dwww Home | Manual pages | Find package

PERLTIE(1)              Perl Programmers Reference Guide             PERLTIE(1)

NAME
       perltie - how to hide an object class in a simple variable

SYNOPSIS
        tie VARIABLE, CLASSNAME, LIST

        $object = tied VARIABLE

        untie VARIABLE

DESCRIPTION
       Prior to release 5.0 of Perl, a programmer could use dbmopen() to
       connect an on-disk database in the standard Unix dbm(3x) format
       magically to a %HASH in their program.  However, their Perl was either
       built with one particular dbm library or another, but not both, and you
       couldn't extend this mechanism to other packages or types of variables.

       Now you can.

       The tie() function binds a variable to a class (package) that will
       provide the implementation for access methods for that variable.  Once
       this magic has been performed, accessing a tied variable automatically
       triggers method calls in the proper class.  The complexity of the class
       is hidden behind magic methods calls.  The method names are in ALL CAPS,
       which is a convention that Perl uses to indicate that they're called
       implicitly rather than explicitly--just like the BEGIN() and END()
       functions.

       In the tie() call, "VARIABLE" is the name of the variable to be
       enchanted.  "CLASSNAME" is the name of a class implementing objects of
       the correct type.  Any additional arguments in the "LIST" are passed to
       the appropriate constructor method for that class--meaning TIESCALAR(),
       TIEARRAY(), TIEHASH(), or TIEHANDLE().  (Typically these are arguments
       such as might be passed to the dbminit() function of C.) The object
       returned by the "new" method is also returned by the tie() function,
       which would be useful if you wanted to access other methods in
       "CLASSNAME". (You don't actually have to return a reference to a right
       "type" (e.g., HASH or "CLASSNAME") so long as it's a properly blessed
       object.)  You can also retrieve a reference to the underlying object
       using the tied() function.

       Unlike dbmopen(), the tie() function will not "use" or "require" a
       module for you--you need to do that explicitly yourself.

   Tying Scalars
       A class implementing a tied scalar should define the following methods:
       TIESCALAR, FETCH, STORE, and possibly UNTIE and/or DESTROY.

       Let's look at each in turn, using as an example a tie class for scalars
       that allows the user to do something like:

           tie $his_speed, 'Nice', getppid();
           tie $my_speed,  'Nice', $$;

       And now whenever either of those variables is accessed, its current
       system priority is retrieved and returned.  If those variables are set,
       then the process's priority is changed!

       We'll use Jarkko Hietaniemi <jhi@iki.fi>'s BSD::Resource class (not
       included) to access the PRIO_PROCESS, PRIO_MIN, and PRIO_MAX constants
       from your system, as well as the getpriority() and setpriority() system
       calls.  Here's the preamble of the class.

           package Nice;
           use Carp;
           use BSD::Resource;
           use strict;
           $Nice::DEBUG = 0 unless defined $Nice::DEBUG;

       TIESCALAR classname, LIST
           This is the constructor for the class.  That means it is expected to
           return a blessed reference to a new scalar (probably anonymous) that
           it's creating.  For example:

            sub TIESCALAR {
                my $class = shift;
                my $pid = shift || $$; # 0 means me

                if ($pid !~ /^\d+$/) {
                    carp "Nice::Tie::Scalar got non-numeric pid $pid" if $^W;
                    return undef;
                }

                unless (kill 0, $pid) { # EPERM or ERSCH, no doubt
                    carp "Nice::Tie::Scalar got bad pid $pid: $!" if $^W;
                    return undef;
                }

                return bless \$pid, $class;
            }

           This  tie class has chosen to return an error rather than raising an
           exception if  its  constructor  should  fail.   While  this  is  how
           dbmopen() works, other classes may well not wish to be so forgiving.
           It  checks  the  global variable $^W to see whether to emit a bit of
           noise anyway.

       FETCH this
           This method will be  triggered  every  time  the  tied  variable  is
           accessed  (read).   It takes no arguments beyond its self reference,
           which is the object representing  the  scalar  we're  dealing  with.
           Because  in  this  case  we're  using just a SCALAR ref for the tied
           scalar object, a simple $$self allows the method to get at the  real
           value  stored  there.   In our example below, that real value is the
           process ID to which we've tied our variable.

               sub FETCH {
                   my $self = shift;
                   confess "wrong type" unless ref $self;
                   croak "usage error" if @_;
                   my $nicety;
                   local($!) = 0;
                   $nicety = getpriority(PRIO_PROCESS, $$self);
                   if ($!) { croak "getpriority failed: $!" }
                   return $nicety;
               }

           This time we've decided to blow  up  (raise  an  exception)  if  the
           renice  fails--there's no place for us to return an error otherwise,
           and it's probably the right thing to do.

       STORE this, value
           This method will be triggered every time the tied  variable  is  set
           (assigned).   Beyond  its  self  reference, it also expects one (and
           only one) argument: the new value the  user  is  trying  to  assign.
           Don't  worry  about  returning  a  value from STORE; the semantic of
           assignment returning the assigned value is implemented with FETCH.

            sub STORE {
                my $self = shift;
                confess "wrong type" unless ref $self;
                my $new_nicety = shift;
                croak "usage error" if @_;

                if ($new_nicety < PRIO_MIN) {
                    carp sprintf
                      "WARNING: priority %d less than minimum system priority %d",
                          $new_nicety, PRIO_MIN if $^W;
                    $new_nicety = PRIO_MIN;
                }

                if ($new_nicety > PRIO_MAX) {
                    carp sprintf
                      "WARNING: priority %d greater than maximum system priority %d",
                          $new_nicety, PRIO_MAX if $^W;
                    $new_nicety = PRIO_MAX;
                }

                unless (defined setpriority(PRIO_PROCESS,
                                            $$self,
                                            $new_nicety))
                {
                    confess "setpriority failed: $!";
                }
            }

       UNTIE this
           This method will be triggered when the "untie" occurs. This  can  be
           useful  if  the  class  needs  to know when no further calls will be
           made. (Except DESTROY of course.) See "The "untie" Gotcha" below for
           more details.

       DESTROY this
           This method will be triggered when the tied  variable  needs  to  be
           destructed.   As  with other object classes, such a method is seldom
           necessary, because Perl deallocates its moribund object's memory for
           you automatically--this isn't C++, you know.  We'll  use  a  DESTROY
           method here for debugging purposes only.

               sub DESTROY {
                   my $self = shift;
                   confess "wrong type" unless ref $self;
                   carp "[ Nice::DESTROY pid $$self ]" if $Nice::DEBUG;
               }

       That's  about all there is to it.  Actually, it's more than all there is
       to it, because we've done a  few  nice  things  here  for  the  sake  of
       completeness,  robustness,  and  general  aesthetics.  Simpler TIESCALAR
       classes are certainly possible.

   Tying Arrays
       A class implementing a tied ordinary array should define  the  following
       methods: TIEARRAY, FETCH, STORE, FETCHSIZE, STORESIZE, CLEAR and perhaps
       UNTIE and/or DESTROY.

       FETCHSIZE  and  STORESIZE  are  used  to  provide $#array and equivalent
       scalar(@array) access.

       The methods POP, PUSH, SHIFT, UNSHIFT, SPLICE, DELETE,  and  EXISTS  are
       required  if  the  perl  operator with the corresponding (but lowercase)
       name is to operate on the tied array. The Tie::Array class can  be  used
       as  a  base  class  to implement the first five of these in terms of the
       basic methods above.  The default implementations of DELETE  and  EXISTS
       in Tie::Array simply "croak".

       In  addition  EXTEND  will  be  called when perl would have pre-extended
       allocation in a real array.

       For this discussion, we'll implement an array whose elements are a fixed
       size at creation.  If you try to create an element larger than the fixed
       size, you'll take an exception.  For example:

           use FixedElem_Array;
           tie @array, 'FixedElem_Array', 3;
           $array[0] = 'cat';  # ok.
           $array[1] = 'dogs'; # exception, length('dogs') > 3.

       The preamble code for the class is as follows:

           package FixedElem_Array;
           use Carp;
           use strict;

       TIEARRAY classname, LIST
           This is the constructor for the class.  That means it is expected to
           return a blessed reference through which the new array (probably  an
           anonymous ARRAY ref) will be accessed.

           In  our  example,  just  to  show  you that you don't really have to
           return  an  ARRAY  reference,  we'll  choose  a  HASH  reference  to
           represent  our  object.   A  HASH works out well as a generic record
           type: the "{ELEMSIZE}" field will store  the  maximum  element  size
           allowed,  and  the "{ARRAY}" field will hold the true ARRAY ref.  If
           someone outside the class tries to dereference the  object  returned
           (doubtless  thinking  it  an ARRAY ref), they'll blow up.  This just
           goes to show you that you should respect an object's privacy.

               sub TIEARRAY {
                 my $class    = shift;
                 my $elemsize = shift;
                 if ( @_ || $elemsize =~ /\D/ ) {
                   croak "usage: tie ARRAY, '" . __PACKAGE__ . "', elem_size";
                 }
                 return bless {
                   ELEMSIZE => $elemsize,
                   ARRAY    => [],
                 }, $class;
               }

       FETCH this, index
           This method will be triggered every time an individual  element  the
           tied  array  is  accessed  (read).  It takes one argument beyond its
           self reference: the index whose value we're trying to fetch.

               sub FETCH {
                 my $self  = shift;
                 my $index = shift;
                 return $self->{ARRAY}->[$index];
               }

           If a negative array index is used to read from an array,  the  index
           will be translated to a positive one internally by calling FETCHSIZE
           before  being  passed  to  FETCH.   You  may disable this feature by
           assigning a true value to the variable $NEGATIVE_INDICES in the tied
           array class.

           As you may have noticed, the name of the FETCH method  (et  al.)  is
           the  same  for  all accesses, even though the constructors differ in
           names (TIESCALAR vs TIEARRAY).  While in theory you could  have  the
           same  class  servicing  several tied types, in practice this becomes
           cumbersome, and it's easiest to keep them at simply one tie type per
           class.

       STORE this, index, value
           This method will be triggered every time  an  element  in  the  tied
           array  is  set  (written).   It  takes two arguments beyond its self
           reference: the index at which we're trying to  store  something  and
           the value we're trying to put there.

           In  our  example,  "undef"  is  really "$self->{ELEMSIZE}" number of
           spaces so we have a little more work to do here:

            sub STORE {
              my $self = shift;
              my( $index, $value ) = @_;
              if ( length $value > $self->{ELEMSIZE} ) {
                croak "length of $value is greater than $self->{ELEMSIZE}";
              }
              # fill in the blanks
              $self->STORESIZE( $index ) if $index > $self->FETCHSIZE();
              # right justify to keep element size for smaller elements
              $self->{ARRAY}->[$index] = sprintf "%$self->{ELEMSIZE}s", $value;
            }

           Negative indexes are treated the same as with FETCH.

       FETCHSIZE this
           Returns the total number of items in the tied array associated  with
           object this. (Equivalent to scalar(@array)).  For example:

               sub FETCHSIZE {
                 my $self = shift;
                 return scalar $self->{ARRAY}->@*;
               }

       STORESIZE this, count
           Sets  the  total  number  of items in the tied array associated with
           object this to be count. If this makes the array larger then class's
           mapping of "undef" should be returned for  new  positions.   If  the
           array becomes smaller then entries beyond count should be deleted.

           In   our   example,   'undef'   is   really  an  element  containing
           "$self->{ELEMSIZE}" number of spaces.  Observe:

               sub STORESIZE {
                 my $self  = shift;
                 my $count = shift;
                 if ( $count > $self->FETCHSIZE() ) {
                   foreach ( $count - $self->FETCHSIZE() .. $count ) {
                     $self->STORE( $_, '' );
                   }
                 } elsif ( $count < $self->FETCHSIZE() ) {
                   foreach ( 0 .. $self->FETCHSIZE() - $count - 2 ) {
                     $self->POP();
                   }
                 }
               }

       EXTEND this, count
           Informative call that array is likely to grow to have count entries.
           Can be used to optimize allocation. This method need do nothing.

           In our example there is no reason to implement this  method,  so  we
           leave  it  as  a  no-op.  This method is only relevant to tied array
           implementations  where  there  is  the  possibility  of  having  the
           allocated  size  of  the  array  be larger than is visible to a perl
           programmer inspecting  the  size  of  the  array.  Many  tied  array
           implementations will have no reason to implement it.

               sub EXTEND {
                 my $self  = shift;
                 my $count = shift;
                 # nothing to see here, move along.
               }

           NOTE: It is generally an error to make this equivalent to STORESIZE.
           Perl  may  from time to time call EXTEND without wanting to actually
           change the array size  directly.  Any  tied  array  should  function
           correctly  if this method is a no-op, even if perhaps they might not
           be as efficient as they would if this method was implemented.

       EXISTS this, key
           Verify that the element at index key exists in the tied array this.

           In our example, we will determine that if  an  element  consists  of
           "$self->{ELEMSIZE}" spaces only, it does not exist:

            sub EXISTS {
              my $self  = shift;
              my $index = shift;
              return 0 if ! defined $self->{ARRAY}->[$index] ||
                          $self->{ARRAY}->[$index] eq ' ' x $self->{ELEMSIZE};
              return 1;
            }

       DELETE this, key
           Delete the element at index key from the tied array this.

           In our example, a deleted item is "$self->{ELEMSIZE}" spaces:

               sub DELETE {
                 my $self  = shift;
                 my $index = shift;
                 return $self->STORE( $index, '' );
               }

       CLEAR this
           Clear   (remove,  delete,  ...)  all  values  from  the  tied  array
           associated with object this.  For example:

               sub CLEAR {
                 my $self = shift;
                 return $self->{ARRAY} = [];
               }

       PUSH this, LIST
           Append elements of LIST to the array.  For example:

               sub PUSH {
                 my $self = shift;
                 my @list = @_;
                 my $last = $self->FETCHSIZE();
                 $self->STORE( $last + $_, $list[$_] ) foreach 0 .. $#list;
                 return $self->FETCHSIZE();
               }

       POP this
           Remove last element of the array and return it.  For example:

               sub POP {
                 my $self = shift;
                 return pop $self->{ARRAY}->@*;
               }

       SHIFT this
           Remove the first element of the array (shifting other elements down)
           and return it.  For example:

               sub SHIFT {
                 my $self = shift;
                 return shift $self->{ARRAY}->@*;
               }

       UNSHIFT this, LIST
           Insert LIST elements at the beginning of the array, moving  existing
           elements up to make room.  For example:

               sub UNSHIFT {
                 my $self = shift;
                 my @list = @_;
                 my $size = scalar( @list );
                 # make room for our list
                 $self->{ARRAY}[ $size .. $self->{ARRAY}->$#* + $size ]->@*
                  = $self->{ARRAY}->@*
                 $self->STORE( $_, $list[$_] ) foreach 0 .. $#list;
               }

       SPLICE this, offset, length, LIST
           Perform the equivalent of "splice" on the array.

           offset  is optional and defaults to zero, negative values count back
           from the end of the array.

           length is optional and defaults to rest of the array.

           LIST may be empty.

           Returns a list of the original length elements at offset.

           In our example, we'll use a little shortcut if there is a LIST:

               sub SPLICE {
                 my $self   = shift;
                 my $offset = shift || 0;
                 my $length = shift || $self->FETCHSIZE() - $offset;
                 my @list   = ();
                 if ( @_ ) {
                   tie @list, __PACKAGE__, $self->{ELEMSIZE};
                   @list   = @_;
                 }
                 return splice $self->{ARRAY}->@*, $offset, $length, @list;
               }

       UNTIE this
           Will be called when  "untie"  happens.  (See  "The  "untie"  Gotcha"
           below.)

       DESTROY this
           This  method  will  be  triggered when the tied variable needs to be
           destructed.  As with the scalar tie  class,  this  is  almost  never
           needed  in  a language that does its own garbage collection, so this
           time we'll just leave it out.

   Tying Hashes
       Hashes were the first Perl data type to  be  tied  (see  dbmopen()).   A
       class  implementing  a  tied  hash  should define the following methods:
       TIEHASH is the constructor.  FETCH and STORE access the  key  and  value
       pairs.   EXISTS reports whether a key is present in the hash, and DELETE
       deletes one.  CLEAR empties the hash by deleting all the key  and  value
       pairs.   FIRSTKEY  and NEXTKEY implement the keys() and each() functions
       to iterate over all the keys. SCALAR is triggered when the tied hash  is
       evaluated  in  scalar context, and in 5.28 onwards, by "keys" in boolean
       context. UNTIE is called when "untie" happens,  and  DESTROY  is  called
       when the tied variable is garbage collected.

       If  this  seems  like  a  lot, then feel free to inherit from merely the
       standard Tie::StdHash module for most of your methods,  redefining  only
       the interesting ones.  See Tie::Hash for details.

       Remember that Perl distinguishes between a key not existing in the hash,
       and  the  key  existing  in the hash but having a corresponding value of
       "undef".  The two possibilities can be  tested  with  the  exists()  and
       defined() functions.

       Here's  an  example of a somewhat interesting tied hash class:  it gives
       you a hash representing a particular user's dot files.  You  index  into
       the hash with the name of the file (minus the dot) and you get back that
       dot file's contents.  For example:

           use DotFiles;
           tie %dot, 'DotFiles';
           if ( $dot{profile} =~ /MANPATH/ ||
                $dot{login}   =~ /MANPATH/ ||
                $dot{cshrc}   =~ /MANPATH/    )
           {
               print "you seem to set your MANPATH\n";
           }

       Or here's another sample of using our tied class:

           tie %him, 'DotFiles', 'daemon';
           foreach $f ( keys %him ) {
               printf "daemon dot file %s is size %d\n",
                   $f, length $him{$f};
           }

       In  our tied hash DotFiles example, we use a regular hash for the object
       containing several important fields, of which only  the  "{LIST}"  field
       will be what the user thinks of as the real hash.

       USER whose dot files this object represents

       HOME where those dot files live

       CLOBBER
            whether we should try to change or remove those dot files

       LIST the hash of dot file names and content mappings

       Here's the start of Dotfiles.pm:

           package DotFiles;
           use Carp;
           sub whowasi { (caller(1))[3] . '()' }
           my $DEBUG = 0;
           sub debug { $DEBUG = @_ ? shift : 1 }

       For  our  example,  we want to be able to emit debugging info to help in
       tracing during development.   We  keep  also  one  convenience  function
       around  internally  to  help  print  out warnings; whowasi() returns the
       function name that calls it.

       Here are the methods for the DotFiles tied hash.

       TIEHASH classname, LIST
           This is the constructor for the class.  That means it is expected to
           return a blessed reference through which the  new  object  (probably
           but not necessarily an anonymous hash) will be accessed.

           Here's the constructor:

               sub TIEHASH {
                   my $class = shift;
                   my $user = shift || $>;
                   my $dotdir = shift || '';
                   croak "usage: @{[&whowasi]} [USER [DOTDIR]]" if @_;
                   $user = getpwuid($user) if $user =~ /^\d+$/;
                   my $dir = (getpwnam($user))[7]
                           || croak "@{[&whowasi]}: no user $user";
                   $dir .= "/$dotdir" if $dotdir;

                   my $node = {
                       USER    => $user,
                       HOME    => $dir,
                       LIST    => {},
                       CLOBBER => 0,
                   };

                   opendir(DIR, $dir)
                           || croak "@{[&whowasi]}: can't opendir $dir: $!";
                   foreach $dot ( grep /^\./ && -f "$dir/$_", readdir(DIR)) {
                       $dot =~ s/^\.//;
                       $node->{LIST}{$dot} = undef;
                   }
                   closedir DIR;
                   return bless $node, $class;
               }

           It's  probably worth mentioning that if you're going to filetest the
           return values out of a readdir, you'd better prepend  the  directory
           in  question.   Otherwise, because we didn't chdir() there, it would
           have been testing the wrong file.

       FETCH this, key
           This method will be triggered every time an element in the tied hash
           is  accessed  (read).   It  takes  one  argument  beyond  its   self
           reference: the key whose value we're trying to fetch.

           Here's the fetch for our DotFiles example.

               sub FETCH {
                   carp &whowasi if $DEBUG;
                   my $self = shift;
                   my $dot = shift;
                   my $dir = $self->{HOME};
                   my $file = "$dir/.$dot";

                   unless (exists $self->{LIST}->{$dot} || -f $file) {
                       carp "@{[&whowasi]}: no $dot file" if $DEBUG;
                       return undef;
                   }

                   if (defined $self->{LIST}->{$dot}) {
                       return $self->{LIST}->{$dot};
                   } else {
                       return $self->{LIST}->{$dot} = `cat $dir/.$dot`;
                   }
               }

           It  was easy to write by having it call the Unix cat(1) command, but
           it would probably be more portable to open the  file  manually  (and
           somewhat  more efficient).  Of course, because dot files are a Unixy
           concept, we're not that concerned.

       STORE this, key, value
           This method will be triggered every time an element in the tied hash
           is set (written).  It takes two arguments beyond its self reference:
           the index at which we're trying to store something,  and  the  value
           we're trying to put there.

           Here  in  our DotFiles example, we'll be careful not to let them try
           to overwrite the file unless they've called the clobber() method  on
           the original object reference returned by tie().

               sub STORE {
                   carp &whowasi if $DEBUG;
                   my $self = shift;
                   my $dot = shift;
                   my $value = shift;
                   my $file = $self->{HOME} . "/.$dot";
                   my $user = $self->{USER};

                   croak "@{[&whowasi]}: $file not clobberable"
                       unless $self->{CLOBBER};

                   open(my $f, '>', $file) || croak "can't open $file: $!";
                   print $f $value;
                   close($f);
               }

           If they wanted to clobber something, they might say:

               $ob = tie %daemon_dots, 'daemon';
               $ob->clobber(1);
               $daemon_dots{signature} = "A true daemon\n";

           Another  way to lay hands on a reference to the underlying object is
           to use the tied() function,  so  they  might  alternately  have  set
           clobber using:

               tie %daemon_dots, 'daemon';
               tied(%daemon_dots)->clobber(1);

           The clobber method is simply:

               sub clobber {
                   my $self = shift;
                   $self->{CLOBBER} = @_ ? shift : 1;
               }

       DELETE this, key
           This  method  is  triggered when we remove an element from the hash,
           typically by using the delete() function.  Again, we'll  be  careful
           to check whether they really want to clobber files.

            sub DELETE   {
                carp &whowasi if $DEBUG;

                my $self = shift;
                my $dot = shift;
                my $file = $self->{HOME} . "/.$dot";
                croak "@{[&whowasi]}: won't remove file $file"
                    unless $self->{CLOBBER};
                delete $self->{LIST}->{$dot};
                my $success = unlink($file);
                carp "@{[&whowasi]}: can't unlink $file: $!" unless $success;
                $success;
            }

           The value returned by DELETE becomes the return value of the call to
           delete().   If  you want to emulate the normal behavior of delete(),
           you should return whatever FETCH would have returned for  this  key.
           In  this  example,  we  have  chosen instead to return a value which
           tells the caller whether the file was successfully deleted.

       CLEAR this
           This method is triggered when the  whole  hash  is  to  be  cleared,
           usually by assigning the empty list to it.

           In  our  example,  that would remove all the user's dot files!  It's
           such a dangerous thing that they'll have to set CLOBBER to something
           higher than 1 to make it happen.

            sub CLEAR    {
                carp &whowasi if $DEBUG;
                my $self = shift;
                croak "@{[&whowasi]}: won't remove all dot files for $self->{USER}"
                    unless $self->{CLOBBER} > 1;
                my $dot;
                foreach $dot ( keys $self->{LIST}->%* ) {
                    $self->DELETE($dot);
                }
            }

       EXISTS this, key
           This method is triggered when the user uses the exists() function on
           a particular hash.  In our example, we'll look at the "{LIST}"  hash
           element for this:

               sub EXISTS   {
                   carp &whowasi if $DEBUG;
                   my $self = shift;
                   my $dot = shift;
                   return exists $self->{LIST}->{$dot};
               }

       FIRSTKEY this
           This  method  will  be  triggered  when the user is going to iterate
           through the hash, such as via a keys(), values(), or each() call.

               sub FIRSTKEY {
                   carp &whowasi if $DEBUG;
                   my $self = shift;
                   my $x = keys $self->{LIST}->%*;  # reset each() iterator
                   each $self->{LIST}->%*
               }

           FIRSTKEY is always called in  scalar  context  and  it  should  just
           return  the  first  key.  values(), and each() in list context, will
           call FETCH for the returned keys.

       NEXTKEY this, lastkey
           This method gets triggered during  a  keys(),  values(),  or  each()
           iteration.   It has a second argument which is the last key that had
           been accessed.  This is useful if you're caring  about  ordering  or
           calling  the  iterator  from  more  than one sequence, or not really
           storing things in a hash anywhere.

           NEXTKEY is always called in scalar context and it should just return
           the next key.  values(), and each() in list context, will call FETCH
           for the returned keys.

           For our example, we're using a real hash so we'll do just the simple
           thing, but we'll have to go through the LIST field indirectly.

               sub NEXTKEY  {
                   carp &whowasi if $DEBUG;
                   my $self = shift;
                   return each $self->{LIST}->%*
               }

           If the object underlying your tied hash isn't a real  hash  and  you
           don't  have  "each" available, then you should return "undef" or the
           empty list once you've reached the end of your  list  of  keys.  See
           "each's own documentation" for more details.

       SCALAR this
           This  is called when the hash is evaluated in scalar context, and in
           5.28 onwards, by "keys" in boolean context. In order  to  mimic  the
           behaviour  of  untied  hashes, this method must return a value which
           when used as boolean, indicates whether the tied hash is  considered
           empty.  If  this method does not exist, perl will make some educated
           guesses and return true when the hash is  inside  an  iteration.  If
           this  isn't  the  case, FIRSTKEY is called, and the result will be a
           false value if FIRSTKEY returns the empty list, true otherwise.

           However, you should not blindly rely on perl always doing the  right
           thing. Particularly, perl will mistakenly return true when you clear
           the  hash  by  repeatedly  calling DELETE until it is empty. You are
           therefore advised to supply your own SCALAR method when you want  to
           be absolutely sure that your hash behaves nicely in scalar context.

           In  our  example  we  can  just call "scalar" on the underlying hash
           referenced by "$self->{LIST}":

               sub SCALAR {
                   carp &whowasi if $DEBUG;
                   my $self = shift;
                   return scalar $self->{LIST}->%*
               }

           NOTE: In perl 5.25 the behavior of scalar %hash on  an  untied  hash
           changed  to  return  the  count of keys. Prior to this it returned a
           string containing information about the bucket setup  of  the  hash.
           See "bucket_ratio" in Hash::Util for a backwards compatibility path.

       UNTIE this
           This is called when "untie" occurs.  See "The "untie" Gotcha" below.

       DESTROY this
           This  method  is  triggered  when  a tied hash is about to go out of
           scope.  You don't  really  need  it  unless  you're  trying  to  add
           debugging or have auxiliary state to clean up.  Here's a very simple
           function:

               sub DESTROY  {
                   carp &whowasi if $DEBUG;
               }

       Note  that  functions  such as keys() and values() may return huge lists
       when used on large objects, like DBM files.  You may prefer to  use  the
       each() function to iterate over such.  Example:

           # print out history file offsets
           use NDBM_File;
           tie(%HIST, 'NDBM_File', '/usr/lib/news/history', 1, 0);
           while (($key,$val) = each %HIST) {
               print $key, ' = ', unpack('L',$val), "\n";
           }
           untie(%HIST);

   Tying FileHandles
       This is partially implemented now.

       A  class  implementing  a  tied  filehandle  should define the following
       methods: TIEHANDLE, at least one  of  PRINT,  PRINTF,  WRITE,  READLINE,
       GETC,  READ,  and possibly CLOSE, UNTIE and DESTROY.  The class can also
       provide: BINMODE, OPEN, EOF, FILENO, SEEK, TELL - if  the  corresponding
       perl operators are used on the handle.

       When  STDERR  is tied, its PRINT method will be called to issue warnings
       and error messages.  This feature is  temporarily  disabled  during  the
       call,  which  means  you  can use warn() inside PRINT without starting a
       recursive loop.   And  just  like  "__WARN__"  and  "__DIE__"  handlers,
       STDERR's  PRINT  method  may  be  called to report parser errors, so the
       caveats mentioned under "%SIG" in perlvar apply.

       All of this is especially useful when perl is  embedded  in  some  other
       program,  where output to STDOUT and STDERR may have to be redirected in
       some special way.  See nvi and the Apache module for examples.

       When tying a handle, the first argument to "tie" should  begin  with  an
       asterisk.   So,  if  you  are  tying  STDOUT,  use *STDOUT.  If you have
       assigned it to a scalar  variable,  say  $handle,  use  *$handle.   "tie
       $handle" ties the scalar variable $handle, not the handle inside it.

       In our example we're going to create a shouting handle.

           package Shout;

       TIEHANDLE classname, LIST
           This is the constructor for the class.  That means it is expected to
           return  a  blessed reference of some sort. The reference can be used
           to hold some internal information.

               sub TIEHANDLE { print "<shout>\n"; my $i; bless \$i, shift }

       WRITE this, LIST
           This method will be called when the handle is  written  to  via  the
           "syswrite" function.

            sub WRITE {
                $r = shift;
                my($buf,$len,$offset) = @_;
                print "WRITE called, \$buf=$buf, \$len=$len, \$offset=$offset";
            }

       PRINT this, LIST
           This  method will be triggered every time the tied handle is printed
           to with the print() or say() functions.  Beyond its  self  reference
           it also expects the list that was passed to the print function.

             sub PRINT { $r = shift; $$r++; print join($,,map(uc($_),@_)),$\ }

           say()  acts just like print() except $\ will be localized to "\n" so
           you need do nothing special to handle say() in PRINT().

       PRINTF this, LIST
           This method will be triggered every time the tied handle is  printed
           to  with  the  printf() function.  Beyond its self reference it also
           expects the format and list that was passed to the printf function.

               sub PRINTF {
                   shift;
                   my $fmt = shift;
                   print sprintf($fmt, @_);
               }

       READ this, LIST
           This method will be called when the handle  is  read  from  via  the
           "read" or "sysread" functions.

            sub READ {
              my $self = shift;
              my $bufref = \$_[0];
              my(undef,$len,$offset) = @_;
              print "READ called, \$buf=$bufref, \$len=$len, \$offset=$offset";
              # add to $$bufref, set $len to number of characters read
              $len;
            }

       READLINE this
           This  method  is  called  when  the handle is read via "<HANDLE>" or
           "readline HANDLE".

           As per "readline", in scalar context it should return the next line,
           or "undef" for no more data.  In list context it should  return  all
           remaining  lines,  or  an  empty list for no more data.  The strings
           returned should include the input record separator $/ (see perlvar),
           unless it is "undef" (which means "slurp" mode).

               sub READLINE {
                 my $r = shift;
                 if (wantarray) {
                   return ("all remaining\n",
                           "lines up\n",
                           "to eof\n");
                 } else {
                   return "READLINE called " . ++$$r . " times\n";
                 }
               }

       GETC this
           This method will be called when the "getc" function is called.

               sub GETC { print "Don't GETC, Get Perl"; return "a"; }

       EOF this
           This method will be called when the "eof" function is called.

           Starting with Perl 5.12, an additional  integer  parameter  will  be
           passed.   It will be zero if "eof" is called without parameter; 1 if
           "eof" is given a filehandle as a parameter, e.g. eof(FH); and  2  in
           the  very  special case that the tied filehandle is "ARGV" and "eof"
           is called with an empty parameter list, e.g. eof().

               sub EOF { not length $stringbuf }

       CLOSE this
           This method will be called when the handle is closed via the "close"
           function.

               sub CLOSE { print "CLOSE called.\n" }

       UNTIE this
           As with the other types of ties, this method  will  be  called  when
           "untie"  happens.   It  may be appropriate to "auto CLOSE" when this
           occurs.  See "The "untie" Gotcha" below.

       DESTROY this
           As with the other types of ties, this method will be called when the
           tied handle is about to be destroyed. This is useful  for  debugging
           and possibly cleaning up.

               sub DESTROY { print "</shout>\n" }

       Here's how to use our little example:

           tie(*FOO,'Shout');
           print FOO "hello\n";
           $x = 4; $y = 6;
           print FOO $x, " plus ", $y, " equals ", $x + $y, "\n";
           print <FOO>;

   UNTIE this
       You  can define for all tie types an UNTIE method that will be called at
       untie().  See "The "untie" Gotcha" below.

   The "untie" Gotcha
       If you intend making use of the object returned  from  either  tie()  or
       tied(),  and  if the tie's target class defines a destructor, there is a
       subtle gotcha you must guard against.

       As setup, consider this (admittedly rather contrived) example of a  tie;
       all  it  does  is  use  a file to keep a log of the values assigned to a
       scalar.

           package Remember;

           use v5.36;
           use IO::File;

           sub TIESCALAR {
               my $class = shift;
               my $filename = shift;
               my $handle = IO::File->new( "> $filename" )
                                or die "Cannot open $filename: $!\n";

               print $handle "The Start\n";
               bless {FH => $handle, Value => 0}, $class;
           }

           sub FETCH {
               my $self = shift;
               return $self->{Value};
           }

           sub STORE {
               my $self = shift;
               my $value = shift;
               my $handle = $self->{FH};
               print $handle "$value\n";
               $self->{Value} = $value;
           }

           sub DESTROY {
               my $self = shift;
               my $handle = $self->{FH};
               print $handle "The End\n";
               close $handle;
           }

           1;

       Here is an example that makes use of this tie:

           use strict;
           use Remember;

           my $fred;
           tie $fred, 'Remember', 'myfile.txt';
           $fred = 1;
           $fred = 4;
           $fred = 5;
           untie $fred;
           system "cat myfile.txt";

       This is the output when it is executed:

           The Start
           1
           4
           5
           The End

       So far so good.  Those of you who have been paying attention  will  have
       spotted  that  the  tied object hasn't been used so far.  So lets add an
       extra method to the Remember class to allow comments to be  included  in
       the file; say, something like this:

           sub comment {
               my $self = shift;
               my $text = shift;
               my $handle = $self->{FH};
               print $handle $text, "\n";
           }

       And  here  is  the previous example modified to use the "comment" method
       (which requires the tied object):

           use strict;
           use Remember;

           my ($fred, $x);
           $x = tie $fred, 'Remember', 'myfile.txt';
           $fred = 1;
           $fred = 4;
           comment $x "changing...";
           $fred = 5;
           untie $fred;
           system "cat myfile.txt";

       When this code is executed there is no output.  Here's why:

       When a variable is tied, it is associated with the object which  is  the
       return  value  of  the  TIESCALAR,  TIEARRAY, or TIEHASH function.  This
       object normally has only one reference, namely, the  implicit  reference
       from  the  tied  variable.   When  untie()  is called, that reference is
       destroyed.  Then, as in the first example above, the object's destructor
       (DESTROY) is called, which is normal for objects that have no more valid
       references; and thus the file is closed.

       In the second example, however, we have stored another reference to  the
       tied  object in $x.  That means that when untie() gets called there will
       still be a valid reference to the object in existence, so the destructor
       is not called at that time, and thus the file is not closed.  The reason
       there is no output is because the file buffers have not been flushed  to
       disk.

       Now  that  you  know  what  the problem is, what can you do to avoid it?
       Prior to the introduction of the optional UNTIE method the only way  was
       the  good  old  "-w"  flag. Which will spot any instances where you call
       untie() and there are still valid references to the tied object.  If the
       second script above this near the top "use warnings 'untie'" or was  run
       with the "-w" flag, Perl prints this warning message:

           untie attempted while 1 inner references still exist

       To  get  the  script  to work properly and silence the warning make sure
       there are no valid references to  the  tied  object  before  untie()  is
       called:

           undef $x;
           untie $fred;

       Now  that  UNTIE exists the class designer can decide which parts of the
       class functionality are really associated with "untie"  and  which  with
       the  object  being destroyed. What makes sense for a given class depends
       on whether the inner references are being kept so  that  non-tie-related
       methods can be called on the object. But in most cases it probably makes
       sense  to  move the functionality that would have been in DESTROY to the
       UNTIE method.

       If the UNTIE method exists  then  the  warning  above  does  not  occur.
       Instead  the  UNTIE method is passed the count of "extra" references and
       can issue its own warning if appropriate. e.g. to replicate the no UNTIE
       case this method can be used:

        sub UNTIE
        {
         my ($obj,$count) = @_;
         carp "untie attempted while $count inner references still exist"
                                                                     if $count;
        }

SEE ALSO
       See DB_File or Config for some  interesting  tie()  implementations.   A
       good  starting  point  for many tie() implementations is with one of the
       modules Tie::Scalar, Tie::Array, Tie::Hash, or Tie::Handle.

BUGS
       The normal return provided by scalar(%hash) is not available.  What this
       means is that using %tied_hash in boolean  context  doesn't  work  right
       (currently  this  always  tests false, regardless of whether the hash is
       empty or hash elements).  [ This paragraph  needs  review  in  light  of
       changes in 5.25 ]

       Localizing tied arrays or hashes does not work.  After exiting the scope
       the arrays or the hashes are not restored.

       Counting  the  number  of entries in a hash via "scalar(keys(%hash))" or
       scalar(values(%hash)) is inefficient since it needs to  iterate  through
       all the entries with FIRSTKEY/NEXTKEY.

       Tied  hash/array  slices  cause multiple FETCH/STORE pairs, there are no
       tie methods for slice operations.

       You cannot easily tie a multilevel data structure (such  as  a  hash  of
       hashes)  to  a  dbm  file.   The  first problem is that all but GDBM and
       Berkeley DB have size  limitations,  but  beyond  that,  you  also  have
       problems  with how references are to be represented on disk.  One module
       that does attempt to address this need is DBM::Deep.  Check your nearest
       CPAN site as described in perlmodlib for source code.  Note that despite
       its name, DBM::Deep does  not  use  dbm.   Another  earlier  attempt  at
       solving  the  problem is MLDBM, which is also available on the CPAN, but
       which has some fairly serious limitations.

       Tied filehandles are still incomplete.  sysopen(), truncate(),  flock(),
       fcntl(), stat() and -X can't currently be trapped.

AUTHOR
       Tom Christiansen

       TIEHANDLE   by   Sven   Verdoolaege   <skimo@dns.ufsia.ac.be>  and  Doug
       MacEachern <dougm@osf.org>

       UNTIE by Nick Ing-Simmons <nick@ing-simmons.net>

       SCALAR by Tassilo von Parseval <tassilo.von.parseval@rwth-aachen.de>

       Tying Arrays by Casey West <casey@geeknest.com>

perl v5.40.1                       2026-08-30                        PERLTIE(1)

Generated by dwww version 1.16 on Sat Oct 3 09:31:45 CEST 2026.