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g.gui.vdigit(1grass)        GRASS GIS User's Manual       g.gui.vdigit(1grass)

NAME
       g.gui.vdigit  - Interactive editing and digitization of vector maps.

KEYWORDS
       general, GUI, vector, editing, digitizer

SYNOPSIS
       g.gui.vdigit
       g.gui.vdigit --help
       g.gui.vdigit [-c] map=name  [--help]  [--verbose]  [--quiet]  [--ui]

   Flags:
       -c
           Create new vector map if doesn’t exist

       --help
           Print usage summary

       --verbose
           Verbose module output

       --quiet
           Quiet module output

       --ui
           Force launching GUI dialog

   Parameters:
       map=name [required]
           Name of vector map to edit
           Or data source for direct OGR access

DESCRIPTION
       The  vector  digitizer  is  a  wxGUI component intended for interactive
       editing and digitizing vector maps (see v.edit for non-interactive vec-
       tor editing GRASS capabilities).

       Note  that  only  vector maps stored or generated in the current mapset
       can be opened for editing.

       The digitizer allows editing of 2D vector features (points, lines, cen-
       troids, boundaries, and areas).

       Vector  features  can  be  selected by mouse (bounding box or simply by
       mouse click, see select threshold  in  Settings→General→Select  thresh-
       old), or by query (eg. by line length, see Settings→Query Tool).

   STARTING THE DIGITIZER
       The  vector  digitizer  can be launched from Map Display toolbar by se-
       lecting "Digitize" from Tools combobox. Vector map  is  selectable  for
       editing from Digitizer toolbar ("Select vector map" combobox, note that
       only vector maps from the current  layer  tree  in  Layer  Manager  are
       listed).   The vector digitizer can alternatively be activated from the
       contextual menu in the Layer Manager by selecting  "Start  editing"  on
       selected  vector map in the layer tree, or directly from the Layer Man-
       ager toolbar .  The vector digitizer also can also be launched from the
       command line as a stand-alone application g.gui.vdigit.

   CREATING A NEW VECTOR MAP
       A  new  vector  map can be easily created from the digitizer toolbar by
       selecting "New vector map" in "Select vector map" combobox. A new  vec-
       tor  map  is  created, added to the current layer tree in Layer Manager
       and opened for editing. "Select vector map" combobox in  the  digitizer
       toolbar also allows easily switching between vector maps to be edited.

   EDITING AN EXISTING VECTOR MAP
       An existing vector map selected in the digitizer toolbar in the "Select
       vector map" combobox. This map is then opened for editing and added  to
       the  current  layer tree in the Layer Manager. This "Select vector map"
       combobox in the digitizer toolbar also allows to easily switch  between
       vector maps to be edited.

   USING A RASTER BACKGROUND MAP
       In  order  to  digitize from a raster map, simply load the map into the
       Map Display using the Layer Manager. Then start digitizing,  see  below
       for details.

   USING A VECTOR BACKGROUND MAP
       The  vector  digitizer  allows you to select a "background" vector map.
       Loading it within the digitizer is different from simply loading it via
       Layer Manager since direct interaction with single vector features then
       becomes possible.
       Vector features may be copied from the background map by "Copy features
       from  (background)  vector map" tool from the "Additional tools" of the
       digitizer toolbar.  Newly digitized vector features are snapped in  the
       given threshold to the features from the background map.

   DIGITIZER TOOLBAR
             Digitize new point
           Add new point to vector map and optionally define its attributes.

             Digitize new line
           Add new line to vector map and optionally define its attributes.

             Digitize new boundary
           Add  new  boundary  to  vector  map  and  optionally define its at-
           tributes.

             Digitize new centroid
           Add new centroid to  vector  map  and  optionally  define  its  at-
           tributes.

             Digitize new area
           Add  new  area  (closed boundary and one centroid inside) to vector
           map and optionally define its attributes.

             Move vertex
           Move selected vertex of linear feature. Thus shape of  linear  fea-
           ture is changed.

             Add vertex
           Add new vertex to selected linear feature (shape not changed).

             Remove vertex
           Remove  selected vertex from linear feature. Thus shape of selected
           feature can be changed.

             Edit line/boundary
           Edit selected linear feature, add new segments or  remove  existing
           segments of linear feature.

             Move feature(s)
           Move selected vector features. Selection can be done by mouse or by
           query.

             Delete feature(s)
           Delete selected vector features (point, line, centroid,  or  bound-
           ary). Selection can be done by mouse or by query.

             Delete areas(s)
           Delete  selected vector areas. Selection can be done by mouse or by
           query.

             Display/update categories
           Display categories of selected vector  feature.  Category  settings
           can  be modified, new layer/category pairs added or already defined
           pairs removed.

             Display/update attributes
           Display attributes of selected vector feature (based on  its  cate-
           gory  settings).  Attributes can be also modified. Same functional-
           ity is accessible from Main toolbar  "Query  vector  map  (editable
           mode)".

             Additional toolsBreak selected lines/boundaries at intersection
               Split given vector line or boundary into two lines on given po-
               sition (based on v.clean, tool=break).

           •   Connect two selected lines/boundaries
               Connect selected lines or boundaries, the first given  line  is
               connected  to the second one. The second line is broken if nec-
               essary on each intersection.  The lines are connected  only  if
               distance  between  them  is not greater than snapping threshold
               value.

           •   Copy categories
               Copy category settings of selected vector feature to other vec-
               tor  features.  Layer/category  pairs of source vector features
               are appended to the target feature category settings.  Existing
               layer/category  pairs are not removed from category settings of
               the target features.

           •   Copy features from (background) vector map
               Make identical copy of selected vector  features.  If  a  back-
               ground  vector  map  has  been selected from the Layer Manager,
               copy features from background vector map,  not  from  the  cur-
               rently modified vector map.

           •   Copy attributes
               Duplicate  attributes  settings  of  selected vector feature to
               other vector features. New category(ies)  is  appended  to  the
               target  feature  category  settings  and  attributes duplicated
               based on category settings of source vector features.  Existing
               layer/category  pairs are not removed from category settings of
               the target features.

           •   Feature type conversion
               Change feature type of selected geometry features.  Points  are
               converted  to  centroids,  centroids to points, lines to bound-
               aries and boundaries to lines.

           •   Flip selected lines/boundaries
               Flip direction of selected linear  features  (lines  or  bound-
               aries).

           •   Merge selected lines/boundaries
               Merge  (at  least two) selected vector lines or boundaries. The
               geometry of the merged vector lines can be changed. If the sec-
               ond  line  from  two selected lines is in opposite direction to
               the first, it will be flipped. See  also  module  v.build.poly-
               lines.

           •   Snap selected lines/boundaries (only to nodes)
               Snap  vector  features  in  given  threshold.  See  also module
               v.clean. Note that this tool supports only snapping  to  nodes.
               Snapping  to  vector features from background vector map is not
               currently supported.

           •   Split line/boundary
               Split selected line or boundary on given position.

           •   Query tool
               Select vector features by  defining  a  threshold  for  min/max
               length value (linear features or dangles).

           •   Z-bulk labeling of 3D lines
               Assign  z coordinate values to 3D vector lines in bounding box.
               This is useful for labeling contour lines.

             Undo
           Undo previous operations.

             Redo
           Redo previous operations.

             Settings
           Digitizer settings.

             Quit digitizing tool
           Changes in vector map can be optionally discarded  when  digitizing
           session is quited.

NOTES
       Mouse button functions:

       Left   - select or deselect features

       Control+Left - cancel action or undo vertex when digitizing lines

       Right  - confirm action

       Dead  (deleted) features are only marked as ’dead’ in the geometry file
       but remain there and occupy space. Any vector module used afterwards on
       this  vector  map which really reads and writes vector geometry (so not
       g.copy) will write only features which are ’alive’.

       Added or modified vector features are snapped to existing  vector  fea-
       tures (Settings→General→Snapping). To disable snapping set the snapping
       threshold to ’0’.

       If the digitizer crashes for some reason, the changes are automatically
       saved. Broken topology can be repaired by running v.build.

       GRASS  GIS  uses  a  topological  vector  format, meaning that a common
       boundary of two polygons is only stored once. When digitizing  polygons
       it  is  thus important to be able to only draw each boundary once. When
       drawing a polygon adjacent to an existing polygon,  one  has  to  first
       split  the  existing boundary at the points where the new boundary will
       be attached. Snapping should be set to ensure that the  new  boundaries
       are automatically attached to the chosen points.

REFERENCES
           •   GRASS Vedit Library

           •   Vector Database Management (Wiki page)

SEE ALSO
        wxGUI
       wxGUI components

        v.edit, v.category, v.build, wxGUI.rdigit

       See  also  the WxGUI Vector Digitizer Wiki page including video tutori-
       als.

AUTHOR
       Martin Landa, FBK-irst (2007-2008), Trento, Italy, and Czech  Technical
       University in Prague, Czech Republic

SOURCE CODE
       Available at: wxGUI Vector Digitizer source code (history)

       Accessed: unknown

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       © 2003-2022 GRASS Development Team, GRASS GIS 7.8.7 Reference Manual

GRASS 7.8.7                                               g.gui.vdigit(1grass)

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