SIO_OPEN(3) BSD Library Functions Manual SIO_OPEN(3)
NAME
sio_open, sio_close, sio_setpar, sio_getpar, sio_getcap, sio_start,
sio_stop, sio_read, sio_write, sio_onmove, sio_nfds, sio_pollfd,
sio_revents, sio_eof, sio_setvol, sio_onvol, sio_initpar, SIO_BPS — sndio
interface to audio devices
SYNOPSIS
#include <sndio.h>
struct sio_hdl *
sio_open(const char *name, unsigned int mode, int nbio_flag);
void
sio_close(struct sio_hdl *hdl);
int
sio_setpar(struct sio_hdl *hdl, struct sio_par *par);
int
sio_getpar(struct sio_hdl *hdl, struct sio_par *par);
int
sio_getcap(struct sio_hdl *hdl, struct sio_cap *cap);
int
sio_start(struct sio_hdl *hdl);
int
sio_stop(struct sio_hdl *hdl);
size_t
sio_read(struct sio_hdl *hdl, void *addr, size_t nbytes);
size_t
sio_write(struct sio_hdl *hdl, const void *addr, size_t nbytes);
void
sio_onmove(struct sio_hdl *hdl, void (*cb)(void *arg, int delta),
void *arg);
int
sio_nfds(struct sio_hdl *hdl);
int
sio_pollfd(struct sio_hdl *hdl, struct pollfd *pfd, int events);
int
sio_revents(struct sio_hdl *hdl, struct pollfd *pfd);
int
sio_eof(struct sio_hdl *hdl);
int
sio_setvol(struct sio_hdl *hdl, unsigned int vol);
int
sio_onvol(struct sio_hdl *hdl, void (*cb)(void *arg, unsigned int vol),
void *arg);
void
sio_initpar(struct sio_par *par);
unsigned int
SIO_BPS(unsigned int bits);
DESCRIPTION
The sndio library allows user processes to access audio(4) hardware and
the sndiod(8) audio server in a uniform way.
Opening and closing an audio device
First the application must call the sio_open() function to obtain a han-
dle to the device; later it will be passed as the hdl argument of most
other functions. The name parameter gives the device string discussed in
sndio(7). In most cases it should be set to SIO_DEVANY to allow the user
to select it using the AUDIODEVICE environment variable.
The following values of the mode parameter are supported:
SIO_PLAY Play-only mode: data written will be played by the
device.
SIO_REC Record-only mode: samples are recorded by the device
and must be read.
SIO_PLAY | SIO_REC The device plays and records synchronously; this
means that the n-th recorded sample was physically
sampled exactly when the n-th played sample was actu-
ally played.
If the nbio_flag argument is true (i.e. non-zero), then the sio_read()
and sio_write() functions (see below) will be non-blocking.
The sio_close() function stops the device as if sio_stop() is called and
frees the handle. Thus, no samples submitted with sio_write() are dis-
carded.
Negotiating audio parameters
Audio samples are interleaved. A frame consists of one sample for each
channel. For example, a 16-bit stereo encoding has two samples per frame
and, two bytes per sample (thus 4 bytes per frame).
The set of parameters of the device that can be controlled is given by
the following structure:
struct sio_par {
unsigned int bits; /* bits per sample */
unsigned int bps; /* bytes per sample */
unsigned int sig; /* 1 = signed, 0 = unsigned int */
unsigned int le; /* 1 = LE, 0 = BE byte order */
unsigned int msb; /* 1 = MSB, 0 = LSB aligned */
unsigned int rchan; /* number channels for recording */
unsigned int pchan; /* number channels for playback */
unsigned int rate; /* frames per second */
unsigned int appbufsz; /* minimum buffer size without xruns */
unsigned int bufsz; /* end-to-end buffer size (read-only) */
unsigned int round; /* optimal buffer size divisor */
#define SIO_IGNORE 0 /* pause during xrun */
#define SIO_SYNC 1 /* resync after xrun */
#define SIO_ERROR 2 /* terminate on xrun */
unsigned int xrun; /* what to do on overrun/underrun */
};
The parameters are as follows:
bits Number of bits per sample: must be between 1 and 32.
bps Bytes per samples; if specified, it must be large enough to
hold all bits. By default it's set to the smallest power of
two large enough to hold bits.
sig If set (i.e. non-zero) then the samples are signed, else un-
signed.
le If set, then the byte order is little endian, else big endian;
it's meaningful only if bps > 1.
msb If set, then the bits are aligned in the packet to the most
significant bit (i.e. lower bits are padded), else to the least
significant bit (i.e. higher bits are padded); it's meaningful
only if bits < bps * 8.
rchan The number of recorded channels; meaningful only if SIO_REC
mode was selected.
pchan The number of played channels; meaningful only if SIO_PLAY mode
was selected.
rate The sampling frequency in Hz.
bufsz The maximum number of frames that may be buffered. This param-
eter takes into account any buffers, and can be used for la-
tency calculations. It is read-only.
appbufsz Size of the buffer in frames the application must maintain non-
empty (on the play end) or non-full (on the record end) by
calling sio_write() or sio_read() fast enough to avoid overrun
or underrun conditions. The audio subsystem may use additional
buffering, thus this parameter cannot be used for latency cal-
culations.
round Optimal number of frames that the application buffers should be
a multiple of, to get best performance. Applications can use
this parameter to round their block size.
xrun The action when the client doesn't accept recorded data or
doesn't provide data to play fast enough; it can be set to one
of the SIO_IGNORE, SIO_SYNC, or SIO_ERROR constants.
The following approach is recommended to negotiate device parameters:
• Initialize a sio_par structure using sio_initpar() and fill it with
the desired parameters. Then call sio_setpar() to request the device
to use them. Parameters left unset in the sio_par structure will be
set to device-specific defaults.
• Call sio_getpar() to retrieve the actual parameters of the device and
check that they are usable. If they are not, then fail or set up a
conversion layer. Sometimes the rate set can be slightly different
to what was requested. A difference of about 0.5% is not audible and
should be ignored.
Parameters cannot be changed after sio_start() has been called,
sio_stop() must be called before parameters can be changed.
If the device is exposed by the sndiod(8) server, which is the default
configuration, a transparent emulation layer will automatically be set
up, and in this case any combination of rate, encoding and numbers of
channels is supported.
To ease filling the sio_par structure, the following macros can be used:
SIO_BPS(bits) Return the smallest value for bps that is a power of two
and that is large enough to hold bits.
SIO_LE_NATIVE Can be used to set the le parameter when native byte order
is required. It is 1 if the native byte order is little
endian or 0 otherwise.
Getting device capabilities
There's no way to get an exhaustive list of all parameter combinations
the device supports. Applications that need to have a set of working pa-
rameter combinations in advance can use the sio_getcap() function. How-
ever, for most new applications it's generally not recommended to use
sio_getcap(). Instead, follow the recommendations for negotiating device
parameters (see above).
The sio_cap structure contains the list of parameter configurations.
Each configuration contains multiple parameter sets. The application
must examine all configurations, and choose its parameter set from one of
the configurations. Parameters of different configurations are not us-
able together.
struct sio_cap {
struct sio_enc { /* allowed encodings */
unsigned int bits;
unsigned int bps;
unsigned int sig;
unsigned int le;
unsigned int msb;
} enc[SIO_NENC];
unsigned int rchan[SIO_NCHAN]; /* allowed rchans */
unsigned int pchan[SIO_NCHAN]; /* allowed pchans */
unsigned int rate[SIO_NRATE]; /* allowed rates */
unsigned int nconf; /* num. of confs[] */
struct sio_conf {
unsigned int enc; /* bitmask of enc[] indexes */
unsigned int rchan; /* bitmask of rchan[] indexes */
unsigned int pchan; /* bitmask of pchan[] indexes */
unsigned int rate; /* bitmask of rate[] indexes */
} confs[SIO_NCONF];
};
The parameters are as follows:
enc[SIO_NENC] Array of supported encodings. The tuple of bits, bps,
sig, le, and msb parameters are usable in the corre-
sponding parameters of the sio_par structure.
rchan[SIO_NCHAN] Array of supported channel numbers for recording usable
in the sio_par structure.
pchan[SIO_NCHAN] Array of supported channel numbers for playback usable
in the sio_par structure.
rate[SIO_NRATE] Array of supported sample rates usable in the sio_par
structure.
nconf Number of different configurations available, i.e. num-
ber of filled elements of the confs[] array.
confs[SIO_NCONF] Array of available configurations. Each configuration
contains bitmasks indicating which elements of the
above parameter arrays are valid for the given configu-
ration. For instance, if the second bit of rate is
set, in the sio_conf structure, then the second element
of the rate[SIO_NRATE] array of the sio_cap structure
is valid for this configuration. As such, when reading
the array elements in the sio_cap structure, the corre-
sponding sio_conf bitmasks should always be used.
Starting and stopping the device
The sio_start() function prepares the device to start. Once the play
buffer is full, i.e. sio_par.bufsz samples are queued with sio_write(),
playback starts automatically. If record-only mode is selected, then
sio_start() starts recording immediately. In full-duplex mode, playback
and recording will start synchronously as soon as the play buffer is
full.
The sio_stop() function puts the audio subsystem in the same state as be-
fore sio_start() is called. It stops recording, drains the play buffer
and then stops playback. If samples to play are queued but playback
hasn't started yet then playback is forced immediately; playback will ac-
tually stop once the buffer is drained. In no case are samples in the
play buffer discarded.
Playing and recording
When record mode is selected, the sio_read() function must be called to
retrieve recorded data; it must be called often enough to ensure that in-
ternal buffers will not overrun. It will store at most nbytes bytes at
the addr location and return the number of bytes stored. Unless the
nbio_flag flag is set, it will block until data becomes available and
will return zero only on error.
Similarly, when play mode is selected, the sio_write() function must be
called to provide data to play. Unless the nbio_flag is set, sio_write()
will block until the requested amount of data is written.
Non-blocking mode operation
If the nbio_flag is set on sio_open(), then the sio_read() and
sio_write() functions will never block; if no data is available, they
will return zero immediately.
The poll(2) system call can be used to check if data can be read from or
written to the device. The sio_pollfd() function fills the array pfd of
pollfd structures, used by poll(2), with events; the latter is a bit-mask
of POLLIN and POLLOUT constants; refer to poll(2) for more details. The
sio_revents() function returns the bit-mask set by poll(2) in the pfd ar-
ray of pollfd structures. If POLLIN is set, recorded samples are avail-
able in the device buffer and can be read with sio_read(). If POLLOUT is
set, space is available in the device buffer and new samples to play can
be submitted with sio_write(). POLLHUP may be set if an error occurs,
even if it is not selected with sio_pollfd().
The size of the pfd array, which the caller must pre-allocate, is pro-
vided by the sio_nfds() function.
Synchronizing non-audio events to the audio stream in real-time
In order to perform actions at precise positions of the audio stream,
such as displaying video in sync with the audio stream, the application
must be notified in real-time of the exact position in the stream the
hardware is processing.
The sio_onmove() function can be used to register the cb() callback func-
tion called at regular time intervals. The delta argument contains the
number of frames the hardware played and/or recorded since the last call
of cb(). It is called by sio_read(), sio_write(), and sio_revents().
When the first sample is played and/or recorded, right after the device
starts, the callback is invoked with a zero delta argument. The value of
the arg pointer is passed to the callback and can contain anything.
If desired, the application can maintain the current position by starting
from zero (when sio_start() is called) and adding to the current position
delta every time cb() is called.
Measuring the latency and buffers usage
The playback latency is the delay it will take for the frame just written
to become audible, expressed in number of frames. The exact playback la-
tency can be obtained by subtracting the current position from the number
of frames written. Once playback is actually started (first sample audi-
ble) the latency will never exceed the bufsz parameter (see the sections
above). There's a phase during which sio_write() only queues data; once
there's enough data, actual playback starts. During this phase talking
about latency is meaningless.
In any cases, at most bufsz frames are buffered. This value takes into
account all buffers. The number of frames stored is equal to the number
of frames written minus the current position.
The recording latency is obtained similarly, by subtracting the number of
frames read from the current position.
Note that sio_write() might block even if there is buffer space left; us-
ing the buffer usage to guess if sio_write() would block is false and
leads to unreliable programs – consider using poll(2) for this.
Handling buffer overruns and underruns
When the application cannot accept recorded data fast enough, the record
buffer (of size appbufsz) might overrun; in this case recorded data is
lost. Similarly if the application cannot provide data to play fast
enough, the play buffer underruns and silence is played instead. Depend-
ing on the xrun parameter of the sio_par structure, the audio subsystem
will behave as follows:
SIO_IGNORE The device pauses during overruns and underruns, thus the
current position (obtained through sio_onmove()) stops being
incremented. Once the overrun and/or underrun condition is
gone, the device resumes; play and record are always kept in
sync. With this mode, the application cannot notice under-
runs and/or overruns and shouldn't care about them.
This mode is the default. It's suitable for applications,
like audio players and telephony, where time is not important
and overruns or underruns are not short.
SIO_SYNC If the play buffer underruns, then silence is played, but in
order to reach the right position in time, the same amount of
written samples will be discarded once the application is un-
blocked. Similarly, if the record buffer overruns, then sam-
ples are discarded, but the same amount of silence will be
returned later. The current position (obtained through
sio_onmove()) is still incremented. When the play buffer un-
derruns the play latency might become negative; when the
record buffer overruns, the record latency might become
larger than bufsz.
This mode is suitable for applications, like music produc-
tion, where time is important and where underruns or overruns
are short and rare.
SIO_ERROR With this mode, on the first play buffer underrun or record
buffer overrun, playback and/or recording is terminated and
no other function than sio_close() will succeed.
This mode is mostly useful for testing.
Controlling the volume
The sio_setvol() function can be used to set playback attenuation. The
vol parameter takes a value between 0 (maximum attenuation) and
SIO_MAXVOL (no attenuation). It specifies the weight the audio subsystem
will give to this stream. It is not meant to control hardware parameters
like speaker gain; the mixerctl(8) interface should be used for that pur-
pose instead.
An application can use the sio_onvol() function to register a callback
function that will be called each time the volume is changed, including
when sio_setvol() is used. The callback is always invoked when
sio_onvol() is called in order to provide the initial volume. An appli-
cation can safely assume that once sio_onvol() has returned a non-zero
value, the callback has been invoked and thus the current volume is
available. If there's no volume setting available, sio_onvol() returns 0
and the callback is never invoked and calls to sio_setvol() are ignored.
The sio_onvol() function can be called with a NULL argument to check
whether a volume knob is available.
Error handling
Errors related to the audio subsystem (like hardware errors, dropped con-
nections) and programming errors (e.g. call to sio_read() on a play-only
stream) are considered fatal. Once an error occurs, all functions taking
a sio_hdl argument, except sio_close() and sio_eof(), stop working (i.e.
always return 0). The sio_eof() function can be used at any stage.
RETURN VALUES
The sio_open() function returns the newly created handle on success or
NULL on failure.
The sio_setpar(), sio_getpar(), sio_getcap(), sio_start(), sio_stop(),
and sio_setvol() functions return 1 on success and 0 on failure.
The sio_pollfd() function returns the number of pollfd structures filled.
The sio_nfds() function returns the number of pollfd structures the
caller must preallocate in order to be sure that sio_pollfd() will never
overrun.
The sio_read() and sio_write() functions return the number of bytes
transferred.
The sio_eof() function returns 0 if there's no pending error, and a non-
zero value if there's an error.
ENVIRONMENT
AUDIODEVICE Device to use if sio_open() is called with SIO_DEVANY as
the name argument.
SNDIO_DEBUG The debug level: may be a value between 0 and 2.
SEE ALSO
mio_open(3), sioctl_open(3), audio(4), sndio(7), sndiod(8), audio(9)
HISTORY
These functions first appeared in OpenBSD 4.5.
AUTHORS
Alexandre Ratchov <ratchov@openbsd.org>
BUGS
The audio(4) driver doesn't drain playback buffers, thus if sndio is used
to directly access an audio(4) device, the sio_stop() function will stop
playback immediately.
If the application doesn't consume recorded data fast enough then
“control messages” from the sndiod(8) server are delayed and consequently
sio_onmove() callback or volume changes may be delayed.
The sio_open(), sio_setpar(), sio_getpar(), sio_getcap(), sio_start(),
and sio_stop() functions may block for a very short period of time, thus
they should be avoided in code sections where blocking is not desirable.
BSD June 13, 2026 BSD
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