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juggler3d(6x)                 XScreenSaver manual                juggler3d(6x)

NAME
       juggler3d - juggling man screen saver.

SYNOPSIS
       juggler3d  [-display host:display.screen ] [-root ] [-window ] [-mono ]
       [-install | -noinstall ] [-visual visual ] [-window-id id  ]  [-pattern
       pattern ] [-tail number ] [-real | -no-real ] [-describe | -no-describe
       ] [-balls | -no-balls ] [-clubs | -no-clubs ] [-torches | -no-torches ]
       [-knives  |  -no-knives ] [-rings | -no-rings ] [-bballs | -no-bballs ]
       [-count count ] [-cycles cycles ] [-delay delay ] [-ncolors  ncolors  ]
       [-fps]

DESCRIPTION
       Draws a stick-man juggling various collections of objects.

OPTIONS
       juggler3d accepts the following options:

       -display host:display.screen
               X11 display to use.  Overrides DISPLAY environment variable.

       -root   Draw on the root window.

       -window Draw on a newly-created X window.  This is the default.

       -mono   Draw in monochrome.

       -install | -noinstall
               Turn on/off installing colormap.

       -visual visual
               Specify  which  visual  to use.  Legal values are the name of a
               visual class, or the id number (decimal or hex) of  a  specific
               visual.

       -window-id id
               Draw on an already existing X window.

       -pattern " pattern "
               Specify  juggling  pattern in annotated site-swap notation.  In
               site-swap notation, the "height" of each throw is given.  E.g.,
               "3"  is  the  height  needed  to juggle a 3-Cascade.  Note that
               these sequences need to be chosen carefully,  to  avoid  colli-
               sions.

               Annotations indicate relative hand movements or tricks:

               -   Inside throw (default)
               +   Outside throw
               =   Cross Throw
               &   Cross Catch
               x   Cross Throw and Catch
               _   Bounce

       -pattern "[ pattern ]"
               Specify  juggling pattern in annotated Adam notation.  Adam no-
               tation is a little harder to visualize.  Each integer n  repre-
               sents  a  cyclic  permutation of (0...n).  The equivalent site-
               swap value is determined by calculating how many of the  permu-
               tations it takes to get back to the identity.  The largest num-
               ber used is the same as the number of objects in  the  pattern.
               The  advantage  of Adam notation is that these sequences do not
               need to be chosen carefully, since all possible  sequences  are
               juggle-able.   Annotations  are  the same as in site-swap nota-
               tion.

               For example, both of these describe a 3-Shower:

               -pattern "+5 1"

               -pattern "[+3 1]"

               For further examples, see the  portfolio  list  in  the  source
               code.

       -tail number
               Minimum Trail Length.  0 - 100.  Default: 1.  Objects may over-
               ride this, for example flaming torches always leave a trail.

       -real|-no-real
               Turn on/off real-time juggling.  Deprecated.  There  should  be
               no  need  to turn off real-time juggling, even on slow systems.
               Adjust speed using -count above.

       -describe|-no-describe
               Turn on/off pattern descriptions.

       -balls|-no-balls
               Turn on/off Balls.

       -clubs|-no-clubs
               Turn on/off Clubs.

       -torches|-no-torches
               Turn on/off Flaming Torches.

       -knives|-no-knives
               Turn on/off Knives.

       -rings|-no-rings
               Turn on/off Rings.

       -bballs|-no-bballs
               Turn on/off Bowling Balls.

       -count number
               Speed. 50 - 1000.  Default: 200.  This determines the  expected
               time  interval between a throw and the next catch, in millisec-
               onds.

       -cycles number
               Performance Length. 50 - 1000.  Default:  1000.   Setting  this
               smaller will force the juggler to switch patterns (and objects)
               more often.

       -delay delay
               Additional delay between  frames,  in  microseconds.   Default:
               10000.  Deprecated.  Adjust speed using -count.

       -ncolors ncolors
               Maximum number of colors to use.  Default: 32.

       -fps    Display the current frame rate and CPU load.

ENVIRONMENT
       DISPLAY to get the default host and display number.

       XENVIRONMENT
               to  get  the  name of a resource file that overrides the global
               resources stored in the RESOURCE_MANAGER property.

SEE ALSO
       X(1), xscreensaver(1)

COPYRIGHT
       Copyright © 1996,2000,2002,2004 by Tim Auckland.   Permission  to  use,
       copy,  modify, distribute, and sell this software and its documentation
       for any purpose is hereby granted without fee, provided that the  above
       copyright  notice appear in all copies and that both that copyright no-
       tice and this permission notice appear in supporting documentation.  No
       representations are made about the suitability of this software for any
       purpose.  It is provided "as is" without express or implied warranty.

AUTHOR
       Tim Auckland.

       Converted to OpenGL by Jamie Zawinski, 2009.

X Version 11                  5.45 (08-Dec-2020)                 juggler3d(6x)

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