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Tk_Alloc3DBorderFromObj(3tk) Tk Library ProceduresTk_Alloc3DBorderFromObj(3tk)

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NAME
       Tk_Alloc3DBorderFromObj,     Tk_Get3DBorder,     Tk_Get3DBorderFromObj,
       Tk_Draw3DRectangle,        Tk_Fill3DRectangle,        Tk_Draw3DPolygon,
       Tk_Fill3DPolygon, Tk_3DVerticalBevel, Tk_3DHorizontalBevel, Tk_SetBack-
       groundFromBorder, Tk_NameOf3DBorder,  Tk_3DBorderColor,  Tk_3DBorderGC,
       Tk_Free3DBorderFromObj,  Tk_Free3DBorder  - draw borders with three-di-
       mensional appearance

SYNOPSIS
       #include <tk.h>

       Tk_3DBorder
       Tk_Alloc3DBorderFromObj(interp, tkwin, objPtr)

       Tk_3DBorder
       Tk_Get3DBorder(interp, tkwin, colorName)

       Tk_3DBorder
       Tk_Get3DBorderFromObj(tkwin, objPtr)

       void
       Tk_Draw3DRectangle(tkwin, drawable, border, x, y, width, height, borderWidth, relief)

       void
       Tk_Fill3DRectangle(tkwin, drawable, border, x, y, width, height, borderWidth, relief)

       void
       Tk_Draw3DPolygon(tkwin, drawable, border, pointPtr, numPoints, polyBorderWidth, leftRelief)

       void
       Tk_Fill3DPolygon(tkwin, drawable, border, pointPtr, numPoints, polyBorderWidth, leftRelief)

       void
       Tk_3DVerticalBevel(tkwin, drawable, border, x, y, width, height, leftBevel, relief)

       void
       Tk_3DHorizontalBevel(tkwin, drawable, border, x, y, width, height, leftIn, rightIn, topBevel, relief)

       void
       Tk_SetBackgroundFromBorder(tkwin, border)

       const char *
       Tk_NameOf3DBorder(border)

       XColor *
       Tk_3DBorderColor(border)

       GC *
       Tk_3DBorderGC(tkwin, border, which)

       Tk_Free3DBorderFromObj(tkwin, objPtr)

       Tk_Free3DBorder(border)

ARGUMENTS
       Tcl_Interp *interp (in)               Interpreter to use for error  re-
                                             porting.

       Tk_Window tkwin (in)                  Token  for window (for all proce-
                                             dures except Tk_Get3DBorder, must
                                             be  the window for which the bor-
                                             der was allocated).

       Tcl_Obj *objPtr (in)                  Pointer to value whose value  de-
                                             scribes  color  corresponding  to
                                             background (flat areas).  Illumi-
                                             nated edges will be brighter than
                                             this and shadowed edges  will  be
                                             darker than this.

       char *colorName (in)                  Same  as  objPtr  except value is
                                             supplied as a string rather  than
                                             a value.

       Drawable drawable (in)                X  token  for  window  or pixmap;
                                             indicates where graphics  are  to
                                             be  drawn.   Must either be the X
                                             window for tkwin or a pixmap with
                                             the  same screen and depth as tk-
                                             win.

       Tk_3DBorder border (in)               Token for border previously allo-
                                             cated in call to Tk_Get3DBorder.

       int x (in)                            X-coordinate of upper-left corner
                                             of rectangle describing border or
                                             bevel, in pixels.

       int y (in)                            Y-coordinate of upper-left corner
                                             of rectangle describing border or
                                             bevel, in pixels.

       int width (in)                        Width   of  rectangle  describing
                                             border or bevel, in pixels.

       int height (in)                       Height  of  rectangle  describing
                                             border or bevel, in pixels.

       int borderWidth (in)                  Width  of border in pixels. Posi-
                                             tive means border is inside  rec-
                                             tangle  given  by  x,  y,  width,
                                             height, negative means border  is
                                             outside rectangle.

       int relief (in)                       Indicates  3-D  position of inte-
                                             rior of value relative  to  exte-
                                             rior; should be TK_RELIEF_RAISED,
                                             TK_RELIEF_SUNKEN,          TK_RE-
                                             LIEF_GROOVE,  TK_RELIEF_SOLID, or
                                             TK_RELIEF_RIDGE  (may   also   be
                                             TK_RELIEF_FLAT for Tk_Fill3DRect-
                                             angle).

       XPoint *pointPtr (in)                 Pointer to array  of  points  de-
                                             scribing the set of vertices in a
                                             polygon.  The polygon need not be
                                             closed  (it  will be closed auto-
                                             matically if it is not).

       int numPoints (in)                    Number of points at *pointPtr.

       int polyBorderWidth (in)              Width of border  in  pixels.   If
                                             positive, border is drawn to left
                                             of trajectory given by  pointPtr;
                                             if  negative,  border is drawn to
                                             right of trajectory.  If  leftRe-
                                             lief   is   TK_RELIEF_GROOVE   or
                                             TK_RELIEF_RIDGE then  the  border
                                             is centered on the trajectory.

       int leftRelief (in)                   Height  of left side of polygon's
                                             path relative to  right.   TK_RE-
                                             LIEF_RAISED   means   left   side
                                             should appear higher  and  TK_RE-
                                             LIEF_SUNKEN   means   right  side
                                             should  appear   higher;   TK_RE-
                                             LIEF_GROOVE  and  TK_RELIEF_RIDGE
                                             mean  the  obvious  things.   For
                                             Tk_Fill3DPolygon,  TK_RELIEF_FLAT
                                             may also be specified to indicate
                                             no difference in height.

       int leftBevel (in)                    Non-zero  means  this bevel forms
                                             the left side of the value;  zero
                                             means it forms the right side.

       int leftIn (in)                       Non-zero means that the left edge
                                             of the  horizontal  bevel  angles
                                             in,  so  that  the  bottom of the
                                             edge is farther to the right than
                                             the top.  Zero means the edge an-
                                             gles out, so that the  bottom  is
                                             farther to the left than the top.

       int rightIn (in)                      Non-zero  means  that  the  right
                                             edge of the horizontal bevel  an-
                                             gles  in,  so  that the bottom of
                                             the edge is farther to  the  left
                                             than  the  top.   Zero  means the
                                             edge angles out, so that the bot-
                                             tom  is farther to the right than
                                             the top.

       int topBevel (in)                     Non-zero means this  bevel  forms
                                             the  top side of the value;  zero
                                             means it forms the bottom side.

       int which (in)                        Specifies which of  the  border's
                                             graphics   contexts  is  desired.
                                             Must      be       TK_3D_FLAT_GC,
                                             TK_3D_LIGHT_GC, or TK_3D_DARK_GC.
______________________________________________________________________________

DESCRIPTION
       These procedures provide facilities for drawing window borders in a way
       that produces a three-dimensional appearance.   Tk_Alloc3DBorderFromObj
       allocates  colors  and  Pixmaps  needed  to draw a border in the window
       given by the tkwin argument.  The value of  objPtr  is  a  standard  Tk
       color  name  that determines the border colors.  The color indicated by
       objPtr will not actually be used in the border;  it indicates the back-
       ground  color for the window (i.e. a color for flat surfaces).  The il-
       luminated portions of the border will appear brighter than indicated by
       objPtr, and the shadowed portions of the border will appear darker than
       objPtr.

       Tk_Alloc3DBorderFromObj returns a token that may be used in later calls
       to  Tk_Draw3DRectangle.   If  an error occurs in allocating information
       for the border (e.g. a bogus color name was given)  then  NULL  is  re-
       turned  and  an  error message is left as the result of interpreter in-
       terp.  If it returns successfully, Tk_Alloc3DBorderFromObj  caches  in-
       formation  about  the  return  value  in objPtr, which speeds up future
       calls to Tk_Alloc3DBorderFromObj with the same objPtr and tkwin.

       Tk_Get3DBorder is identical to Tk_Alloc3DBorderFromObj except that  the
       color  is  specified  with  a string instead of a value.  This prevents
       Tk_Get3DBorder from caching the return value, so Tk_Get3DBorder is less
       efficient than Tk_Alloc3DBorderFromObj.

       Tk_Get3DBorderFromObj  returns  the token for an existing border, given
       the window and color name used to create the  border.   Tk_Get3DBorder-
       FromObj  does not actually create the border; it must already have been
       created with a previous call to Tk_Alloc3DBorderFromObj or Tk_Get3DBor-
       der.   The  return  value  is  cached in objPtr, which speeds up future
       calls to Tk_Get3DBorderFromObj with the same objPtr and tkwin.

       Once a border structure has been created, Tk_Draw3DRectangle may be in-
       voked  to draw the border.  The tkwin argument specifies the window for
       which the border was allocated, and  drawable  specifies  a  window  or
       pixmap  in which the border is to be drawn.  Drawable need not refer to
       the same window as tkwin, but it must refer to a compatible  pixmap  or
       window:  one associated with the same screen and with the same depth as
       tkwin.  The x, y, width, and height arguments define the  bounding  box
       of  the  border  region  within  drawable (usually x and y are zero and
       width and height are the dimensions of  the  window),  and  borderWidth
       specifies  the  number  of pixels actually occupied by the border.  The
       relief argument indicates which of several three-dimensional effects is
       desired:  TK_RELIEF_RAISED  means  that  the  interior of the rectangle
       should appear raised relative to the exterior  of  the  rectangle,  and
       TK_RELIEF_SUNKEN  means  that  the  interior  should  appear depressed.
       TK_RELIEF_GROOVE and TK_RELIEF_RIDGE mean that there should  appear  to
       be a groove or ridge around the exterior of the rectangle.

       Tk_Fill3DRectangle  is  somewhat like Tk_Draw3DRectangle except that it
       first fills the rectangular area with the background color (one  corre-
       sponding   to  the  color  used  to  create  border).   Then  it  calls
       Tk_Draw3DRectangle to draw a border just inside the outer edge  of  the
       rectangular  area.   The  argument  relief indicates the desired effect
       (TK_RELIEF_FLAT means no border should be drawn; all that happens is to
       fill the rectangle with the background color).

       The  procedure Tk_Draw3DPolygon may be used to draw more complex shapes
       with a three-dimensional appearance.  The pointPtr and numPoints  argu-
       ments  define a trajectory, polyBorderWidth indicates how wide the bor-
       der should be (and on which side of the trajectory  to  draw  it),  and
       leftRelief indicates which side of the trajectory should appear raised.
       Tk_Draw3DPolygon draws a border around the given trajectory  using  the
       colors  from  border to produce a three-dimensional appearance.  If the
       trajectory is non-self-intersecting, the appearance will be a raised or
       sunken  polygon  shape.   The  trajectory may be self-intersecting, al-
       though it's not clear how useful this is.

       Tk_Fill3DPolygon is to Tk_Draw3DPolygon what Tk_Fill3DRectangle  is  to
       Tk_Draw3DRectangle:   it  fills  the polygonal area with the background
       color from border, then calls Tk_Draw3DPolygon to draw a border  around
       the  area  (unless leftRelief is TK_RELIEF_FLAT; in this case no border
       is drawn).

       The  procedures  Tk_3DVerticalBevel  and  Tk_3DHorizontalBevel  provide
       lower-level  drawing  primitives  that  are  used by procedures such as
       Tk_Draw3DRectangle.  These procedures are  also  useful  in  their  own
       right  for drawing rectilinear border shapes.  Tk_3DVerticalBevel draws
       a vertical beveled edge, such as the left or right side of a rectangle,
       and  Tk_3DHorizontalBevel  draws a horizontal beveled edge, such as the
       top or bottom of a rectangle.  Each procedure takes x,  y,  width,  and
       height arguments that describe the rectangular area of the beveled edge
       (e.g., width is the border width for Tk_3DVerticalBevel).  The leftBor-
       der  and  topBorder arguments indicate the position of the border rela-
       tive to the “inside” of the value, and relief indicates the  relief  of
       the  inside  of  the value relative to the outside.  Tk_3DVerticalBevel
       just draws a rectangular region.  Tk_3DHorizontalBevel draws  a  trape-
       zoidal  region  to generate mitered corners;  it should be called after
       Tk_3DVerticalBevel (otherwise Tk_3DVerticalBevel will overwrite the mi-
       tering  in the corner).  The leftIn and rightIn arguments to Tk_3DHori-
       zontalBevel describe the mitering at the corners;  a value of  1  means
       that  the  bottom edge of the trapezoid will be shorter than the top, 0
       means it will be longer.  For example, to draw a rectangular border the
       top  bevel  should be drawn with 1 for both leftIn and rightIn, and the
       bottom bevel should be drawn with 0 for both arguments.

       The procedure Tk_SetBackgroundFromBorder  will  modify  the  background
       pixel  and/or  pixmap of tkwin to produce a result compatible with bor-
       der.  For color displays, the resulting background  will  just  be  the
       color  specified when border was created;  for monochrome displays, the
       resulting background will be a light stipple pattern, in order to  dis-
       tinguish the background from the illuminated portion of the border.

       Given a token for a border, the procedure Tk_NameOf3DBorder will return
       the color name that was used to create the border.

       The procedure Tk_3DBorderColor returns the XColor structure  that  will
       be  used  for flat surfaces drawn for its border argument by procedures
       like Tk_Fill3DRectangle.  The return value  corresponds  to  the  color
       name  that  was used to create the border.  The XColor, and its associ-
       ated pixel value, will remain allocated as long as border exists.

       The procedure Tk_3DBorderGC returns one of the X graphics contexts that
       are  used  to draw the border.  The argument which selects which one of
       the three possible GC's: TK_3D_FLAT_GC returns  the  context  used  for
       flat  surfaces,  TK_3D_LIGHT_GC  returns the context for light shadows,
       and TK_3D_DARK_GC returns the context for dark shadows.

       When  a  border  is  no  longer   needed,   Tk_Free3DBorderFromObj   or
       Tk_Free3DBorder  should  be  called to release the resources associated
       with it.  For Tk_Free3DBorderFromObj the border to release is specified
       with  the  window  and  color  name  used  to  create  the  border; for
       Tk_Free3DBorder the border to release is specified with the Tk_3DBorder
       token   for   the   border.   There  should  be  exactly  one  call  to
       Tk_Free3DBorderFromObj or  Tk_Free3DBorder  for  each  call  to  Tk_Al-
       loc3DBorderFromObj or Tk_Get3DBorder.

KEYWORDS
       3D, background, border, color, depressed, illumination, value, polygon,
       raised, shadow, three-dimensional effect

Tk                                    8.1         Tk_Alloc3DBorderFromObj(3tk)

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