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mirrorblob(6x)                XScreenSaver manual               mirrorblob(6x)

NAME
       mirrorblob - Draws a wobbly blob that distorts the image behind it.

SYNOPSIS
       mirrorblob  [-display  host:display.screen]  [-visual visual] [-window]
       [-root] [-wire] [-delay number] [-fog]  [-walls]  [-colour]  [-texture]
       [-offset-texture]  [-blend]  [-antialias]  [-resolution number] [-bumps
       number] [-fade-time number] [-hold-time number] [-zoom number] [-fps]

DESCRIPTION
       Draws a wobbling blob, making use of alpha blending, fog, textures, and
       lighting,  plus  a ``frames per second'' meter so that you can tell how
       fast your graphics card is... Requires OpenGL.

OPTIONS
       -visual visual
               Specify which visual to use.  Legal values are the  name  of  a
               visual  class,  or the id number (decimal or hex) of a specific
               visual.

       -window Draw on a newly-created window.  This is the default.

       -root   Draw on the root window.  -wire Render in wireframe instead  of
               solid.

       -delay number
               Per-frame  delay,  in  microseconds.  Default: 10000 (0.01 sec-
               onds.).

       -fog | -no-fog
               Whether to enable fog.

       -walls | -no-walls
               Add walls for blob to hit.

       -colour | -no-colour
               Draw coloured blob.  If also textured, the  texture  will  have
               color mixed in.

       -texture | -no-texture
               Whether to wrap a texture image on the blob.

       -offset_texture | -no-offset_texture
               Whether  to ofset the texture calculations to only use a region
               of the image
                under the blob.  This works well with a semi-transparent blob.

       -blend | -no-blend
               Whether to draw a transparent blob.  (see  also  offset_texture
               above)

       -antialias | -no-antialias
               Whether to antialias lines.

       -resolution number
               Resolution  of  the tessellation used to calculate and draw the
               blob.  Larger
                numbers give a smoother blob but  increase  calculation  times
               exponentially.

       -bumps number
               Number of bumps used to distort the blob.

       -hold-time number
               Time until loading a new image.

       -fade-time number
               Time taken to transition between images.

       -zoom number
               Size multiplier for blob.

       -fps    Display the current frame rate, CPU load, and polygon count.

ENVIRONMENT
       DISPLAY to get the default host and display number.

       XENVIRONMENT
               to  get  the  name of a resource file that overrides the global
               resources stored in the RESOURCE_MANAGER property.

SEE ALSO
       X(1), xscreensaver(1)

COPYRIGHT
       Copyright © 2003 by Jon Dowdall.  Permission to use, copy, modify, dis-
       tribute,  and  sell this software and its documentation for any purpose
       is hereby granted without fee, provided that the above copyright notice
       appear  in all copies and that both that copyright notice and this per-
       mission notice appear in supporting documentation.  No  representations
       are made about the suitability of this software for any purpose.  It is
       provided "as is" without express or implied warranty.

AUTHOR
       Jon Dowdall.

X Version 11                  5.45 (08-Dec-2020)                mirrorblob(6x)

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