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XkbDeviceBell(3)                 XKB FUNCTIONS                 XkbDeviceBell(3)

NAME
       XkbDeviceBell - Rings the bell on an X input extension device or the de-
       fault keyboard

SYNOPSIS

       Bool  XkbDeviceBell  (Display  *display, Window window, unsigned int de-
              vice_spec, unsigned int bell_class,  unsigned  int  bell_id,  int
              percent, Atom name);

ARGUMENTS
       display
              connection to the X server

       window window for which the bell is generated, or None

       device_spec
              device ID, or XkbUseCoreKbd

       bell_class
              X input extension bell class of the bell to be rung

       bell_id
              X input extension bell ID of the bell to be rung

       percent
              bell volume, from -100 to 100 inclusive

       name   a name for the bell, or NULL

DESCRIPTION
       The  core  X  protocol  allows only applications to explicitly sound the
       system bell with a given duration, pitch, and volume. Xkb  extends  this
       capability  by  allowing clients to attach symbolic names to bells, dis-
       able audible bells, and receive an event whenever the keyboard  bell  is
       rung.  For the purposes of this document, the audible bell is defined to
       be the system bell, or the default keyboard  bell,  as  opposed  to  any
       other  audible  sound generated elsewhere in the system.  You can ask to
       receive XkbBellNotify events when any client rings any one of  the  fol-
       lowing:

       •    The default bell

       •    Any  bell  on an input device that can be specified by a bell_class
            and bell_id pair

       •    Any bell specified only by an arbitrary name. (This  is,  from  the
            server's  point  of view, merely a name, and not connected with any
            physical sound-generating device. Some client application must gen-
            erate the sound, or visual feedback, if  any,  that  is  associated
            with the name.)

            You  can  also  ask to receive XkbBellNotify events when the server
            rings the default bell or if any client has requested  events  only
            (without  the  bell  sounding) for any of the bell types previously
            listed.

            You can disable audible bells on a global  basis.  For  example,  a
            client  that replaces the keyboard bell with some other audible cue
            might want to turn off  the  AudibleBell  control  to  prevent  the
            server  from  also  generating  a sound and avoid cacophony. If you
            disable audible bells and request to receive XkbBellNotify  events,
            you can generate feedback different from the default bell.

            You  can,  however, override the AudibleBell control by calling one
            of the functions that force the ringing of a bell in spite  of  the
            setting  of  the  AudibleBell  control - XkbForceDeviceBell or Xkb-
            ForceBell.  In this case the server does not generate a bell event.

            Just as some keyboards can produce keyclicks to indicate when a key
            is pressed or repeating, Xkb can provide feedback for the  controls
            by using special beep codes. The AccessXFeedback control is used to
            configure the specific types of operations that generate feedback.

            Bell Names

            You  can associate a name to an act of ringing a bell by converting
            the name to an Atom and then using this  name  when  you  call  the
            functions listed in this chapter. If an event is generated as a re-
            sult,  the  name  is then passed to all other clients interested in
            receiving XkbBellNotify events. Note that these are arbitrary names
            and that there is no binding to any sounds. Any sounds or other ef-
            fects (such as visual bells on the screen) must be generated  by  a
            client  application  upon  receipt of the bell event containing the
            name. There is no default name for the default keyboard  bell.  The
            server  does  generate  some  predefined bells for the AccessX con-
            trols. These named bells are shown in the Table 1 ; the name is in-
            cluded in any bell event sent to clients that have requested to re-
            ceive XkbBellNotify events.

                              Table 1 Predefined Bells
            ──────────────────────────────────────────────────────────────
            Action                                     Named Bell
            ──────────────────────────────────────────────────────────────
            Indicator turned on                        AX_IndicatorOn
            Indicator turned off                       AX_IndicatorOff
            More than one indicator changed state      AX_IndicatorChange
            Control turned on                          AX_FeatureOn
            Control turned off                         AX_FeatureOff
            More than one control changed state        AX_FeatureChange
            SlowKeys  and  BounceKeys  about  to  be   AX_SlowKeysWarning
            turned on or off
            SlowKeys key pressed                       AX_SlowKeyPress
            SlowKeys key accepted                      AX_SlowKeyAccept
            SlowKeys key rejected                      AX_SlowKeyReject
            Accepted SlowKeys key released             AX_SlowKeyRelease
            BounceKeys key rejected                    AX_BounceKeyReject
            StickyKeys key latched                     AX_StickyLatch
            StickyKeys key locked                      AX_StickyLock
            StickyKeys key unlocked                    AX_StickyUnlock

            Audible Bells

            Using Xkb you can generate bell events that do not necessarily ring
            the  system bell. This is useful if you need to use an audio server
            instead of the system beep.  For  example,  when  an  audio  client
            starts,  it  could  disable  the audible bell (the system bell) and
            then listen for XkbBellNotify events. When it receives a XkbBellNo-
            tify event, the audio client could then send a request to an  audio
            server to play a sound.

            You  can  control the audible bells feature by passing the XkbAudi-
            bleBellMask to XkbChangeEnabledControls.  If  you  set  XkbAudible-
            BellMask on, the server rings the system bell when a bell event oc-
            curs.  This is the default. If you set XkbAudibleBellMask off and a
            bell event occurs, the server does not ring the system bell  unless
            you call XkbForceDeviceBell or XkbForceBell.

            Audible bells are also part of the per-client auto-reset controls.

            Bell Functions

            Use  the  functions  described in this section to ring bells and to
            generate bell events.

            The input extension has two types of feedbacks  that  can  generate
            bells  - bell feedback and keyboard feedback. Some of the functions
            in this section have bell_class and bell_id parameters; set them as
            follows: Set bell_class to BellFeedbackClass or KbdFeedbackClass. A
            device can have more than one feedback of each type; set bell_id to
            the particular bell feedback of bell_class type.

            The Table 2 shows the conditions that cause a bell to sound  or  an
            XkbBellNotifyEvent to be generated when a bell function is called.

                         Table 2 Bell Sounding and Bell Event Generating
            ───────────────────────────────────────────────────────────────────────────
            Function called      AudibleBell   Server sounds a bell   Server sends an
            XkbBellNotifyEvent
            ───────────────────────────────────────────────────────────────────────────
            XkbDeviceBell        On            Yes                    Yes
            XkbDeviceBell        Off           No                     Yes
            XkbBell              On            Yes                    Yes
            XkbBell              Off           No                     Yes
            XkbDeviceBellEvent   On or Off     No                     Yes
            XkbBellEvent         On or Off     No                     Yes
            XkbDeviceForceBell   On or Off     Yes                    No
            XkbForceBell         On or Off     Yes                    No

            Set  percent  to  be the volume relative to the base volume for the
            keyboard as described for .I XBell.

            Note that bell_class and bell_id indicate the  bell  to  physically
            ring.   name is simply an arbitrary moniker for the client applica-
            tion's use.

            To determine the current feedback settings of  an  extension  input
            device,  use  XGetFeedbackControl.  See the X input extension docu-
            mentation for more information on XGetFeedbackControl  and  related
            data structures.

            If  a compatible keyboard extension is not present in the X server,
            XkbDeviceBell immediately returns False.  Otherwise,  XkbDeviceBell
            rings the bell as specified for the display and keyboard device and
            returns  True.  If  you  have disabled the audible bell, the server
            does not ring the system bell, although it does generate a XkbBell-
            Notify event.

            You can call XkbDeviceBell without first initializing the  keyboard
            extension.

STRUCTURES
       Xkb  generates  XkbBellNotify  events for all bells except for those re-
       sulting from calls to XkbForceDeviceBell and XkbForceBell.   To  receive
       XkbBellNotify  events under all possible conditions, pass XkbBellNotify-
       Mask in both the bits_to_change and values_for_bits parameters to XkbSe-
       lectEvents.

       The XkbBellNotify event has no event details. It is either  selected  or
       it is not.  However, you can call XkbSelectEventDetails using XkbBellNo-
       tify   as   the   event_type   and  specifying  XkbAllBellEventsMask  in
       bits_to_change and values_for_bits.  This has the same effect as a  call
       to XkbSelectEvents.

       The structure for the XkbBellNotify event type contains:

          typedef struct _XkbBellNotify {
              int            type;        /* Xkb extension base event code */
              unsigned long  serial;      /* X server serial number for event */
              Bool           send_event;  /* True => synthetically generated */
              Display *      display;     /* server connection where event generated */
              Time           time;        /* server time when event generated */
              int            xkb_type;    /* XkbBellNotify */
              unsigned int   device;      /* Xkb device ID, will not be XkbUseCoreKbd */
              int            percent;     /* requested volume as % of max */
              int            pitch;       /* requested pitch in Hz */
              int            duration;    /* requested duration in microseconds */
              unsigned int   bell_class;  /* X input extension feedback class */
              unsigned int   bell_id;     /* X input extension feedback ID */
              Atom           name;        /* "name" of requested bell */
              Window         window;      /* window associated with event */
              Bool           event_only;  /* False -> the server did not produce a beep */
          } XkbBellNotifyEvent;

       If your application needs to generate visual bell feedback on the screen
       when  it  receives  a  bell event, use the window ID in the XkbBellNoti-
       fyEvent, if present.

SEE ALSO
       XBell(3),  XkbBellNotify(3),   XkbChangeEnabledControls(3),   XkbDevice-
       Bell(3), XkbForceBell(3), XkbForceDeviceBell(3), XGetFeedbackControl(3),
       XkbSelectEvents(3)

X Version 11                     libX11 1.8.12                 XkbDeviceBell(3)

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