------+

       First, we note that this  time-honored  16-bit  CPU  uses  little-endian
       order, and that's why the low order byte is stored at the lower address.
       To  unpack  such a (unsigned) short we'll have to use code "v". A repeat
       count unpacks all 12 shorts:

          my( $ip, $cs, $flags, $ax, $bx, $cx, $dx, $si, $di, $bp, $ds, $es ) =
            unpack( 'v12', $frame );

       Alternatively, we  could  have  used  "C"  to  unpack  the  individually
       accessible byte registers FL, FH, AL, AH, etc.:

          my( $fl, $fh, $al, $ah, $bl, $bh, $cl, $ch, $dl, $dh ) =
            unpack( 'C10', substr( $frame, 4, 10 ) );

       It  would be nice if we could do this in one fell swoop: unpack a short,
       back up a little, and then unpack  2  bytes.  Since  Perl  is  nice,  it
       proffers  the  template  code  "X" to back up one byte. Putting this all
       together, we may now write:

          my( $ip, $cs,
              $flags,$fl,$fh,
              $ax,$al,$ah, $bx,$bl,$bh, $cx,$cl,$ch, $dx,$dl,$dh,
              $si, $di, $bp, $ds, $es ) =
          unpack( 'v2' . ('vXXCC' x 5) . 'v5', $frame );

       (The clumsy construction of the template can be avoided - just read on!)

       We've taken some pains to construct the template so that it matches  the
       contents  of  our  frame  buffer.  Otherwise  we'd  either get undefined
       values, or "unpack" could not unpack all. If "pack" runs out  of  items,
       it  will supply null strings (which are coerced into zeroes whenever the
       pack code says so).

   How to Eat an Egg on a Net
       The pack code for big-endian (high order byte at the lowest address)  is
       "n"  for  16 bit and "N" for 32 bit integers. You use these codes if you
       know  that  your  data  comes  from  a  compliant   architecture,   but,
       surprisingly  enough,  you  should  also  use  these  pack  codes if you
       exchange binary data, across the network, with some system that you know
       next to nothing about. The simple reason is that  this  order  has  been
       chosen  as the network order, and all standard-fearing programs ought to
       follow this convention. (This is, of course, a stern backing for one  of
       the Lilliputian parties and may well influence the political development
       there.) So, if the protocol expects you to send a message by sending the
       length first, followed by just so many bytes, you could write:

          my $buf = pack( 'N', length( $msg ) ) . $msg;

       or even:

          my $buf = pack( 'NA*', length( $msg ), $msg );

       and pass $buf to your send routine. Some protocols demand that the count
       should  include  the  length of the count itself: then just add 4 to the
       data length. (But make sure to read  "Lengths  and  Widths"  before  you
       really code this!)

   Byte-order modifiers
       In  the previous sections we've learned how to use "n", "N", "v" and "V"
       to pack and unpack  integers  with  big-  or  little-endian  byte-order.
       While  this is nice, it's still rather limited because it leaves out all
       kinds of signed integers as well as 64-bit integers. For example, if you
       wanted to unpack a sequence of signed big-endian 16-bit  integers  in  a
       platform-independent way, you would have to write:

          my @data = unpack 's*', pack 'S*', unpack 'n*', $buf;

       This is ugly. As of Perl 5.9.2, there's a much nicer way to express your
       desire  for a certain byte-order: the ">" and "<" modifiers.  ">" is the
       big-endian modifier, while "<"  is  the  little-endian  modifier.  Using
       them, we could rewrite the above code as:

          my @data = unpack 's>*', $buf;

       As  you  can see, the "big end" of the arrow touches the "s", which is a
       nice way to remember that ">"  is  the  big-endian  modifier.  The  same
       obviously works for "<", where the "little end" touches the code.

       You  will  probably find these modifiers even more useful if you have to
       deal with big- or little-endian C structures. Be sure to  read  "Packing
       and Unpacking C Structures" for more on that.

   Floating point Numbers
       For  packing floating point numbers you have the choice between the pack
       codes "f", "d", "F" and "D". "f" and "d"  pack  into  (or  unpack  from)
       single-precision or double-precision representation as it is provided by
       your  system.  If  your systems supports it, "D" can be used to pack and
       unpack ("long double") values, which can offer even more resolution than
       "f" or "d".  Note that there are different long double formats.

       "F" packs an "NV", which  is  the  floating  point  type  used  by  Perl
       internally.

       There  is no such thing as a network representation for reals, so if you
       want to send your real numbers across computer boundaries, you'd  better
       stick  to  text  representation,  possibly  using  the hexadecimal float
       format (avoiding the decimal conversion loss), unless you're  absolutely
       sure   what's  on  the  other  end  of  the  line.  For  the  even  more
       adventuresome, you can use the byte-order modifiers  from  the  previous
       section also on floating point codes.

Exotic Templates
   Bit Strings
       Bits  are  the  atoms in the memory world. Access to individual bits may
       have to be used either as a last  resort  or  because  it  is  the  most
       convenient  way  to  handle  your  data. Bit string (un)packing converts
       between strings containing a series of 0 and 1 characters and a sequence
       of bytes each containing a group of 8 bits. This is almost as simple  as
       it  sounds, except that there are two ways the contents of a byte may be
       written as a bit string. Let's have a look at an annotated byte:

            7 6 5 4 3 2 1 0
          +-----------------+
          | 1 0 0 0 1 1 0 0 |
          +-----------------+
           MSB           LSB

       It's egg-eating all over again: Some think that as  a  bit  string  this
       should  be  written  "10001100" i.e. beginning with the most significant
       bit, others insist on "00110001". Well, Perl isn't biased, so that's why
       we have two bit string codes:

          $byte = pack( 'B8', '10001100' ); # start with MSB
          $byte = pack( 'b8', '00110001' ); # start with LSB

       It is not possible to pack or unpack bit fields - just  integral  bytes.
       "pack"  always  starts  at the next byte boundary and "rounds up" to the
       next multiple of 8 by adding zero bits as required. (If you do want  bit
       fields,  there  is  "vec"  in perlfunc. Or you could implement bit field
       handling at  the  character  string  level,  using  split,  substr,  and
       concatenation on unpacked bit strings.)

       To illustrate unpacking for bit strings, we'll decompose a simple status
       register (a "-" stands for a "reserved" bit):

          +-----------------+-----------------+
          | S Z - A - P - C | - - - - O D I T |
          +-----------------+-----------------+
           MSB           LSB MSB           LSB

       Converting  these  two  bytes  to  a  string can be done with the unpack
       template 'b16'. To obtain the individual bit values from the bit  string
       we  use  "split"  with the "empty" separator pattern which dissects into
       individual characters. Bit values  from  the  "reserved"  positions  are
       simply  assigned  to  "undef",  a  convenient notation for "I don't care
       where this goes".

          ($carry, undef, $parity, undef, $auxcarry, undef, $zero, $sign,
           $trace, $interrupt, $direction, $overflow) =
             split( //, unpack( 'b16', $status ) );

       We could have used an unpack template 'b12' just as well, since the last
       4 bits can be ignored anyway.

   Uuencoding
       Another odd-man-out in the template  alphabet  is  "u",  which  packs  a
       "uuencoded  string".  ("uu" is short for Unix-to-Unix.) Chances are that
       you won't ever need  this  encoding  technique  which  was  invented  to
       overcome  the shortcomings of old-fashioned transmission mediums that do
       not support other than  simple  ASCII  data.  The  essential  recipe  is
       simple:  Take  three  bytes,  or  24  bits. Split them into 4 six-packs,
       adding a space (0x20) to each. Repeat until all of the data is  blended.
       Fold  groups of 4 bytes into lines no longer than 60 and garnish them in
       front with the original byte count (incremented by 0x20) and a  "\n"  at
       the  end. - The "pack" chef will prepare this for you, a la minute, when
       you select pack code "u" on the menu:

          my $uubuf = pack( 'u', $bindat );

       A repeat count after "u" sets  the  number  of  bytes  to  put  into  an
       uuencoded  line, which is the maximum of 45 by default, but could be set
       to some (smaller) integer multiple of three. "unpack" simply ignores the
       repeat count.

   Doing Sums
       An even stranger template code is "%"<number>. First, because it's  used
       as  a  prefix  to some other template code. Second, because it cannot be
       used in "pack" at all, and third, in "unpack", doesn't return  the  data
       as  defined  by the template code it precedes. Instead it'll give you an
       integer of number bits that is computed from the  data  value  by  doing
       sums. For numeric unpack codes, no big feat is achieved:

           my $buf = pack( 'iii', 100, 20, 3 );
           print unpack( '%32i3', $buf ), "\n";  # prints 123

       For string values, "%" returns the sum of the byte values saving you the
       trouble of a sum loop with "substr" and "ord":

           print unpack( '%32A*', "\x01\x10" ), "\n";  # prints 17

       Although the "%" code is documented as returning a "checksum": don't put
       your trust in such values! Even when applied to a small number of bytes,
       they won't guarantee a noticeable Hamming distance.

       In connection with "b" or "B", "%" simply adds bits, and this can be put
       to good use to count set bits efficiently:

           my $bitcount = unpack( '%32b*', $mask );

       And an even parity bit can be determined like this:

           my $evenparity = unpack( '%1b*', $mask );

   Unicode
       Unicode is a character set that can represent most characters in most of
       the  world's  languages,  providing  room for over one million different
       characters. Unicode 3.1 specifies 94,140  characters:  The  Basic  Latin
       characters  are  assigned to the numbers 0 - 127. The Latin-1 Supplement
       with characters that are used in several European languages  is  in  the
       next  range,  up  to  255.  After some more Latin extensions we find the
       character sets from languages using  non-Roman  alphabets,  interspersed
       with a variety of symbol sets such as currency symbols, Zapf Dingbats or
       Braille.  (You might want to visit <https://www.unicode.org/> for a look
       at some of them - my personal favourites are Telugu and Kannada.)

       The Unicode character sets associates characters with integers. Encoding
       these  numbers  in  an  equal number of bytes would more than double the
       requirements for storing texts written in Latin  alphabets.   The  UTF-8
       encoding avoids this by storing the most common (from a western point of
       view) characters in a single byte while encoding the rarer ones in three
       or more bytes.

       Perl uses UTF-8, internally, for most Unicode strings.

       So  what  has this got to do with "pack"? Well, if you want to compose a
       Unicode string (that is internally encoded as UTF-8), you can do  so  by
       using  template code "U". As an example, let's produce the Euro currency
       symbol (code number 0x20AC):

          $UTF8{Euro} = pack( 'U', 0x20AC );
          # Equivalent to: $UTF8{Euro} = "\x{20ac}";

       Inspecting $UTF8{Euro} shows that it contains 3  bytes:  "\xe2\x82\xac".
       However,  it  contains  only 1 character, number 0x20AC.  The round trip
       can be completed with "unpack":

          $Unicode{Euro} = unpack( 'U', $UTF8{Euro} );

       Unpacking using the "U" template code also works on UTF-8  encoded  byte
       strings.

       Usually you'll want to pack or unpack UTF-8 strings:

          # pack and unpack the Hebrew alphabet
          my $alefbet = pack( 'U*', 0x05d0..0x05ea );
          my @hebrew = unpack( 'U*', $utf );

       Please   note:   in   the   general   case,   you're  better  off  using
       "Encode::decode('UTF-8', $utf)" to decode a UTF-8 encoded byte string to
       a Perl Unicode string, and "Encode::encode('UTF-8', $str)" to  encode  a
       Perl  Unicode  string  to  UTF-8 bytes. These functions provide means of
       handling  invalid  byte  sequences  and  generally  have  a   friendlier
       interface.

   Another Portable Binary Encoding
       The  pack  code  "w"  has  been  added to support a portable binary data
       encoding scheme that goes way beyond simple integers.  (Details  can  be
       found                                                                 at
       <https://github.com/mworks-project/mw_scarab/blob/master/Scarab-0.1.00d19/doc/binary-serialization.txt>,
       the Scarab project.)  A BER (Binary Encoded  Representation)  compressed
       unsigned  integer  stores base 128 digits, most significant digit first,
       with as few digits as possible.  Bit eight (the high bit) is set on each
       byte except the last. There is no size limit to BER encoding,  but  Perl
       won't go to extremes.

          my $berbuf = pack( 'w*', 1, 128, 128+1, 128*128+127 );

       A  hex  dump of $berbuf, with spaces inserted at the right places, shows
       01 8100 8101 81807F. Since the  last  byte  is  always  less  than  128,
       "unpack" knows where to stop.

Template Grouping
       Prior  to  Perl  5.8,  repetitions  of  templates  had  to  be  made  by
       "x"-multiplication of template strings. Now there is a better way as  we
       may  use  the  pack codes "(" and ")" combined with a repeat count.  The
       "unpack" template from the Stack Frame example  can  simply  be  written
       like this:

          unpack( 'v2 (vXXCC)5 v5', $frame )

       Let's  explore  this  feature  a  little  more.  We'll  begin  with  the
       equivalent of

          join( '', map( substr( $_, 0, 1 ), @str ) )

       which returns a string consisting  of  the  first  character  from  each
       string.  Using pack, we can write

          pack( '(A)'.@str, @str )

       or,  because  a  repeat  count  "*" means "repeat as often as required",
       simply

          pack( '(A)*', @str )

       (Note that the template "A*" would only  have  packed  $str[0]  in  full
       length.)

       To pack dates stored as triplets ( day, month, year ) in an array @dates
       into a sequence of byte, byte, short integer we can write

          $pd = pack( '(CCS)*', map( @$_, @dates ) );

       To swap pairs of characters in a string (with even length) one could use
       several  techniques.  First,  let's  use "x" and "X" to skip forward and
       back:

          $s = pack( '(A)*', unpack( '(xAXXAx)*', $s ) );

       We can also use "@" to jump to an offset,  with  0  being  the  position
       where we were when the last "(" was encountered:

          $s = pack( '(A)*', unpack( '(@1A @0A @2)*', $s ) );

       Finally,  there  is also an entirely different approach by unpacking big
       endian shorts and packing them in the reverse byte order:

          $s = pack( '(v)*', unpack( '(n)*', $s );

Lengths and Widths
   String Lengths
       In  the  previous  section  we've  seen  a  network  message  that   was
       constructed  by  prefixing  the  binary  message  length  to  the actual
       message. You'll find that packing a length followed by so many bytes  of
       data  is a frequently used recipe since appending a null byte won't work
       if a null byte may be part of the data. Here is an  example  where  both
       techniques  are  used: after two null terminated strings with source and
       destination address, a Short Message (to a mobile phone) is sent after a
       length byte:

          my $msg = pack( 'Z*Z*CA*', $src, $dst, length( $sm ), $sm );

       Unpacking this message can be done with the same template:

          ( $src, $dst, $len, $sm ) = unpack( 'Z*Z*CA*', $msg );

       There's a subtle trap lurking in the offing: Adding another field  after
       the  Short Message (in variable $sm) is all right when packing, but this
       cannot be unpacked naively:

          # pack a message
          my $msg = pack( 'Z*Z*CA*C', $src, $dst, length( $sm ), $sm, $prio );

          # unpack fails - $prio remains undefined!
          ( $src, $dst, $len, $sm, $prio ) = unpack( 'Z*Z*CA*C', $msg );

       The pack code "A*" gobbles up all remaining  bytes,  and  $prio  remains
       undefined!  Before  we  let disappointment dampen the morale: Perl's got
       the trump card to make this trick too, just  a  little  further  up  the
       sleeve.  Watch this:

          # pack a message: ASCIIZ, ASCIIZ, length/string, byte
          my $msg = pack( 'Z* Z* C/A* C', $src, $dst, $sm, $prio );

          # unpack
          ( $src, $dst, $sm, $prio ) = unpack( 'Z* Z* C/A* C', $msg );

       Combining  two  pack  codes  with  a  slash ("/") associates them with a
       single value from the argument  list.  In  "pack",  the  length  of  the
       argument  is  taken  and  packed  according  to the first code while the
       argument itself is added after being converted with  the  template  code
       after  the  slash.   This saves us the trouble of inserting the "length"
       call, but it is in "unpack" where we really  score:  The  value  of  the
       length  byte  marks  the  end of the string to be taken from the buffer.
       Since this combination doesn't make sense except when  the  second  pack
       code isn't "a*", "A*" or "Z*", Perl won't let you.

       The  pack  code  preceding "/" may be anything that's fit to represent a
       number: All the numeric binary pack codes, and even text codes  such  as
       "A4" or "Z*":

          # pack/unpack a string preceded by its length in ASCII
          my $buf = pack( 'A4/A*', "Humpty-Dumpty" );
          # unpack $buf: '13  Humpty-Dumpty'
          my $txt = unpack( 'A4/A*', $buf );

       "/"  is not implemented in Perls before 5.6, so if your code is required
       to work on ancient Perls you'll need to "unpack( 'Z* Z* C')" to get  the
       length, then use it to make a new unpack string. For example

          # pack a message: ASCIIZ, ASCIIZ, length, string, byte
          # (5.005 compatible)
          my $msg = pack( 'Z* Z* C A* C', $src, $dst, length $sm, $sm, $prio );

          # unpack
          ( undef, undef, $len) = unpack( 'Z* Z* C', $msg );
          ($src, $dst, $sm, $prio) = unpack ( "Z* Z* x A$len C", $msg );

       But  that  second  "unpack"  is  rushing  ahead. It isn't using a simple
       literal string for the template. So maybe we should introduce...

   Dynamic Templates
       So far, we've seen literals used as templates. If the list of pack items
       doesn't have fixed length, an expression constructing  the  template  is
       required  (whenever,  for some reason, "()*" cannot be used).  Here's an
       example: To store named string values in a way that can be  conveniently
       parsed by a C program, we create a sequence of names and null terminated
       ASCII  strings,  with "=" between the name and the value, followed by an
       additional delimiting null byte. Here's how:

          my $env = pack( '(A*A*Z*)' . keys( %Env ) . 'C',
                          map( { ( $_, '=', $Env{$_} ) } keys( %Env ) ), 0 );

       Let's examine the cogs of this byte mill, one by one. There's the  "map"
       call,  creating  the  items  we intend to stuff into the $env buffer: to
       each key (in $_) it adds the "=" separator and  the  hash  entry  value.
       Each  triplet is packed with the template code sequence "A*A*Z*" that is
       repeated according to the number of keys. (Yes, that's what  the  "keys"
       function  returns in scalar context.) To get the very last null byte, we
       add a 0 at  the  end  of  the  "pack"  list,  to  be  packed  with  "C".
       (Attentive readers may have noticed that we could have omitted the 0.)

       For  the  reverse operation, we'll have to determine the number of items
       in the buffer before we can let "unpack" rip it apart:

          my $n = $env =~ tr/\0// - 1;
          my %env = map( split( /=/, $_ ), unpack( "(Z*)$n", $env ) );

       The "tr" counts the null bytes. The "unpack"  call  returns  a  list  of
       name-value pairs each of which is taken apart in the "map" block.

   Counting Repetitions
       Rather  than  storing a sentinel at the end of a data item (or a list of
       items), we could precede the data with a count. Again, we pack keys  and
       values  of  a  hash, preceding each with an unsigned short length count,
       and up front we store the number of pairs:

          my $env = pack( 'S(S/A* S/A*)*', scalar keys( %Env ), %Env );

       This simplifies the reverse operation as the number of  repetitions  can
       be unpacked with the "/" code:

          my %env = unpack( 'S/(S/A* S/A*)', $env );

       Note  that  this  is one of the rare cases where you cannot use the same
       template for "pack" and "unpack" because "pack" can't determine a repeat
       count for a "()"-group.

   Intel HEX
       Intel HEX is a file format for  representing  binary  data,  mostly  for
       programming     various     chips,     as     a    text    file.    (See
       <https://en.wikipedia.org/wiki/.hex> for  a  detailed  description,  and
       <https://en.wikipedia.org/wiki/SREC_(file_format)>   for   the  Motorola
       S-record format, which can be  unravelled  using  the  same  technique.)
       Each  line  begins  with  a colon (':') and is followed by a sequence of
       hexadecimal characters, specifying a byte count n (8  bit),  an  address
       (16 bit, big endian), a record type (8 bit), n data bytes and a checksum
       (8  bit)  computed as the least significant byte of the two's complement
       sum of the preceding bytes. Example: ":0300300002337A1E".

       The first step of processing such a line is the conversion,  to  binary,
       of  the  hexadecimal data, to obtain the four fields, while checking the
       checksum. No surprise here: we'll start with a  simple  "pack"  call  to
       convert everything to binary:

          my $binrec = pack( 'H*', substr( $hexrec, 1 ) );

       The  resulting  byte  sequence  is  most  convenient  for  checking  the
       checksum.  Don't slow your program down with a for loop adding the "ord"
       values of this string's bytes - the "unpack" code "%" is  the  thing  to
       use  for  computing  the  8-bit sum of all bytes, which must be equal to
       zero:

          die unless unpack( "%8C*", $binrec ) == 0;

       Finally, let's get those four fields. By now,  you  shouldn't  have  any
       problems with the first three fields - but how can we use the byte count
       of  the data in the first field as a length for the data field? Here the
       codes "x" and "X" come to the rescue, as they permit  jumping  back  and
       forth in the string to unpack.

          my( $addr, $type, $data ) = unpack( "x n C X4 C x3 /a", $bin );

       Code "x" skips a byte, since we don't need the count yet. Code "n" takes
       care  of  the  16-bit  big-endian  integer  address, and "C" unpacks the
       record type. Being at offset 4, where  the  data  begins,  we  need  the
       count.   "X4"  brings us back to square one, which is the byte at offset
       0.  Now we pick up the count, and zoom forth to offset 4, where  we  are
       now  fully  furnished to extract the exact number of data bytes, leaving
       the trailing checksum byte alone.

Packing and Unpacking C Structures
       In previous sections we have seen how  to  pack  numbers  and  character
       strings.  If  it  were  not for a couple of snags we could conclude this
       section right away with the terse remark that C structures don't contain
       anything else, and therefore you  already  know  all  there  is  to  it.
       Sorry, no: read on, please.

       If  you  have to deal with a lot of C structures, and don't want to hack
       all your template strings manually, you'll probably want to have a  look
       at  the  CPAN  module "Convert::Binary::C". Not only can it parse your C
       source directly, but it also has built-in support for all the  odds  and
       ends described further on in this section.

   The Alignment Pit
       In  the  consideration  of speed against memory requirements the balance
       has been tilted in favor of faster execution. This  has  influenced  the
       way C compilers allocate memory for structures: On architectures where a
       16-bit  or  32-bit operand can be moved faster between places in memory,
       or to or from a CPU register, if it is aligned at an even  or  multiple-
       of-four  or  even at a multiple-of eight address, a C compiler will give
       you this speed benefit by stuffing extra bytes into structures.  If  you
       don't  cross  the  C shoreline this is not likely to cause you any grief
       (although you should care when you design large data structures, or  you
       want  your  code to be portable between architectures (you do want that,
       don't you?)).

       To see how this affects "pack" and "unpack", we'll compare these  two  C
       structures:

          typedef struct {
            char     c1;
            short    s;
            char     c2;
            long     l;
          } gappy_t;

          typedef struct {
            long     l;
            short    s;
            char     c1;
            char     c2;
          } dense_t;

       Typically,  a C compiler allocates 12 bytes to a "gappy_t" variable, but
       requires only 8 bytes for a "dense_t". After investigating this further,
       we can draw memory maps, showing where the extra 4 bytes are hidden:

          0           +4          +8          +12
          +--+--+--+--+--+--+--+--+--+--+--+--+
          |c1|xx|  s  |c2|xx|xx|xx|     l     |    xx = fill byte
          +--+--+--+--+--+--+--+--+--+--+--+--+
          gappy_t

          0           +4          +8
          +--+--+--+--+--+--+--+--+
          |     l     |  h  |c1|c2|
          +--+--+--+--+--+--+--+--+
          dense_t

       And that's where the first quirk strikes: "pack" and "unpack"  templates
       have to be stuffed with "x" codes to get those extra fill bytes.

       The natural question: "Why can't Perl compensate for the gaps?" warrants
       an  answer. One good reason is that C compilers might provide (non-ANSI)
       extensions permitting all sorts of fancy control over the way structures
       are aligned, even at the level of an individual structure field. And, if
       this were not enough, there is an insidious thing called  "union"  where
       the  amount  of  fill  bytes cannot be derived from the alignment of the
       next item alone.

       OK, so let's bite the bullet. Here's one way to get the alignment  right
       by  inserting  template codes "x", which don't take a corresponding item
       from the list:

         my $gappy = pack( 'cxs cxxx l!', $c1, $s, $c2, $l );

       Note the "!" after "l": We want to make sure that we pack a long integer
       as it is compiled by our C compiler. And even now, it will only work for
       the platforms where the compiler aligns things as above.   And  somebody
       somewhere  has  a  platform  where  it doesn't.  [Probably a Cray, where
       "short"s, "int"s and "long"s are all 8 bytes. :-)]

       Counting bytes and watching alignments in lengthy structures is bound to
       be a drag. Isn't there a way we can create the template  with  a  simple
       program? Here's a C program that does the trick:

          #include <stdio.h>
          #include <stddef.h>

          typedef struct {
            char     fc1;
            short    fs;
            char     fc2;
            long     fl;
          } gappy_t;

          #define Pt(struct,field,tchar) \
            printf( "@%d%s ", offsetof(struct,field), # tchar );

          int main() {
            Pt( gappy_t, fc1, c  );
            Pt( gappy_t, fs,  s! );
            Pt( gappy_t, fc2, c  );
            Pt( gappy_t, fl,  l! );
            printf( "\n" );
          }

       The output line can be used as a template in a "pack" or "unpack" call:

         my $gappy = pack( '@0c @2s! @4c @8l!', $c1, $s, $c2, $l );

       Gee,  yet  another template code - as if we hadn't plenty. But "@" saves
       our day by enabling us to specify the offset from the beginning  of  the
       pack  buffer  to  the  next  item: This is just the value the "offsetof"
       macro (defined in "<stddef.h>") returns when given a "struct"  type  and
       one of its field names ("member-designator" in C standardese).

       Neither   using   offsets  nor  adding  "x"'s  to  bridge  the  gaps  is
       satisfactory.  (Just imagine what happens  if  the  structure  changes.)
       What  we  really need is a way of saying "skip as many bytes as required
       to the next multiple of N".  In fluent  templates,  you  say  this  with
       "x!N"  where  N  is  replaced  by the appropriate value. Here's the next
       version of our struct packaging:

         my $gappy = pack( 'c x!2 s c x!4 l!', $c1, $s, $c2, $l );

       That's certainly better, but we still have to  know  how  long  all  the
       integers  are, and portability is far away. Rather than 2, for instance,
       we want to say "however long a short  is".  But  this  can  be  done  by
       enclosing  the  appropriate pack code in brackets: "[s]". So, here's the
       very best we can do:

         my $gappy = pack( 'c x![s] s c x![l!] l!', $c1, $s, $c2, $l );

   Dealing with Endian-ness
       Now, imagine that we want  to  pack  the  data  for  a  machine  with  a
       different  byte-order.  First, we'll have to figure out how big the data
       types on the target machine really are. Let's assume that the longs  are
       32  bits  wide and the shorts are 16 bits wide. You can then rewrite the
       template as:

         my $gappy = pack( 'c x![s] s c x![l] l', $c1, $s, $c2, $l );

       If the target machine is little-endian, we could write:

         my $gappy = pack( 'c x![s] s< c x![l] l<', $c1, $s, $c2, $l );

       This forces the short and the long members to be little-endian,  and  is
       just  fine  if you don't have too many struct members. But we could also
       use the byte-order modifier on a group and write the following:

         my $gappy = pack( '( c x![s] s c x![l] l )<', $c1, $s, $c2, $l );

       This is not as short as before, but it makes it  more  obvious  that  we
       intend  to have little-endian byte-order for a whole group, not only for
       individual template codes. It can also be more readable  and  easier  to
       maintain.

   Alignment, Take 2
       I'm  afraid  that  we're not quite through with the alignment catch yet.
       The hydra raises another ugly head when you pack arrays of structures:

          typedef struct {
            short    count;
            char     glyph;
          } cell_t;

          typedef cell_t buffer_t[BUFLEN];

       Where's the catch? Padding is neither required before  the  first  field
       "count",  nor  between  this and the next field "glyph", so why can't we
       simply pack like this:

          # something goes wrong here:
          pack( 's!a' x @buffer,
                map{ ( $_->{count}, $_->{glyph} ) } @buffer );

       This packs "3*@buffer"  bytes,  but  it  turns  out  that  the  size  of
       "buffer_t"  is  four  times "BUFLEN"! The moral of the story is that the
       required alignment of a structure or array is  propagated  to  the  next
       higher  level  where  we  have  to  consider  padding at the end of each
       component as well. Thus the correct template is:

          pack( 's!ax' x @buffer,
                map{ ( $_->{count}, $_->{glyph} ) } @buffer );

   Alignment, Take 3
       And even if you take all the above into account, ANSI still lets this:

          typedef struct {
            char     foo[2];
          } foo_t;

       vary in size. The alignment constraint of the structure can  be  greater
       than  any  of  its  elements. [And if you think that this doesn't affect
       anything common, dismember the next cellphone that you  see.  Many  have
       ARM cores, and the ARM structure rules make "sizeof (foo_t)" == 4]

   Pointers for How to Use Them
       The  title of this section indicates the second problem you may run into
       sooner or later when you pack C structures. If the function  you  intend
       to  call  expects  a,  say,  "void  *"  value,  you cannot simply take a
       reference to a Perl variable. (Although that value certainly is a memory
       address, it's not the address where the variable's contents are stored.)

       Template code "P" promises to pack a "pointer to a fixed length string".
       Isn't this what we want? Let's try:

           # allocate some storage and pack a pointer to it
           my $memory = "\x00" x $size;
           my $memptr = pack( 'P', $memory );

       But wait: doesn't "pack" just return a sequence of  bytes?  How  can  we
       pass  this  string of bytes to some C code expecting a pointer which is,
       after all, nothing but a number? The answer is simple: We have to obtain
       the numeric address from the bytes returned by "pack".

           my $ptr = unpack( 'L!', $memptr );

       Obviously this assumes that it is possible to typecast a pointer  to  an
       unsigned  long  and vice versa, which frequently works but should not be
       taken as a universal law. - Now that  we  have  this  pointer  the  next
       question  is:  How  can  we put it to good use? We need a call to some C
       function where a pointer is expected. The read(2) system call  comes  to
       mind:

           ssize_t read(int fd, void *buf, size_t count);

       After reading perlfunc explaining how to use "syscall" we can write this
       Perl function copying a file to standard output:

           require 'syscall.ph'; # run h2ph to generate this file
           sub cat($){
               my $path = shift();
               my $size = -s $path;
               my $memory = "\x00" x $size;  # allocate some memory
               my $ptr = unpack( 'L', pack( 'P', $memory ) );
               open( F, $path ) || die( "$path: cannot open ($!)\n" );
               my $fd = fileno(F);
               my $res = syscall( &SYS_read, fileno(F), $ptr, $size );
               print $memory;
               close( F );
           }

       This  is  neither  a specimen of simplicity nor a paragon of portability
       but it illustrates the point: We are able to sneak behind the scenes and
       access Perl's otherwise well-guarded  memory!  (Important  note:  Perl's
       "syscall"  does not require you to construct pointers in this roundabout
       way. You simply pass a string variable, and Perl forwards the address.)

       How does "unpack" with "P" work? Imagine  some  pointer  in  the  buffer
       about  to  be unpacked: If it isn't the null pointer (which will smartly
       produce the "undef" value) we have a start  address  -  but  then  what?
       Perl  has  no  way of knowing how long this "fixed length string" is, so
       it's up to you to specify the actual size as an  explicit  length  after
       "P".

          my $mem = "abcdefghijklmn";
          print unpack( 'P5', pack( 'P', $mem ) ); # prints "abcde"

       As a consequence, "pack" ignores any number or "*" after "P".

       Now  that  we  have seen "P" at work, we might as well give "p" a whirl.
       Why do we need a second template code for packing pointers at  all?  The
       answer  lies behind the simple fact that an "unpack" with "p" promises a
       null-terminated string starting at the address taken  from  the  buffer,
       and that implies a length for the data item to be returned:

          my $buf = pack( 'p', "abc\x00efhijklmn" );
          print unpack( 'p', $buf );    # prints "abc"

       Albeit this is apt to be confusing: As a consequence of the length being
       implied by the string's length, a number after pack code "p" is a repeat
       count, not a length as after "P".

       Using  "pack(...,  $x)"  with  "P" or "p" to get the address where $x is
       actually stored  must  be  used  with  circumspection.  Perl's  internal
       machinery  considers the relation between a variable and that address as
       its very own private  matter  and  doesn't  really  care  that  we  have
       obtained a copy. Therefore:

       •   Do  not use "pack" with "p" or "P" to obtain the address of variable
           that's bound to go out of scope (and  thereby  freeing  its  memory)
           before you are done with using the memory at that address.

       •   Be  very  careful  with Perl operations that change the value of the
           variable. Appending something to the variable, for  instance,  might
           require reallocation of its storage, leaving you with a pointer into
           no-man's land.

       •   Don't  think that you can get the address of a Perl variable when it
           is stored as an integer or double number! "pack('P', $x)" will force
           the variable's internal representation to string, just as if you had
           written something like "$x .= ''".

       It's safe, however, to P- or  p-pack  a  string  literal,  because  Perl
       simply allocates an anonymous variable.

Pack Recipes
       Here are a collection of (possibly) useful canned recipes for "pack" and
       "unpack":

           # Convert IP address for socket functions
           pack( "C4", split /\./, "123.4.5.6" );

           # Count the bits in a chunk of memory (e.g. a select vector)
           unpack( '%32b*', $mask );

           # Determine the endianness of your system
           $is_little_endian = unpack( 'c', pack( 's', 1 ) );
           $is_big_endian = unpack( 'xc', pack( 's', 1 ) );

           # Determine the number of bits in a native integer
           $bits = unpack( '%32I!', ~0 );

           # Prepare argument for the nanosleep system call
           my $timespec = pack( 'L!L!', $secs, $nanosecs );

       For a simple memory dump we unpack some bytes into just as many pairs of
       hex  digits,  and use "map" to handle the traditional spacing - 16 bytes
       to a line:

           my $i;
           print map( ++$i % 16 ? "$_ " : "$_\n",
                      unpack( 'H2' x length( $mem ), $mem ) ),
                 length( $mem ) % 16 ? "\n" : '';

Funnies Section
           # Pulling digits out of nowhere...
           print unpack( 'C', pack( 'x' ) ),
                 unpack( '%B*', pack( 'A' ) ),
                 unpack( 'H', pack( 'A' ) ),
                 unpack( 'A', unpack( 'C', pack( 'A' ) ) ), "\n";

           # One for the road ;-)
           my $advice = pack( 'all u can in a van' );

Authors
       Simon Cozens and Wolfgang Laun.

perl v5.40.1                       2026-08-30                    PERLPACKTUT(1)

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