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v.hull(1grass)              GRASS GIS User's Manual             v.hull(1grass)

NAME
       v.hull  - Produces a 2D/3D convex hull for a given vector map.

KEYWORDS
       vector, geometry, 3D

SYNOPSIS
       v.hull
       v.hull --help
       v.hull  [-rf]  input=name   [layer=string]   output=name   [cats=range]
       [where=sql_query]    [--overwrite]   [--help]   [--verbose]   [--quiet]
       [--ui]

   Flags:
       -r
           Limit to current region

       -f
           Create a ’flat’ 2D hull even if the input is 3D points

       --overwrite
           Allow output files to overwrite existing files

       --help
           Print usage summary

       --verbose
           Verbose module output

       --quiet
           Quiet module output

       --ui
           Force launching GUI dialog

   Parameters:
       input=name [required]
           Name of input vector map
           Or data source for direct OGR access

       layer=string
           Layer number or name (’-1’ for all layers)
           A  single  vector map can be connected to multiple database tables.
           This number determines which table to use. When  used  with  direct
           OGR access this is the layer name.
           Default: -1

       output=name [required]
           Name for output vector map

       cats=range
           Category values
           Example: 1,3,7-9,13

       where=sql_query
           WHERE conditions of SQL statement without ’where’ keyword
           Example: income < 1000 and population >= 10000

DESCRIPTION
       v.hull  computes the convex hull of a vector map and outputs the convex
       hull polygon as a vector area map. The convex hull, or convex envelope,
       for  an object or a set of objects is the minimal convex set containing
       the given objects. This module creates a vector polygon containing  all
       vector points or lines of the input map.

       In the case of 3D input points, the hull will be a 3D hull as well, un-
       less the user specifies the -f flag. The 3D hull will  be  composed  of
       triangular faces.
       Fig: Convex hull polygon created with v.hull

NOTES
       In order to use the where option the layer option must be set to a pos-
       itive number (the default is ’-1’  for  ’all  layers’),  otherwise  all
       points from all layers will be used and the cats and where options will
       be ignored.

EXAMPLE
       Example of v.hull 3D output (using two random 3D  point  clouds,  North
       Carolina sample data set):
       g.region rural_1m -p
       r.mapcalc "zero = 0"
       v.random -z output=random3d_a n=10 zmin=0 zmax=200
       v.random -z output=random3d_b n=15 zmin=400 zmax=600
       v.hull input=random3d_a output=random3d_a_hull
       v.hull input=random3d_b output=random3d_b_hull
       d.mon wx0
       d.vect random3d_a_hull
       d.vect random3d_a color=red
       d.vect random3d_b_hull
       d.vect random3d_b color=red
       # 3D view in wxGUI (g.gui)
       Fig: Convex hull in 3D from 3D points created with v.hull

REFERENCES
           •   M.  de  Berg,  M.  van  Kreveld,  M.  Overmars, O. Schwarzkopf,
               (2000). Computational geometry, chapter 1.1, 2-8.

           •   J. O’Rourke, (1998). Computational Geometry in C  (Second  Edi-
               tion), chapter 4.

SEE ALSO
        v.delaunay

AUTHOR
       Andrea Aime, Modena, Italy
       Markus Neteler, ITC-irst (update to 5.7)
       Benjamin Ducke, CAU Kiel (3D hull support)
       Martin Landa, CTU in Prague, Czech Republic (vector lines support)

SOURCE CODE
       Available at: v.hull source code (history)

       Accessed: unknown

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       © 2003-2022 GRASS Development Team, GRASS GIS 7.8.7 Reference Manual

GRASS 7.8.7                                                     v.hull(1grass)

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