m.nviz.image(1grass) GRASS GIS User's Manual m.nviz.image(1grass) NAME m.nviz.image - Creates a 3D rendering of GIS data. Renders surfaces (raster data), 2D/3D vector data, and volumes (3D raster data) in 3D. KEYWORDS miscellaneous, visualization, graphics, raster, vector, raster3d SYNOPSIS m.nviz.image m.nviz.image --help m.nviz.image [-anb] [elevation_map=name[,name,...]] [eleva- tion_value=value[,value,...]] [color_map=name[,name,...]] [color=name[,name,...]] [mask_map=name[,name,...]] [transpar- ency_map=name[,name,...]] [transparency_value=value[,value,...]] [shininess_map=name[,name,...]] [shininess_value=value[,value,...]] [emission_map=name[,name,...]] [emission_value=value[,value,...]] [mode=string[,string,...]] [resolution_fine=value[,value,...]] [resolution_coarse=value[,value,...]] [style=string[,string,...]] [shading=string[,string,...]] [wire_color=name[,name,...]] [sur- face_position=x,y,z[,x,y,z,...]] [vline=name[,name,...]] [vline_layer=string[,string,...]] [vline_width=value[,value,...]] [vline_width_column=name[,name,...]] [vline_color=name[,name,...]] [vline_color_column=name[,name,...]] [vline_mode=string[,string,...]] [vline_height=value[,value,...]] [vline_position=x,y,z[,x,y,z,...]] [vpoint=name[,name,...]] [vpoint_layer=string[,string,...]] [vpoint_size=value[,value,...]] [vpoint_size_column=name[,name,...]] [vpoint_width=value[,value,...]] [vpoint_width_col- umn=name[,name,...]] [vpoint_color=name[,name,...]] [vpoint_color_column=name[,name,...]] [vpoint_marker=string[,string,...]] [vpoint_marker_col- umn=name[,name,...]] [vpoint_mode=string[,string,...]] [vpoint_po- sition=x,y,z[,x,y,z,...]] [volume=name[,name,...]] [vol- ume_mode=string[,string,...]] [volume_shading=string[,string,...]] [volume_position=x,y,z[,x,y,z,...]] [volume_resolu- tion=value[,value,...]] [isosurf_level=volume:value[,vol- ume:value,...]] [isosurf_color_map=name[,name,...]] [iso- surf_color_value=name[,name,...]] [isosurf_transpar- ency_map=name[,name,...]] [isosurf_transpar- ency_value=value[,value,...]] [isosurf_shininess_map=name[,name,...]] [isosurf_shininess_value=value[,value,...]] [slice=volume:axis[,vol- ume:axis,...]] [slice_posi- tion=x1,x2,y1,y2,z1,z2[,x1,x2,y1,y2,z1,z2,...]] [slice_transpar- ency=value[,value,...]] [bgcolor=name] [position=x,y] [height=value] [perspective=value] [twist=value] [zexag=value] [focus=x,y,z] [light_position=x,y,z] [light_color=name] [light_brightness=integer] [light_ambient=integer] [fringe=string[,string,...]] [fringe_color=name] [fringe_eleva- tion=integer] [cplane=value[,value,...]] [cplane_posi- tion=x,y,z[,x,y,z,...]] [cplane_rotation=value[,value,...]] [cplane_tilt=value[,value,...]] [cplane_shading=string] [arrow_po- sition=x,y] [arrow_size=value] [arrow_color=name] output=name for- mat=string size=width,height [--overwrite] [--help] [--verbose] [--quiet] [--ui] Flags: -a Use draw mode for all loaded surfaces -n Toggles normal direction of all isosurfaces (changes light effect) -b Draw volume box --overwrite Allow output files to overwrite existing files --help Print usage summary --verbose Verbose module output --quiet Quiet module output --ui Force launching GUI dialog Parameters: elevation_map=name[,name,...] Name of raster map(s) for elevation elevation_value=value[,value,...] Constant elevation value(s) to use instead of a raster DEM color_map=name[,name,...] Name of raster map(s) for color color=name[,name,...] Color value(s) Either a standard color name or R:G:B triplet mask_map=name[,name,...] Name of raster map(s) for mask transparency_map=name[,name,...] Name of raster map(s) for transparency transparency_value=value[,value,...] Transparency value(s) Options: 0-255 shininess_map=name[,name,...] Name of raster map(s) for shininess shininess_value=value[,value,...] Shininess value(s) Options: 0-255 emission_map=name[,name,...] Name of raster map(s) for emission emission_value=value[,value,...] Emission value(s) Options: 0-255 mode=string[,string,...] Draw mode Options: coarse, fine, both Default: fine resolution_fine=value[,value,...] Fine resolution Default: 6 resolution_coarse=value[,value,...] Coarse resolution Default: 9 style=string[,string,...] Draw style Options: wire, surface Default: surface shading=string[,string,...] Shading Options: flat, gouraud Default: gouraud wire_color=name[,name,...] Wire color Either a standard color name or R:G:B triplet Default: 136:136:136 surface_position=x,y,z[,x,y,z,...] Surface position Default: 0,0,0 vline=name[,name,...] Name of vector map Name of line vector overlay map(s) vline_layer=string[,string,...] Layer number or name Layer number or name for thematic mapping Default: 1 vline_width=value[,value,...] Vector line width Options: 1-100 Default: 2 vline_width_column=name[,name,...] Name of width definition column Name of attribute column vline_color=name[,name,...] Vector line color Either a standard color name or R:G:B triplet Default: blue vline_color_column=name[,name,...] Name of color definition column Name of attribute column vline_mode=string[,string,...] Vector line display mode Options: surface, flat Default: surface surface: drape on raster surface flat: draw at constant elevation vline_height=value[,value,...] Vector line height Options: 0-1000 Default: 0 vline_position=x,y,z[,x,y,z,...] Vector lines position Default: 0,0,0 vpoint=name[,name,...] Name of vector map Name of point vector overlay map(s) vpoint_layer=string[,string,...] Layer number or name Layer number or name for thematic mapping Default: 1 vpoint_size=value[,value,...] Icon size (map units) Options: 0-1000 Default: 100 vpoint_size_column=name[,name,...] Name of size definition column Name of attribute column vpoint_width=value[,value,...] Icon width Options: 1-1000 Default: 2 vpoint_width_column=name[,name,...] Name of width definition column Name of attribute column vpoint_color=name[,name,...] Icon color Either a standard color name or R:G:B triplet Default: blue vpoint_color_column=name[,name,...] Name of color definition column Name of attribute column vpoint_marker=string[,string,...] Icon marker Options: x, box, sphere, cube, diamond, dec_tree, con_tree, aster, gyro, histogram Default: sphere vpoint_marker_column=name[,name,...] Name of marker definition column Name of attribute column vpoint_mode=string[,string,...] 3D vector point display mode Options: surface, 3D Default: 3D surface: drape on raster surface 3D: place at 3D point’s z-elevation vpoint_position=x,y,z[,x,y,z,...] Vector points position Default: 0,0,0 volume=name[,name,...] Name of 3D raster map(s) volume_mode=string[,string,...] Volume draw mode Options: isosurface, slice Default: isosurface volume_shading=string[,string,...] Volume shading Options: flat, gouraud Default: gouraud volume_position=x,y,z[,x,y,z,...] Volume position Default: 0,0,0 volume_resolution=value[,value,...] Volume resolution Default: 3 isosurf_level=volume:value[,volume:value,...] Isosurface level isosurf_color_map=name[,name,...] Name of volume for isosurface color isosurf_color_value=name[,name,...] Isosurface color Either a standard color name or R:G:B triplet isosurf_transparency_map=name[,name,...] Name of 3D raster map(s) for isosurface transparency isosurf_transparency_value=value[,value,...] Transparency value(s)for isosurfaces Options: 0-255 isosurf_shininess_map=name[,name,...] Name of 3D raster map(s) for shininess isosurf_shininess_value=value[,value,...] Shininess value(s) for isosurfaces Options: 0-255 slice=volume:axis[,volume:axis,...] Volume slice parallel to given axis (x, y, z) slice_position=x1,x2,y1,y2,z1,z2[,x1,x2,y1,y2,z1,z2,...] Volume slice position Default: 0,1,0,1,0,1 slice_transparency=value[,value,...] Volume slice transparency Options: 0-255 Default: 0 bgcolor=name Background color Either a standard color name or R:G:B triplet Default: white position=x,y Viewpoint position (x,y model coordinates) Options: 0.0-1.0 Default: 0.84,0.16 height=value Viewpoint height (in map units) perspective=value Viewpoint field of view (in degrees) Options: 1-180 Default: 40 twist=value Viewpoint twist angle (in degrees) Options: -180-180 Default: 0 zexag=value Vertical exaggeration focus=x,y,z Focus to point on surface (from SW corner in map units) light_position=x,y,z Light position (x,y,z model coordinates) Default: 0.68,-0.68,0.80 light_color=name Light color Either a standard color name or R:G:B triplet Default: white light_brightness=integer Light brightness Options: 0-100 Default: 80 light_ambient=integer Light ambient Options: 0-100 Default: 20 fringe=string[,string,...] Fringe edges Options: nw, ne, sw, se nw: North-West edge ne: North-East edge sw: South-West edge se: South-East edge fringe_color=name Fringe color Either a standard color name or R:G:B triplet Default: grey fringe_elevation=integer Fringe elevation Default: 55 cplane=value[,value,...] Cutting plane index (0-5) cplane_position=x,y,z[,x,y,z,...] Cutting plane x,y,z coordinates Default: 0,0,0 cplane_rotation=value[,value,...] Cutting plane rotation along the vertical axis Options: 0-360 Default: 0 cplane_tilt=value[,value,...] Cutting plane tilt Options: 0-360 Default: 0 cplane_shading=string Cutting plane color (between two surfaces) Options: clear, top, bottom, blend, shaded Default: clear arrow_position=x,y Place north arrow at given position (in screen coordinates from bottom left corner) arrow_size=value North arrow size (in map units) arrow_color=name North arrow color Either a standard color name or R:G:B triplet Default: black output=name [required] Name for output image file (without extension) format=string [required] Graphics file format Options: ppm, tif Default: ppm size=width,height [required] Size (width, height) of output image Default: 640,480 DESCRIPTION m.nviz.image allows users to realistically render multiple surfaces (raster data) in a 3D space, optionally using thematic coloring, drap- ing 2D vector data over the surfaces, displaying 3D vector data in the space, and visualization of volume data (3D raster data) from the com- mand line. EXAMPLE Render elevation map in a 3D space. g.region raster=elevation m.nviz.image elevation_map=elevation output=elev perspective=15 SEE ALSO wxGUI 3D viewer AUTHOR Martin Landa, Google Summer of Code 2008 (mentor: Michael Barton) and Google Summer of Code 2010 (mentor: Helena Mitasova) Anna Kratochvilova, Google Summer of Code 2011 (mentor: Martin Landa) SOURCE CODE Available at: m.nviz.image source code (history) Accessed: unknown Main index | Miscellaneous index | Topics index | Keywords index | Graphical index | Full index © 2003-2022 GRASS Development Team, GRASS GIS 7.8.7 Reference Manual GRASS 7.8.7 m.nviz.image(1grass)
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