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d.vect(1grass)              GRASS GIS User's Manual             d.vect(1grass)

NAME
       d.vect   -  Displays  user-specified  vector map in the active graphics
       frame.

KEYWORDS
       display, graphics, vector, level1

SYNOPSIS
       d.vect
       d.vect --help
       d.vect [-cirs]  map=name   [layer=string]   display=string[,string,...]
       [type=string[,string,...]]        [cats=range]        [where=sql_query]
       [color=name]   [fill_color=name]    [rgb_column=name]    [zcolor=style]
       [width=integer]         [width_column=name]         [width_scale=float]
       [icon=string]    [size=float]     [size_column=name]     [rotation_col-
       umn=name]     [icon_area=string]     [icon_line=string]     [legend_la-
       bel=string]    [label_layer=string]    [attribute_column=name]     [la-
       bel_color=name]     [label_bgcolor=name]    [label_bcolor=name]    [la-
       bel_size=integer]   [font=string]    [encoding=string]    [xref=string]
       [yref=string]   [minreg=float]   [maxreg=float]   [--help]  [--verbose]
       [--quiet]  [--ui]

   Flags:
       -c
           Random colors according to category  number  (or  layer  number  if
           ’layer=-1’ is given)

       -i
           Use values from ’cats’ option as feature id

       -r
           Use square root of the value of size_column
           This makes circle areas proportionate to the size_column values in-
           stead of circle radius

       -s
           Do not show this layer in vector legend

       --help
           Print usage summary

       --verbose
           Verbose module output

       --quiet
           Quiet module output

       --ui
           Force launching GUI dialog

   Parameters:
       map=name [required]
           Name of vector map
           Or data source for direct OGR access

       layer=string
           Layer number or name (’-1’ for all layers)
           A single vector map can be connected to multiple  database  tables.
           This  number  determines  which table to use. When used with direct
           OGR access this is the layer name.
           Default: 1

       display=string[,string,...] [required]
           Display
           Options: shape, cat, topo, vert, dir, zcoor
           Default: shape
           shape: Display geometry of features
           cat: Display category numbers of features
           topo: Display topology information (nodes, edges)
           vert: Display vertices of features
           dir: Display direction of linear features
           zcoor: Display z-coordinate of features (only for 3D vector maps)

       type=string[,string,...]
           Input feature type
           Options: point, line, boundary, centroid, area, face
           Default: point,line,area,face

       cats=range
           Category values
           Example: 1,3,7-9,13

       where=sql_query
           WHERE conditions of SQL statement without ’where’ keyword
           Example: income < 1000 and population >= 10000

       color=name
           Feature color
           Either a standard color name, R:G:B triplet, or "none"
           Default: black

       fill_color=name
           Area fill color
           Either a standard color name, R:G:B triplet, or "none"
           Default: 200:200:200

       rgb_column=name
           Colorize features according to color definition column
           Color definition in R:G:B form

       zcolor=style
           Colorize point or area features according to z-coordinate
           Options: aspect, aspectcolr, bcyr, bgyr, blues, byg, byr,  celsius,
           corine, curvature, differences, elevation, etopo2, evi, fahrenheit,
           forest_cover, gdd, grass, greens, grey, grey.eq, grey.log, grey1.0,
           grey255,  gyr, haxby, inferno, kelvin, magma, ndvi, ndwi, nlcd, or-
           anges, plasma, population, population_dens, precipitation, precipi-
           tation_daily,  precipitation_monthly,  rainbow, ramp, random, reds,
           roygbiv, rstcurv,  ryb,  ryg,  sepia,  slope,  soilmoisture,  srtm,
           srtm_plus, terrain, viridis, water, wave
            aspect: aspect oriented grey colors [range: map values]
            aspectcolr: aspect oriented rainbow colors [range: 0 to 360]
            bcyr: blue through cyan through yellow to red [range: map values]
            bgyr: blue through green through yellow to red [range: map values]
            blues: white to blue [range: map values]
            byg: blue through yellow to green [range: map values]
            byr: blue through yellow to red [range: map values]
            celsius: blue to red for degree Celsius temperature [range: -80 to
           80]
            corine: EU Corine land cover colors [range: 111 to 995]
            curvature: for terrain curvatures (from v.surf.rst and r.slope.as-
           pect) [range: map values]
            differences: differences oriented colors [range: map values]
            elevation:  maps  relative  ranges  of  raster values to elevation
           color ramp [range: map values]
            etopo2: colors for ETOPO2 worldwide bathymetry/topography  [range:
           -11000 to 8850]
            evi: enhanced vegetative index colors [range: -1 to 1]
            fahrenheit: blue to red for Fahrenheit temperature [range: -112 to
           176]
            forest_cover: percentage of forest cover [range: 0 to 100]
            gdd: accumulated growing degree days [range: 0 to 6000]
            grass: GRASS GIS green (perceptually uniform) [range: map values]
            greens: white to green [range: map values]
            grey: grey scale [range: map values]
            grey.eq: histogram-equalized grey scale [range: map values]
            grey.log: histogram logarithmic transformed grey scale [range: map
           values]
            grey1.0: grey scale for raster values between 0.0-1.0 [range: 0 to
           1]
            grey255: grey scale for raster values between 0-255 [range:  0  to
           255]
            gyr: green through yellow to red [range: map values]
            haxby:  relative  colors  for bathymetry or topography [range: map
           values]
            inferno:  perceptually  uniform  sequential  color  table  inferno
           [range: map values]
            kelvin: blue to red for temperature in Kelvin scale [range: 193.15
           to 353.15]
            magma: perceptually uniform sequential color table  magma  [range:
           map values]
            ndvi:  Normalized Difference Vegetation Index colors [range: -1 to
           1]
            ndwi: Normalized Difference Water Index  colors  [range:  -200  to
           200]
            nlcd: US National Land Cover Dataset colors [range: 0 to 95]
            oranges: white to orange [range: map values]
            plasma: perceptually uniform sequential color table plasma [range:
           map values]
            population: color table covering human  population  classification
           breaks [range: 0 to 2e+09]
            population_dens:  color  table  covering  human population density
           classification breaks [range: 0 to 1e+09]
            precipitation: precipitation color table (0..2000mm) [range: 0  to
           7000]
            precipitation_daily: precipitation color table (0..1000mm) [range:
           0 to 10000]
            precipitation_monthly:  precipitation  color   table   (0..1000mm)
           [range: 0 to 1000]
            rainbow: rainbow color table [range: map values]
            ramp: color ramp [range: map values]
            random: random color table [range: map values]
            reds: white to red [range: map values]
            roygbiv:  [range: map values]
            rstcurv: terrain curvature (from r.resamp.rst) [range: map values]
            ryb: red through yellow to blue [range: map values]
            ryg: red through yellow to green [range: map values]
            sepia: yellowish-brown through to white [range: map values]
            slope:  r.slope.aspect-type  slope  colors  for raster values 0-90
           [range: 0 to 90]
            soilmoisture: soilmoisture color table (0.0-1.0) [range: 0 to 1]
            srtm: color palette for Shuttle Radar Topography Mission elevation
           [range: -11000 to 8850]
            srtm_plus: color palette for Shuttle Radar Topography Mission ele-
           vation (with seafloor colors) [range: -11000 to 8850]
            terrain: global elevation color table covering  -11000  to  +8850m
           [range: -11000 to 8850]
            viridis:  perceptually  uniform  sequential  color  table  viridis
           [range: map values]
            water: water depth [range: map values]
            wave: color wave [range: map values]

       width=integer
           Line width
           Default: 0

       width_column=name
           Name of numeric column containing line width
           These values will be scaled by width_scale

       width_scale=float
           Scale factor for width_column
           Default: 1

       icon=string
           Point and centroid symbol
           Options: basic/arrow, basic/arrow1, basic/arrow2, basic/arrow3, ba-
           sic/box,  basic/circle,  basic/cross1,  basic/cross2, basic/cross3,
           basic/diamond,  basic/hexagon,  basic/marker,  basic/octagon,   ba-
           sic/pin, basic/pin_dot, basic/point, basic/pushpin, basic/star, ba-
           sic/triangle, basic/x, demo/muchomurka, demo/smrk,  extra/4pt_star,
           extra/adcp,   extra/airport,  extra/alpha_flag,  extra/bridge,  ex-
           tra/dim_arrow,  extra/dive_flag,  extra/fiducial,  extra/fish,  ex-
           tra/half-box,  extra/half-circle, extra/offbox_ne, extra/offbox_nw,
           extra/offbox_se, extra/offbox_sw, extra/pentagon,  extra/ping,  ex-
           tra/ring, extra/simple_zia, extra/target, geology/circle_cross, ge-
           ology/half-arrow_left,       geology/half-arrow_right,        geol-
           ogy/strike_box, geology/strike_circle, geology/strike_cleavage, ge-
           ology/strike_half-bowtie, geology/strike_line,  geology/strike_par-
           allel,  geology/strike_triangle,  legend/area,  legend/area_curved,
           legend/line,  legend/line_crooked,  n_arrows/basic_compass,   n_ar-
           rows/fancy_compass,  n_arrows/n_arrow1a,  n_arrows/n_arrow1b, n_ar-
           rows/n_arrow2, n_arrows/n_arrow3, n_arrows/n_arrow4, n_arrows/n_ar-
           row5,  n_arrows/n_arrow6,  n_arrows/n_arrow7a,  n_arrows/n_arrow7b,
           n_arrows/n_arrow8a, n_arrows/n_arrow8b, n_arrows/n_arrow9
           Default: basic/x

       size=float
           Symbol size
           When used with the size_column option this becomes the scale factor
           Default: 5

       size_column=name
           Name of numeric column containing symbol size

       rotation_column=name
           Name of numeric column containing symbol rotation angle
           Measured in degrees CCW from east

       icon_area=string
           Area/boundary symbol for legend
           Options: basic/arrow, basic/arrow1, basic/arrow2, basic/arrow3, ba-
           sic/box,  basic/circle,  basic/cross1,  basic/cross2, basic/cross3,
           basic/diamond,  basic/hexagon,  basic/marker,  basic/octagon,   ba-
           sic/pin, basic/pin_dot, basic/point, basic/pushpin, basic/star, ba-
           sic/triangle, basic/x, demo/muchomurka, demo/smrk,  extra/4pt_star,
           extra/adcp,   extra/airport,  extra/alpha_flag,  extra/bridge,  ex-
           tra/dim_arrow,  extra/dive_flag,  extra/fiducial,  extra/fish,  ex-
           tra/half-box,  extra/half-circle, extra/offbox_ne, extra/offbox_nw,
           extra/offbox_se, extra/offbox_sw, extra/pentagon,  extra/ping,  ex-
           tra/ring, extra/simple_zia, extra/target, geology/circle_cross, ge-
           ology/half-arrow_left,       geology/half-arrow_right,        geol-
           ogy/strike_box, geology/strike_circle, geology/strike_cleavage, ge-
           ology/strike_half-bowtie, geology/strike_line,  geology/strike_par-
           allel,  geology/strike_triangle,  legend/area,  legend/area_curved,
           legend/line,  legend/line_crooked,  n_arrows/basic_compass,   n_ar-
           rows/fancy_compass,  n_arrows/n_arrow1a,  n_arrows/n_arrow1b, n_ar-
           rows/n_arrow2, n_arrows/n_arrow3, n_arrows/n_arrow4, n_arrows/n_ar-
           row5,  n_arrows/n_arrow6,  n_arrows/n_arrow7a,  n_arrows/n_arrow7b,
           n_arrows/n_arrow8a, n_arrows/n_arrow8b, n_arrows/n_arrow9
           Default: legend/area

       icon_line=string
           Line symbol for legend
           Options: basic/arrow, basic/arrow1, basic/arrow2, basic/arrow3, ba-
           sic/box,  basic/circle,  basic/cross1,  basic/cross2, basic/cross3,
           basic/diamond,  basic/hexagon,  basic/marker,  basic/octagon,   ba-
           sic/pin, basic/pin_dot, basic/point, basic/pushpin, basic/star, ba-
           sic/triangle, basic/x, demo/muchomurka, demo/smrk,  extra/4pt_star,
           extra/adcp,   extra/airport,  extra/alpha_flag,  extra/bridge,  ex-
           tra/dim_arrow,  extra/dive_flag,  extra/fiducial,  extra/fish,  ex-
           tra/half-box,  extra/half-circle, extra/offbox_ne, extra/offbox_nw,
           extra/offbox_se, extra/offbox_sw, extra/pentagon,  extra/ping,  ex-
           tra/ring, extra/simple_zia, extra/target, geology/circle_cross, ge-
           ology/half-arrow_left,       geology/half-arrow_right,        geol-
           ogy/strike_box, geology/strike_circle, geology/strike_cleavage, ge-
           ology/strike_half-bowtie, geology/strike_line,  geology/strike_par-
           allel,  geology/strike_triangle,  legend/area,  legend/area_curved,
           legend/line,  legend/line_crooked,  n_arrows/basic_compass,   n_ar-
           rows/fancy_compass,  n_arrows/n_arrow1a,  n_arrows/n_arrow1b, n_ar-
           rows/n_arrow2, n_arrows/n_arrow3, n_arrows/n_arrow4, n_arrows/n_ar-
           row5,  n_arrows/n_arrow6,  n_arrows/n_arrow7a,  n_arrows/n_arrow7b,
           n_arrows/n_arrow8a, n_arrows/n_arrow8b, n_arrows/n_arrow9
           Default: legend/line

       legend_label=string
           Label to display after symbol in vector legend

       label_layer=string
           Layer number for labels (default: the given layer number)
           Vector features can have category values in different layers.  This
           number determines which layer to use. When used with direct OGR ac-
           cess this is the layer name.
           Default: 1

       attribute_column=name
           Name of column to be displayed as a label

       label_color=name
           Label color
           Either a standard color name or R:G:B triplet
           Default: red

       label_bgcolor=name
           Label background color
           Either a standard color name, R:G:B triplet, or "none"
           Default: none

       label_bcolor=name
           Label border color
           Either a standard color name, R:G:B triplet, or "none"
           Default: none

       label_size=integer
           Label size (pixels)
           Default: 8

       font=string
           Font name

       encoding=string
           Text encoding

       xref=string
           Label horizontal justification
           Options: left, center, right
           Default: left

       yref=string
           Label vertical justification
           Options: top, center, bottom
           Default: center

       minreg=float
           Minimum region size (average from height and  width)  when  map  is
           displayed

       maxreg=float
           Maximum  region  size  (average  from height and width) when map is
           displayed

DESCRIPTION
       d.vect displays vector maps in the active frame on the  graphics  moni-
       tor.

NOTES
       d.vect  can  simply  be  used typing d.vect map=vector_map. There are a
       large variety of optional parameters which allow the  user  to  specify
       vector  type, colors, data fields, SQL queries, label size and justifi-
       cation, etc.

       By default d.vect areas are filled with fill_color  and  outlined  with
       color. Area outlines can be suppressed with
       d.vect map=vector_map color=none
       and areas can be made transparent with
       d.vect map=vector_map fill_color=none

       In  order  to  display  attributes in the map, attribute_column must be
       specified.

       Feature colors may be specified by v.colors in a form of color table or
       in an attribute table column containing RRR:GGG:BBB values.

       A table for a vector map might look like this:
       db.select sql="select * from testisola"
       cat|label|GRASSRGB
       0|no data|255:255:255
       90|FRASSILONGO|23:245:67
       104|LEVICO|23:145:67
       139|PERGINE VALSUGANA|223:45:237
       168|SANT’ORSOLA|223:45:67
       190|TENNA|123:45:67

       To add the GRASSRGB color column, use v.db.addcolumn:
       v.db.addcolumn map=testisola columns="GRASSRGB varchar(11)"

       To add/change a color, use v.db.update:
       v.db.update map=testisola column=GRASSRGB value="123:45:237" where="cat=139"

       A  much  simpler  method  of color coding is by using the -c flag which
       displays vector elements of like category number with a random color.

       This module can use FreeType/TrueType fonts if they have  already  been
       selected with d.font.

       Parameter width is set by default to ’0’. XDRIVER specifies the precise
       behaviour for non-zero line width, but drivers have some freedom as  to
       how  zero-width lines are handled, so they can use the hardware’s "thin
       line" drawing primitive, if it has one. A width of zero can potentially
       result  in significantly faster operation. On drivers where there is no
       such thing as a "thin" line, the driver will  use  a  sensible  default
       (which might not be the same as ’1’).

EXAMPLES
       Spearfish examples:
       # display roads with category numbers:
       d.vect map=roads display=shape,cat label_color=green
       # display randomly colorized soils map with attributes
       d.vect -c map=soils attribute_column=label
       # display randomly colorized selected vectors from soils map
       d.vect -c map=soils where="label=’VBF’" display=shape attribute_column=label

       3D  points,  3D  lines  and 3D polygons colorized according to z height
       (for 3D lines and polygons a z height is  computed  by  a  midpoint  of
       line/area bounding box):
       g.region raster=elevation.10m
       r.random input=elevation.10m n=5000 vector=random3d -d
       d.mon start=x0
       # display as black points
       d.vect map=random3d
       # display 3D points colorized according to z height
       d.vect map=random3d zcolor=gyr
       # 3D contour lines
       r.contour input=elevation.10m output=contour20m step=20
       d.vect map=contour20m zcolor=gyr
       # generate 3D triangles
       v.delaunay input=random3d output=random3d_del
       # display 3D polygons colorized according to z height
       d.vect map=random3d_del type=area zcolor=gyr

SEE ALSO
        v.colors, d.erase, d.rast, v.colors, v.db.addcolumn, v.db.update

        GRASS SQL interface

AUTHORS
       CERL
       Radim Blazek, ITC-Irst, Trento, Italy
       Support for color tables by Martin Landa, Czech Technical University in
       Prague (8/2011)
       and many other GRASS developers

SOURCE CODE
       Available at: d.vect source code (history)

       Accessed: unknown

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       © 2003-2022 GRASS Development Team, GRASS GIS 7.8.7 Reference Manual

GRASS 7.8.7                                                     d.vect(1grass)

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