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d.his(1grass)               GRASS GIS User's Manual              d.his(1grass)

NAME
       d.his   - Displays the result obtained by combining hue, intensity, and
       saturation (HIS) values from user-specified input raster map layers.

KEYWORDS
       display, graphics, color transformation, RGB, HIS, IHS

SYNOPSIS
       d.his
       d.his --help
       d.his   [-n]   hue=string    [intensity=string]     [saturation=string]
       [brighten=integer]   [--help]  [--verbose]  [--quiet]  [--ui]

   Flags:
       -n
           Respect NULL values while drawing

       --help
           Print usage summary

       --verbose
           Verbose module output

       --quiet
           Quiet module output

       --ui
           Force launching GUI dialog

   Parameters:
       hue=string [required]
           Name of layer to be used for hue

       intensity=string
           Name of layer to be used for intensity

       saturation=string
           Name of layer to be used for saturation

       brighten=integer
           Percent to brighten intensity channel
           Options: -99-99
           Default: 0

DESCRIPTION
       HIS stands for hue, intensity, and saturation.  This program produces a
       raster map layer providing a visually pleasing combination of hue,  in-
       tensity,  and saturation values from two or three user-specified raster
       map layers.

       The human brain automatically interprets the vast amount of visual  in-
       formation  available  according to basic rules.  Color, or hue, is used
       to categorize  objects.   Shading,  or  intensity,  is  interpreted  as
       three-dimensional  texturing. Finally, the degree of haziness, or satu-
       ration, is associated with distance or depth. This program allows  data
       from  up  to three raster map layers to be combined into an image which
       retains the original information in terms of hue, intensity, and  satu-
       ration.

OPTIONS
       This  program  can  be run non-interactively or interactively.  It will
       run non-interactively if the user specifies on  the  command  line  the
       name  of  a  map containing hue values (hue), and the name(s) of map(s)
       containing intensity values (intensity) and/or saturation values (satu-
       ration).   The  resulting image will be displayed in the active display
       frame on the graphics monitor.

       Alternately, the user can run the program interactively by typing d.his
       without naming parameter values on the command line.  In this case, the
       program will prompt the user for parameter values  using  the  standard
       GRASS GUI interface.

       While  any  raster  map layer can be used to represent the hue informa-
       tion, map layers with a few  very  distinct  colors  work  best.   Only
       raster  map  layers  representing continuously varying data like eleva-
       tion, aspect, weights, intensities, or amounts can suitably be used  to
       provide intensity and saturation information.

       For example, a visually pleasing image can be made by using a watershed
       map for the hue factor, an aspect map for the intensity factor, and  an
       elevation map for saturation.  (The user may wish to leave out the ele-
       vation information for a first  try.)   Ideally,  the  resulting  image
       should  resemble  the  view  from an aircraft looking at a terrain on a
       sunny day with a bit of haze in the valleys.

       The brighten option does not truly represent a percentage, but  calling
       it  that makes the option easy to understand, and it sounds better than
       Normalized Scaling Factor.

THE PROCESS
       Each map cell is processed individually. First, the  working  color  is
       set  to  the color of the corresponding cell in the map layer chosen to
       represent hue.  Second, this color is multiplied by the  red  intensity
       of that cell in the intensity map layer.  This map layer should have an
       appropriate gray-scale color table associated with it. You  can  ensure
       this  by  using  the  color manipulation capabilities of r.colors.  Fi-
       nally, the color is made somewhat gray-based on the  red  intensity  of
       that  cell  in  the saturation map layer.  Again, this map layer should
       have a gray-scale color table associated with it.

NOTES
       The name is misleading. The actual conversion used is
         H.i.s + G.(1-s)
       where
         H   is the R,G,B color from the hue map
         i   is the red value from the intensity map
         s   is the red value from the saturation map
         G   is 50% gray (R = G = B = 0.5)

       Either (but not both) of the intensity or the saturation map layers may
       be  omitted.  This  means  that it is possible to produce output images
       that represent combinations of his, hi, or hs.

       Users wishing to store the result in new raster map layers  instead  of
       displaying it on the monitor should use the command r.his.

EXAMPLE
       g.region raster=elevation
       r.relief input=elevation output=elevation_shaded_relief
       d.mon wx0
       d.his hue=elevation intensity=elevation_shaded_relief brighten=50

SEE ALSO
         d.colortable,  d.frame,  d.rgb,  d.shade, r.colors, r.his, i.his.rgb,
       i.rgb.his

AUTHOR
       James Westervelt, U.S. Army Construction Engineering  Research  Labora-
       tory

SOURCE CODE
       Available at: d.his source code (history)

       Accessed: unknown

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       © 2003-2022 GRASS Development Team, GRASS GIS 7.8.7 Reference Manual

GRASS 7.8.7                                                      d.his(1grass)

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