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PERLNUMBER(1)           Perl Programmers Reference Guide          PERLNUMBER(1)

NAME
       perlnumber - semantics of numbers and numeric operations in Perl

SYNOPSIS
           $n = 1234;              # decimal integer
           $n = 0b1110011;         # binary integer
           $n = 01234;             # octal integer
           $n = 0x1234;            # hexadecimal integer
           $n = 12.34e-56;         # exponential notation
           $n = "-12.34e56";       # number specified as a string
           $n = "1234";            # number specified as a string

DESCRIPTION
       This document describes how Perl internally handles numeric values.

       Perl's operator overloading facility is completely ignored here.
       Operator overloading allows user-defined behaviors for numbers, such as
       operations over arbitrarily large integers, floating points numbers with
       arbitrary precision, operations over "exotic" numbers such as modular
       arithmetic or p-adic arithmetic, and so on.  See overload for details.

Storing numbers
       Perl can internally represent numbers in 3 different ways: as native
       integers, as native floating point numbers, and as decimal strings.
       Decimal strings may have an exponential notation part, as in
       "12.34e-56".  Native here means "a format supported by the C compiler
       which was used to build perl".

       The term "native" does not mean quite as much when we talk about native
       integers, as it does when native floating point numbers are involved.
       The only implication of the term "native" on integers is that the limits
       for the maximal and the minimal supported true integral quantities are
       close to powers of 2.  However, "native" floats have a most fundamental
       restriction: they may represent only those numbers which have a
       relatively "short" representation when converted to a binary fraction.
       For example, 0.9 cannot be represented by a native float, since the
       binary fraction for 0.9 is infinite:

         binary0.1110011001100...

       with the sequence 1100 repeating again and again.  In addition to this
       limitation,  the exponent of the binary number is also restricted when
       it is represented as a floating point number.  On typical hardware,
       floating point values can store numbers with up to 53 binary digits, and
       with binary exponents between -1024 and 1024.  In decimal representation
       this is close to 16 decimal digits and decimal exponents in the range of
       -304..304.  The upshot of all this is that Perl cannot store a number
       like 12345678901234567 as a floating point number on such architectures
       without loss of information.

       Similarly, decimal strings can represent only those numbers which have a
       finite decimal expansion.  Being strings, and thus of arbitrary length,
       there is no practical limit for the exponent or number of decimal digits
       for these numbers.  (But realize that what we are discussing the rules
       for just the storage of these numbers.  The fact that you can store such
       "large" numbers does not mean that the operations over these numbers
       will use all of the significant digits.  See "Numeric operators and
       numeric conversions" for details.)

       In fact numbers stored in the native integer format may be stored either
       in the signed native form, or in the unsigned native form.  Thus the
       limits for Perl numbers stored as native integers would typically be
       -2**31..2**32-1, with appropriate modifications in the case of 64-bit
       integers.  Again, this does not mean that Perl can do operations only
       over integers in this range: it is possible to store many more integers
       in floating point format.

       Summing up, Perl numeric values can store only those numbers which have
       a finite decimal expansion or a "short" binary expansion.

Numeric operators and numeric conversions
       As mentioned earlier, Perl can store a number in any one of three
       formats, but most operators typically understand only one of those
       formats.  When a numeric value is passed as an argument to such an
       operator, it will be converted to the format understood by the operator.

       Six such conversions are possible:

         native integer        --> native floating point       (*)
         native integer        --> decimal string
         native floating_point --> native integer              (*)
         native floating_point --> decimal string              (*)
         decimal string        --> native integer
         decimal string        --> native floating point       (*)

       These conversions are governed by the following general rules:

       •   If  the  source  number  can be represented in the target form, that
           representation is used.

       •   If the source number is outside of the limits representable  in  the
           target  form,  a representation of the closest limit is used.  (Loss
           of information)

       •   If the source number is between two  numbers  representable  in  the
           target  form,  a  representation  of  one  of these numbers is used.
           (Loss of information)

       •   In "native  floating  point  -->  native  integer"  conversions  the
           magnitude  of  the  result is less than or equal to the magnitude of
           the source.  ("Rounding to zero".)

       •   If the "decimal string --> native integer" conversion cannot be done
           without loss of information,  the  result  is  compatible  with  the
           conversion  sequence  "decimal_string  --> native_floating_point -->
           native_integer".  In particular, rounding is strongly biased  to  0,
           though  a number like "0.99999999999999999999" has a chance of being
           rounded to 1.

       RESTRICTION: The conversions  marked  with  "(*)"  above  involve  steps
       performed  by  the  C  compiler.   In  particular,  bugs/features of the
       compiler used may lead to breakage of some of the above rules.

Flavors of Perl numeric operations
       Perl operations which take a numeric argument treat that argument in one
       of four different ways: they  may  force  it  to  one  of  the  integer,
       floating, or string formats; or they may behave differently depending on
       the  format  of  the  operand.   Forcing a numeric value to a particular
       format does not change the number stored in the value.

       All the operators which need an argument in the integer format treat the
       argument as in  modular  arithmetic,  e.g.,  "mod  2**32"  on  a  32-bit
       architecture.   "sprintf "%u", -1" therefore provides the same result as
       "sprintf "%u", ~0".

       Arithmetic operators
           The binary operators "+" "-" "*" "/" "%" "==" "!=" ">" "<" ">=" "<="
           and the unary operators "-" "abs" and "--" will attempt  to  convert
           arguments  to  integers.   If  both conversions are possible without
           loss of precision, and the operation can be performed  without  loss
           of  precision  then the integer result is used.  Otherwise arguments
           are converted to floating point format and the floating point result
           is used.  The caching of conversions (as described above) means that
           the integer conversion does  not  throw  away  fractional  parts  on
           floating point numbers.

       ++  "++"  behaves  as  the other operators above, except that if it is a
           string  matching  the  format  "/^[a-zA-Z]*[0-9]*\z/"   the   string
           increment described in perlop is used.

       Arithmetic operators during "use integer"
           In scopes where "use integer;" is in force, nearly all the operators
           listed  above  will force their argument(s) into integer format, and
           return an integer result.  The exceptions, "abs", "++" and "--",  do
           not change their behavior with "use integer;"

       Other mathematical operators
           Operators  such as "**", "sin" and "exp" force arguments to floating
           point format.

       Bitwise operators
           Arguments are forced into the integer format if not strings.

       Bitwise operators during "use integer"
           forces arguments to integer format. Also shift operations internally
           use signed integers rather than the default unsigned.

       Operators which expect an integer
           force the argument into the integer format.  This is  applicable  to
           the third and fourth arguments of "sysread", for example.

       Operators which expect a string
           force  the  argument  into  the string format.  For example, this is
           applicable to "printf "%s", $value".

       Though forcing an argument into a particular form does  not  change  the
       stored  number,  Perl  remembers  the  result  of  such conversions.  In
       particular, though the first  such  conversion  may  be  time-consuming,
       repeated operations will not need to redo the conversion.

AUTHOR
       Ilya Zakharevich "ilya@math.ohio-state.edu"

       Editorial adjustments by Gurusamy Sarathy <gsar@ActiveState.com>

       Updates for 5.8.0 by Nicholas Clark <nick@ccl4.org>

SEE ALSO
       overload, perlop

perl v5.40.1                       2026-08-30                     PERLNUMBER(1)

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