pacman(6x) XScreenSaver manual pacman(6x) NAME pacman - simulates a game of Pac-Man on a randomly-created level. SYNOPSIS pacman [-display host:display.screen] [-window] [-root] [-mono] [-in- stall] [-visual visual] [-ncolors integer] [-delay microseconds] [-size pixels] [-fps] DESCRIPTION Simulates a game of Pac-Man on a randomly-created level. OPTIONS pacman accepts the following options: -window Draw on a newly-created window. This is the default. -root Draw on the root window. -mono If on a color display, pretend we're on a monochrome display. -install Install a private colormap for the window. -visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. -ncolors integer How many colors should be used (if possible). Default 6. -size integer How big to make Pac-Man and the ghosts. 0 means "default." -fps Display the current frame rate and CPU load. ENVIRONMENT DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property. SEE ALSO X(1), xscreensaver(1). COPYRIGHT Copyright © 2000 Edwin de Jong. Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, pro- vided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in sup- porting documentation. AUTHOR Edwin de Jong <mauddib@gmx.net>. X Version 11 5.45 (08-Dec-2020) pacman(6x)
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